Revision control

Copy as Markdown

// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#include "qactiongroup.h"
#include "qaction.h"
#include "qaction_p.h"
#include "qactiongroup_p.h"
#include "qevent.h"
#include "qlist.h"
QT_BEGIN_NAMESPACE
QActionGroupPrivate::QActionGroupPrivate() :
enabled(1), visible(1)
{
}
QActionGroupPrivate::~QActionGroupPrivate() = default;
/*! \internal */
void QActionGroup::_q_actionChanged()
{
Q_D(QActionGroup);
auto action = qobject_cast<QAction*>(sender());
Q_ASSERT_X(action != nullptr, "QActionGroup::_q_actionChanged", "internal error");
if (d->exclusionPolicy != QActionGroup::ExclusionPolicy::None) {
if (action->isChecked()) {
if (action != d->current) {
if (!d->current.isNull())
d->current->setChecked(false);
d->current = action;
}
} else if (action == d->current) {
d->current = nullptr;
}
}
}
/*! \internal */
void QActionGroup::_q_actionTriggered()
{
auto action = qobject_cast<QAction*>(sender());
Q_ASSERT_X(action != nullptr, "QActionGroup::_q_actionTriggered", "internal error");
emit triggered(action);
}
/*! \internal */
void QActionGroup::_q_actionHovered()
{
auto action = qobject_cast<QAction*>(sender());
Q_ASSERT_X(action != nullptr, "QActionGroup::_q_actionHovered", "internal error");
emit hovered(action);
}
/*!
\class QActionGroup
\brief The QActionGroup class groups actions together.
\since 6.0
\inmodule QtGui
QActionGroup is a base class for classes grouping
classes inhheriting QAction objects together.
In some situations it is useful to group QAction objects together.
For example, if you have a \uicontrol{Left Align} action, a \uicontrol{Right
Align} action, a \uicontrol{Justify} action, and a \uicontrol{Center} action,
only one of these actions should be active at any one time. One
simple way of achieving this is to group the actions together in
an action group, inheriting QActionGroup.
\sa QAction
*/
/*!
\enum QActionGroup::ExclusionPolicy
This enum specifies the different policies that can be used to
control how the group performs exclusive checking on checkable actions.
\value None
The actions in the group can be checked independently of each other.
\value Exclusive
Exactly one action can be checked at any one time.
This is the default policy.
\value ExclusiveOptional
At most one action can be checked at any one time. The actions
can also be all unchecked.
\sa exclusionPolicy
*/
/*!
Constructs an action group for the \a parent object.
The action group is exclusive by default. Call setExclusive(false)
to make the action group non-exclusive. To make the group exclusive
but allow unchecking the active action call instead
setExclusionPolicy(QActionGroup::ExclusionPolicy::ExclusiveOptional)
*/
QActionGroup::QActionGroup(QObject* parent) :
QActionGroup(*new QActionGroupPrivate, parent)
{
}
QActionGroup::QActionGroup(QActionGroupPrivate &dd, QObject *parent) :
QObject(dd, parent)
{
}
/*!
Destroys the action group.
*/
QActionGroup::~QActionGroup() = default;
/*!
\fn QAction *QActionGroup::addAction(QAction *action)
Adds the \a action to this group, and returns it.
Normally an action is added to a group by creating it with the
group as its parent, so this function is not usually used.
\sa QAction::setActionGroup()
*/
QAction *QActionGroup::addAction(QAction* a)
{
Q_D(QActionGroup);
if (!d->actions.contains(a)) {
d->actions.append(a);
QObject::connect(a, &QAction::triggered, this, &QActionGroup::_q_actionTriggered);
QObject::connect(a, &QAction::changed, this, &QActionGroup::_q_actionChanged);
QObject::connect(a, &QAction::hovered, this, &QActionGroup::_q_actionHovered);
}
a->d_func()->setEnabled(d->enabled, true);
if (!a->d_func()->forceInvisible)
a->d_func()->setVisible(d->visible);
if (a->isChecked())
d->current = a;
QActionGroup *oldGroup = a->d_func()->group;
if (oldGroup != this) {
if (oldGroup)
oldGroup->removeAction(a);
a->d_func()->group = this;
a->d_func()->sendDataChanged();
}
return a;
}
/*!
Creates and returns an action with \a text. The newly created
action is a child of this action group.
Normally an action is added to a group by creating it with the
group as parent, so this function is not usually used.
\sa QAction::setActionGroup()
*/
QAction *QActionGroup::addAction(const QString &text)
{
return new QAction(text, this);
}
/*!
Creates and returns an action with \a text and an \a icon. The
newly created action is a child of this action group.
Normally an action is added to a group by creating it with the
group as its parent, so this function is not usually used.
