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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#include "quiloader.h"
#include "quiloader_p.h"
#include <QtUiPlugin/customwidget.h>
#include <formbuilder.h>
#include <formbuilderextra_p.h>
#include <objectutils_p.h>
#include <textbuilder_p.h>
#include <ui4_p.h>
#include <QtWidgets/qapplication.h>
#include <QtWidgets/qlayout.h>
#include <QtWidgets/qwidget.h>
#if QT_CONFIG(tabwidget)
# include <QtWidgets/qtabwidget.h>
#endif
#if QT_CONFIG(treewidget)
# include <QtWidgets/qtreewidget.h>
#endif
#if QT_CONFIG(listwidget)
# include <QtWidgets/qlistwidget.h>
#endif
#if QT_CONFIG(tablewidget)
# include <QtWidgets/qtablewidget.h>
#endif
#if QT_CONFIG(toolbox)
# include <QtWidgets/qtoolbox.h>
#endif
#if QT_CONFIG(combobox)
# include <QtWidgets/qcombobox.h>
#endif
#include <QtGui/qaction.h>
#include <QtGui/qactiongroup.h>
#include <QtCore/qdebug.h>
#include <QtCore/qdatastream.h>
#include <QtCore/qmap.h>
#include <QtCore/qdir.h>
#include <QtCore/qlibraryinfo.h>
#include <algorithm>
QT_BEGIN_NAMESPACE
using widget_map = QMap<QString, bool>;
Q_GLOBAL_STATIC(widget_map, g_widgets)
class QUiLoader;
class QUiLoaderPrivate;
#ifndef QT_NO_DATASTREAM
// QUiTranslatableStringValue must be streamable since they become part of the QVariant-based
// mime data when dragging items in views with QAbstractItemView::InternalMove.
QDataStream &operator<<(QDataStream &out, const QUiTranslatableStringValue &s)
{
out << s.qualifier() << s.value();
return out;
}
QDataStream &operator>>(QDataStream &in, QUiTranslatableStringValue &s)
{
QByteArray qualifier, value;
in >> qualifier >> value;
s.setQualifier(qualifier);
s.setValue(value);
return in;
}
#endif // QT_NO_DATASTREAM
QString QUiTranslatableStringValue::translate(const QByteArray &className, bool idBased) const
{
return idBased
? qtTrId(m_qualifier.constData())
: QCoreApplication::translate(className.constData(), m_value.constData(), m_qualifier.constData());
}
#ifdef QFORMINTERNAL_NAMESPACE
namespace QFormInternal
{
#endif
class TranslatingTextBuilder : public QTextBuilder
{
public:
explicit TranslatingTextBuilder(bool idBased, bool trEnabled, const QByteArray &className) :
m_idBased(idBased), m_trEnabled(trEnabled), m_className(className) {}
QVariant loadText(const DomProperty *icon) const override;
QVariant toNativeValue(const QVariant &value) const override;
bool idBased() const { return m_idBased; }
private:
bool m_idBased;
bool m_trEnabled;
QByteArray m_className;
};
QVariant TranslatingTextBuilder::loadText(const DomProperty *text) const
{
const DomString *str = text->elementString();
if (!str)
return {};
if (str->hasAttributeNotr()) {
const QString notr = str->attributeNotr();
if (notr == QStringLiteral("true") || notr == QStringLiteral("yes"))
return QVariant::fromValue(str->text());
}
QUiTranslatableStringValue strVal;
strVal.setValue(str->text().toUtf8());
if (m_idBased)
strVal.setQualifier(str->attributeId().toUtf8());
else if (str->hasAttributeComment())
strVal.setQualifier(str->attributeComment().toUtf8());
return QVariant::fromValue(strVal);
}
QVariant TranslatingTextBuilder::toNativeValue(const QVariant &value) const
{
if (value.canConvert<QUiTranslatableStringValue>()) {
auto tsv = qvariant_cast<QUiTranslatableStringValue>(value);
if (!m_trEnabled)
return QString::fromUtf8(tsv.value().constData());
return QVariant::fromValue(tsv.translate(m_className, m_idBased));
}
if (value.canConvert<QString>())
return QVariant::fromValue(qvariant_cast<QString>(value));
return value;
}
// This is "exported" to linguist
const QUiItemRolePair qUiItemRoles[] = {
{ Qt::DisplayRole, Qt::DisplayPropertyRole },
