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// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DANIMATION_ANIMATION_CHANNELMAPPER_P_H
#define QT3DANIMATION_ANIMATION_CHANNELMAPPER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DAnimation/private/backendnode_p.h>
#include <Qt3DAnimation/private/fcurve_p.h>
#include <Qt3DCore/qnodeid.h>
#include <QtCore/qlist.h>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
namespace Animation {
class Handler;
class Q_AUTOTEST_EXPORT ChannelMapper : public BackendNode
{
public:
ChannelMapper();
void cleanup();
void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
void setMappingIds(const Qt3DCore::QNodeIdVector &mappingIds) { m_mappingIds = mappingIds; }
Qt3DCore::QNodeIdVector mappingIds() const { return m_mappingIds; }
QVector<ChannelMapping*> mappings() const
{
if (m_isDirty)
updateMappings();
return m_mappings;
}
private:
void updateMappings() const;
Qt3DCore::QNodeIdVector m_mappingIds;
// Cached data
mutable QVector<ChannelMapping*> m_mappings;
mutable bool m_isDirty;
};
} // namespace Animation
} // namespace Qt3DAnimation
QT_END_NAMESPACE
#endif // QT3DANIMATION_ANIMATION_CHANNELMAPPER_P_H