Revision control

Copy as Markdown

// Copyright (C) 2018 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// Qt-Security score:significant reason:default
#include "qlottieellipse_p.h"
#include <QJsonObject>
#include <QRectF>
#include <QString>
#include "qlottietrimpath_p.h"
QT_BEGIN_NAMESPACE
using namespace Qt::Literals::StringLiterals;
QLottieEllipse::QLottieEllipse(const QLottieEllipse &other)
: QLottieShape(other)
{
m_position = other.m_position;
m_size = other.m_size;
}
QLottieEllipse::QLottieEllipse(QLottieBase *parent)
{
setParent(parent);
}
QLottieBase *QLottieEllipse::clone() const
{
return new QLottieEllipse(*this);
}
bool QLottieEllipse::acceptsTrim() const
{
return true;
}
void QLottieEllipse::updateProperties(int frame)
{
m_position.update(frame);
m_size.update(frame);
// AE uses center of a shape as it's position,
// in Qt a translation is needed
QPointF pos = QPointF(m_position.value().x() - m_size.value().width() / 2,
m_position.value().y() - m_size.value().height() / 2);
m_path.clear();
m_path.arcMoveTo(QRectF(pos, m_size.value()), 90);
m_path.arcTo(QRectF(pos, m_size.value()), 90, -360);
if (hasReversedDirection())
m_path = m_path.toReversed();
}
void QLottieEllipse::render(QLottieRenderer &renderer) const
{
renderer.render(*this);
}
int QLottieEllipse::parse(const QJsonObject &definition)
{
QLottieBase::parse(definition);
if (m_hidden)
return 0;
qCDebug(lcLottieQtLottieParser) << "QLottieEllipse::parse():" << m_name;
if (!checkRequiredKeys(definition, "Ellipse"_L1, { "p"_L1, "s"_L1 }, m_name))
return -1;
QJsonObject position = definition.value("p"_L1).toObject();
position = resolveExpression(position);
m_position.construct(position);
QJsonObject size = definition.value("s"_L1).toObject();
size = resolveExpression(size);
m_size.construct(size);
m_direction = definition.value("d"_L1).toInt();
return 0;
}
QPointF QLottieEllipse::position() const
{
return m_position.value();
}
QSizeF QLottieEllipse::size() const
{
return m_size.value();
}
bool QLottieEllipse::isAnimated() const
{
return m_position.isAnimated() || m_size.isAnimated();
}
QPainterPath QLottieEllipse::fallbackPath() const
{
const QPointF pos = position();
QPainterPath p;
p.arcMoveTo(QRectF(pos.x() - 0.5, pos.y() - 0.5, 1, 1), 90);
p.arcTo(QRectF(pos.x() - 0.5, pos.y() - 0.5, 1, 1), 90, -360);
return p;
}
QT_END_NAMESPACE