#if QT_CONFIG(tooltip)
{ Qt::ToolTipRole, Qt::ToolTipPropertyRole },
#endif
#if QT_CONFIG(statustip)
{ Qt::StatusTipRole, Qt::StatusTipPropertyRole },
#endif
#if QT_CONFIG(whatsthis)
{ Qt::WhatsThisRole, Qt::WhatsThisPropertyRole },
#endif
{ -1 , -1 }
};
#if QT_CONFIG(treewidget)
static void recursiveReTranslate(QTreeWidgetItem *item, const QByteArray &class_name, bool idBased)
{
const QUiItemRolePair *irs = qUiItemRoles;
int cnt = item->columnCount();
for (int i = 0; i < cnt; ++i) {
for (unsigned j = 0; irs[j].shadowRole >= 0; j++) {
QVariant v = item->data(i, irs[j].shadowRole);
if (v.isValid()) {
auto tsv = qvariant_cast<QUiTranslatableStringValue>(v);
item->setData(i, irs[j].realRole, tsv.translate(class_name, idBased));
}
}
}
cnt = item->childCount();
for (int i = 0; i < cnt; ++i)
recursiveReTranslate(item->child(i), class_name, idBased);
}
#endif
template<typename T>
static void reTranslateWidgetItem(T *item, const QByteArray &class_name, bool idBased)
{
const QUiItemRolePair *irs = qUiItemRoles;
for (unsigned j = 0; irs[j].shadowRole >= 0; j++) {
QVariant v = item->data(irs[j].shadowRole);
if (v.isValid()) {
auto tsv = qvariant_cast<QUiTranslatableStringValue>(v);
item->setData(irs[j].realRole, tsv.translate(class_name, idBased));
}
}
}
#if QT_CONFIG(tablewidget)
static void reTranslateTableItem(QTableWidgetItem *item, const QByteArray &class_name, bool idBased)
{
if (item)
reTranslateWidgetItem(item, class_name, idBased);
}
#endif
class TranslationWatcher: public QObject
{
Q_OBJECT
public:
explicit TranslationWatcher(QObject *parent, const QByteArray &className, bool idBased):
QObject(parent),
m_className(className),
m_idBased(idBased)
{
}
bool eventFilter(QObject *o, QEvent *event) override
{
if (event->type() == QEvent::LanguageChange) {
const auto &dynamicPropertyNames = o->dynamicPropertyNames();
for (const QByteArray &prop : dynamicPropertyNames) {
if (prop.startsWith(PROP_GENERIC_PREFIX)) {
const QByteArray propName = prop.mid(sizeof(PROP_GENERIC_PREFIX) - 1);
const auto tsv =
qvariant_cast<QUiTranslatableStringValue>(o->property(prop.constData()));
o->setProperty(propName.constData(), tsv.translate(m_className, m_idBased));
}
}
if (0) {
#if QT_CONFIG(tabwidget)
} else if (auto *tabw = qobject_cast<QTabWidget*>(o)) {
const int cnt = tabw->count();
for (int i = 0; i < cnt; ++i) {
retranslateSubwidgetProperty(tabw, &QTabWidget::setTabText, i, PROP_TABPAGETEXT);
#if QT_CONFIG(tooltip)
retranslateSubwidgetProperty(tabw, &QTabWidget::setTabToolTip, i, PROP_TABPAGETOOLTIP);
# endif
#if QT_CONFIG(whatsthis)
retranslateSubwidgetProperty(tabw, &QTabWidget::setTabWhatsThis, i, PROP_TABPAGEWHATSTHIS);
# endif
}
#endif
#if QT_CONFIG(listwidget)
} else if (auto *listw = qobject_cast<QListWidget*>(o)) {
const int cnt = listw->count();
for (int i = 0; i < cnt; ++i)
reTranslateWidgetItem(listw->item(i), m_className, m_idBased);
#endif
#if QT_CONFIG(treewidget)
} else if (auto *treew = qobject_cast<QTreeWidget*>(o)) {
if (QTreeWidgetItem *item = treew->headerItem())
recursiveReTranslate(item, m_className, m_idBased);
const int cnt = treew->topLevelItemCount();
for (int i = 0; i < cnt; ++i) {
QTreeWidgetItem *item = treew->topLevelItem(i);
recursiveReTranslate(item, m_className, m_idBased);
}
#endif
#if QT_CONFIG(tablewidget)
} else if (auto *tablew = qobject_cast<QTableWidget*>(o)) {
const int row_cnt = tablew->rowCount();
const int col_cnt = tablew->columnCount();
for (int j = 0; j < col_cnt; ++j)
reTranslateTableItem(tablew->horizontalHeaderItem(j), m_className, m_idBased);
for (int i = 0; i < row_cnt; ++i) {
reTranslateTableItem(tablew->verticalHeaderItem(i), m_className, m_idBased);
