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// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "computecommand_p.h"
#include <Qt3DCore/qnode.h>
#include <Qt3DRender/private/qcomputecommand_p.h>
#include <Qt3DRender/private/abstractrenderer_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
ComputeCommand::ComputeCommand()
: BackendNode(ReadWrite)
, m_frameCount(0)
, m_runType(QComputeCommand::Continuous)
, m_hasReachedFrameCount(false)
{
m_workGroups[0] = 1;
m_workGroups[1] = 1;
m_workGroups[2] = 1;
}
ComputeCommand::~ComputeCommand()
{
}
void ComputeCommand::cleanup()
{
QBackendNode::setEnabled(false);
m_workGroups[0] = 1;
m_workGroups[1] = 1;
m_workGroups[2] = 1;
m_frameCount = 0;
m_runType = QComputeCommand::Continuous;
m_hasReachedFrameCount = false;
}
void ComputeCommand::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
{
const QComputeCommand *node = qobject_cast<const QComputeCommand *>(frontEnd);
if (!node)
return;
const bool wasEnabled = isEnabled();
BackendNode::syncFromFrontEnd(frontEnd, firstTime);
if (wasEnabled != isEnabled())
markDirty(AbstractRenderer::ComputeDirty);
if (m_workGroups[0] != node->workGroupX()) {
m_workGroups[0] = node->workGroupX();
markDirty(AbstractRenderer::ComputeDirty);
}
if (m_workGroups[1] != node->workGroupY()) {
m_workGroups[1] = node->workGroupY();
markDirty(AbstractRenderer::ComputeDirty);
}
if (m_workGroups[2] != node->workGroupZ()) {
m_workGroups[2] = node->workGroupZ();
markDirty(AbstractRenderer::ComputeDirty);
}
if (node->runType() != m_runType) {
m_runType = node->runType();
markDirty(AbstractRenderer::ComputeDirty);
}
const QComputeCommandPrivate *d = static_cast<const QComputeCommandPrivate *>(Qt3DCore::QNodePrivate::get(node));
// Check frame count only if frontend is enabled
// If disabled that means we might have disabled the frontend because
// framecount reached 0
if (d->m_enabled && d->m_frameCount != m_frameCount) {
m_frameCount = d->m_frameCount;
m_hasReachedFrameCount = m_frameCount <= 0;
markDirty(AbstractRenderer::ComputeDirty);
}
if (firstTime)
markDirty(AbstractRenderer::ComputeDirty);
}
// Called from buildComputeRenderCommands in a job
void ComputeCommand::updateFrameCount()
{
// Disable frontend node when reaching 0
--m_frameCount;
if (m_frameCount <= 0)
m_hasReachedFrameCount = true;
// Backend will be disabled on the next sync
}
void ComputeCommand::resetHasReachedFrameCount()
{
m_hasReachedFrameCount = false;
}
bool ComputeCommand::hasReachedFrameCount() const
{
return m_hasReachedFrameCount;
}
} // Render
} // Qt3DRender
QT_END_NAMESPACE