\sa QAction::setActionGroup()
*/
QAction *QActionGroup::addAction(const QIcon &icon, const QString &text)
{
return new QAction(icon, text, this);
}
/*!
Removes the \a action from this group. The action will have no
parent as a result.
\sa QAction::setActionGroup()
*/
void QActionGroup::removeAction(QAction *action)
{
Q_D(QActionGroup);
if (d->actions.removeAll(action)) {
if (action == d->current)
d->current = nullptr;
QObject::disconnect(action, &QAction::triggered, this, &QActionGroup::_q_actionTriggered);
QObject::disconnect(action, &QAction::changed, this, &QActionGroup::_q_actionChanged);
QObject::disconnect(action, &QAction::hovered, this, &QActionGroup::_q_actionHovered);
action->d_func()->group = nullptr;
}
}
/*!
Returns the list of this groups's actions. This may be empty.
*/
QList<QAction*> QActionGroup::actions() const
{
Q_D(const QActionGroup);
return d->actions;
}
/*!
\brief Enable or disable the group exclusion checking
This is a convenience method that calls
setExclusionPolicy(ExclusionPolicy::Exclusive) when \a b is true,
else setExclusionPolicy(QActionGroup::ExclusionPolicy::None).
\sa QActionGroup::exclusionPolicy
*/
void QActionGroup::setExclusive(bool b)
{
setExclusionPolicy(b ? QActionGroup::ExclusionPolicy::Exclusive
: QActionGroup::ExclusionPolicy::None);
}
/*!
\brief Returns true if the group is exclusive
The group is exclusive if the ExclusionPolicy is either Exclusive
or ExclusionOptional.
*/
bool QActionGroup::isExclusive() const
{
return exclusionPolicy() != QActionGroup::ExclusionPolicy::None;
}
/*!
\property QActionGroup::exclusionPolicy
\brief This property holds the group exclusive checking policy
If exclusionPolicy is set to Exclusive, only one checkable
action in the action group can ever be active at any time. If the user
chooses another checkable action in the group, the one they chose becomes
active and the one that was active becomes inactive. If exclusionPolicy is
set to ExclusionOptional the group is exclusive but the active checkable
action in the group can be unchecked leaving the group with no actions
checked.
\sa QAction::checkable
*/
void QActionGroup::setExclusionPolicy(QActionGroup::ExclusionPolicy policy)
{
Q_D(QActionGroup);
d->exclusionPolicy = policy;
}
QActionGroup::ExclusionPolicy QActionGroup::exclusionPolicy() const
{
Q_D(const QActionGroup);
return d->exclusionPolicy;
}
/*!
\fn void QActionGroup::setDisabled(bool b)
This is a convenience function for the \l enabled property, that
is useful for signals--slots connections. If \a b is true the
action group is disabled; otherwise it is enabled.
*/
/*!
\property QActionGroup::enabled
\brief whether the action group is enabled
Each action in the group will be enabled or disabled unless it
has been explicitly disabled.
\sa QAction::setEnabled()
*/
void QActionGroup::setEnabled(bool b)
{
Q_D(QActionGroup);
d->enabled = b;
for (auto action : std::as_const(d->actions)) {
action->d_func()->setEnabled(b, true);
}
}
bool QActionGroup::isEnabled() const
{
Q_D(const QActionGroup);
return d->enabled;
}
/*!
Returns the currently checked action in the group, or \nullptr if
none are checked.
*/
QAction *QActionGroup::checkedAction() const
{
Q_D(const QActionGroup);
return d->current.data();
}
/*!
\property QActionGroup::visible
\brief whether the action group is visible
Each action in the action group will match the visible state of
this group unless it has been explicitly hidden.
\sa QAction::setEnabled()
*/
void QActionGroup::setVisible(bool b)
{
Q_D(QActionGroup);
d->visible = b;
for (auto action : std::as_const(d->actions)) {
if (!action->d_func()->forceInvisible)
action->d_func()->setVisible(b);
}
}
bool QActionGroup::isVisible() const
{
Q_D(const QActionGroup);
return d->visible;
}
/*!
\fn void QActionGroup::triggered(QAction *action)
This signal is emitted when the given \a action in the action
group is activated by the user; for example, when the user clicks
a menu option or a toolbar button, or presses an action's shortcut
key combination.
Connect to this signal for command actions.
\sa QAction::activate()
*/
/*!
\fn void QActionGroup::hovered(QAction *action)
This signal is emitted when the given \a action in the action
group is highlighted by the user; for example, when the user
pauses with the cursor over a menu option or a toolbar button,
or presses an action's shortcut key combination.
\sa QAction::activate()
*/
QT_END_NAMESPACE
#include "moc_qactiongroup.cpp"