for (int j = 0; j < col_cnt; ++j)
reTranslateTableItem(tablew->item(i, j), m_className, m_idBased);
}
#endif
#if QT_CONFIG(combobox)
} else if (auto *combow = qobject_cast<QComboBox*>(o)) {
if (!QFormBuilderExtra::isQFontComboBox(combow)) {
const int cnt = combow->count();
for (int i = 0; i < cnt; ++i) {
const QVariant v = combow->itemData(i, Qt::DisplayPropertyRole);
if (v.isValid()) {
auto tsv = qvariant_cast<QUiTranslatableStringValue>(v);
combow->setItemText(i, tsv.translate(m_className, m_idBased));
}
}
}
#endif
#if QT_CONFIG(toolbox)
} else if (auto *toolw = qobject_cast<QToolBox*>(o)) {
const int cnt = toolw->count();
for (int i = 0; i < cnt; ++i) {
retranslateSubwidgetProperty(toolw, &QToolBox::setItemText, i, PROP_TOOLITEMTEXT);
#if QT_CONFIG(tooltip)
retranslateSubwidgetProperty(toolw, &QToolBox::setItemToolTip, i, PROP_TOOLITEMTOOLTIP);
# endif
}
#endif
}
}
return false;
}
template <class Widget>
void retranslateSubwidgetProperty(Widget *mainWidget,
void (Widget::*setter)(int, const QString &),
int i,
const char *propName) const
{
QVariant v = mainWidget->widget(i)->property(propName);
if (v.isValid()) {
const auto tsv = qvariant_cast<QUiTranslatableStringValue>(v);
(mainWidget->*setter)(i, tsv.translate(m_className, m_idBased));
}
}
private:
QByteArray m_className;
bool m_idBased;
};
class FormBuilderPrivate: public QFormBuilder
{
friend class QT_PREPEND_NAMESPACE(QUiLoader);
friend class QT_PREPEND_NAMESPACE(QUiLoaderPrivate);
using ParentClass = QFormBuilder;
public:
QUiLoader *loader = nullptr;
bool dynamicTr = false;
bool trEnabled = true;
FormBuilderPrivate() = default;
QWidget *defaultCreateWidget(const QString &className, QWidget *parent, const QString &name)
{
return ParentClass::createWidget(className, parent, name);
}
QLayout *defaultCreateLayout(const QString &className, QObject *parent, const QString &name)
{
return ParentClass::createLayout(className, parent, name);
}
QAction *defaultCreateAction(QObject *parent, const QString &name)
{
return ParentClass::createAction(parent, name);
}
QActionGroup *defaultCreateActionGroup(QObject *parent, const QString &name)
{
return ParentClass::createActionGroup(parent, name);
}
QWidget *createWidget(const QString &className, QWidget *parent, const QString &name) override
{
if (QWidget *widget = loader->createWidget(className, parent, name)) {
widget->setObjectName(name);
return widget;
}
return nullptr;
}
QLayout *createLayout(const QString &className, QObject *parent, const QString &name) override
{
if (QLayout *layout = loader->createLayout(className, parent, name)) {
layout->setObjectName(name);
return layout;
}
return nullptr;
}
QActionGroup *createActionGroup(QObject *parent, const QString &name) override
{
if (QActionGroup *actionGroup = loader->createActionGroup(parent, name)) {
actionGroup->setObjectName(name);
return actionGroup;
}
return nullptr;
}
QAction *createAction(QObject *parent, const QString &name) override
{
if (QAction *action = loader->createAction(parent, name)) {
action->setObjectName(name);
return action;
}
return nullptr;
}
void applyProperties(QObject *o, const QList<DomProperty*> &properties) override;
QWidget *create(DomUI *ui, QWidget *parentWidget) override;
QWidget *create(DomWidget *ui_widget, QWidget *parentWidget) override;
bool addItem(DomWidget *ui_widget, QWidget *widget, QWidget *parentWidget) override;
template <class Widget>
void translateSubwidgetProperty(const QList<DomProperty*> &attributes,
Widget *mainWidget,
const QString &attribute,
int i,
void (Widget::*setter)(int, const QString &),
const char *propName) const;
private:
QByteArray m_class;
TranslationWatcher *m_trwatch = nullptr;
