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// Copyright (C) 2015 Paul Lemire paul.lemire350@gmail.com
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DRENDER_RENDER_OBJECTPICKER_P_H
#define QT3DRENDER_RENDER_OBJECTPICKER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/private/backendnode_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QPickEvent;
typedef QSharedPointer<QPickEvent> QPickEventPtr;
namespace Render {
class Q_3DRENDERSHARED_PRIVATE_EXPORT ObjectPicker : public BackendNode
{
public:
ObjectPicker();
~ObjectPicker();
void cleanup();
void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
bool isPressed() const;
bool isHoverEnabled() const;
bool isDragEnabled() const;
void setPressed(bool pressed);
// Needed for unit tests
void setPriority(int priority);
int priority() const;
private:
void notifyJob();
int m_priority;
bool m_isPressed;
bool m_hoverEnabled;
bool m_dragEnabled;
};
} // Render
} // Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_RENDER_OBJECTPICKER_H