bool m_idBased = false;
};
static QString convertTranslatable(const DomProperty *p, const QByteArray &className,
bool idBased, QUiTranslatableStringValue *strVal)
{
if (p->kind() != DomProperty::String)
return {};
const DomString *dom_str = p->elementString();
if (!dom_str)
return {};
if (dom_str->hasAttributeNotr()) {
const QString notr = dom_str->attributeNotr();
if (notr == QStringLiteral("yes") || notr == QStringLiteral("true"))
return {};
}
strVal->setValue(dom_str->text().toUtf8());
strVal->setQualifier(idBased ? dom_str->attributeId().toUtf8() : dom_str->attributeComment().toUtf8());
if (strVal->value().isEmpty() && strVal->qualifier().isEmpty())
return {};
return strVal->translate(className, idBased);
}
static DomProperty *attributeByName(const QList<DomProperty*> &attributes,
const QString &attribute)
{
auto pred = [&attribute](const DomProperty *prop) {
return prop->attributeName() == attribute;
};
auto it = std::find_if(attributes.cbegin(), attributes.cend(), pred);
return it != attributes.cend() ? *it : nullptr;
}
template <class Widget>
void FormBuilderPrivate::translateSubwidgetProperty(const QList<DomProperty*> &attributes,
Widget *mainWidget,
const QString &attribute,
int i,
void (Widget::*setter)(int, const QString &),
const char *propName) const
{
if (const auto *p = attributeByName(attributes, attribute)) {
QUiTranslatableStringValue strVal;
const QString text = convertTranslatable(p, m_class, m_idBased, &strVal);
if (!text.isEmpty()) {
if (dynamicTr)
mainWidget->widget(i)->setProperty(propName, QVariant::fromValue(strVal));
(mainWidget->*setter)(i, text);
}
}
}
void FormBuilderPrivate::applyProperties(QObject *o, const QList<DomProperty*> &properties)
{
QFormBuilder::applyProperties(o, properties);
if (!m_trwatch)
m_trwatch = new TranslationWatcher(o, m_class, m_idBased);
if (properties.isEmpty())
return;
// Unlike string item roles, string properties are not loaded via the textBuilder
// (as they are "shadowed" by the property sheets in designer). So do the initial
// translation here.
bool anyTrs = false;
for (const DomProperty *p : properties) {
QUiTranslatableStringValue strVal;
const QString text = convertTranslatable(p, m_class, m_idBased, &strVal);
if (text.isEmpty())
continue;
const QByteArray name = p->attributeName().toUtf8();
if (dynamicTr) {
const QByteArray dynname = QByteArray(PROP_GENERIC_PREFIX + name);
o->setProperty(dynname.constData(), QVariant::fromValue(strVal));
anyTrs = trEnabled;
}
if (p->elementString()->text() != text)
o->setProperty(name.constData(), text);
}
if (anyTrs)
o->installEventFilter(m_trwatch);
}
QWidget *FormBuilderPrivate::create(DomUI *ui, QWidget *parentWidget)
{
m_class = ui->elementClass().toUtf8();
m_trwatch = nullptr;
m_idBased = ui->attributeIdbasedtr();
setTextBuilder(new TranslatingTextBuilder(m_idBased, trEnabled, m_class));
return QFormBuilder::create(ui, parentWidget);
}
QWidget *FormBuilderPrivate::create(DomWidget *ui_widget, QWidget *parentWidget)
{
QWidget *w = QFormBuilder::create(ui_widget, parentWidget);
if (w == nullptr)
return nullptr;
if (0) {
#if QT_CONFIG(tabwidget)
} else if (qobject_cast<QTabWidget*>(w)) {
#endif
#if QT_CONFIG(listwidget)
} else if (qobject_cast<QListWidget*>(w)) {
#endif
#if QT_CONFIG(treewidget)
} else if (qobject_cast<QTreeWidget*>(w)) {
#endif
#if QT_CONFIG(tablewidget)
} else if (qobject_cast<QTableWidget*>(w)) {
#endif
#if QT_CONFIG(combobox)
} else if (qobject_cast<QComboBox*>(w)) {
if (QFormBuilderExtra::isQFontComboBox(w))
return w;
#endif
#if QT_CONFIG(toolbox)
} else if (qobject_cast<QToolBox*>(w)) {
#endif
} else {
return w;
}
if (dynamicTr && trEnabled)
w->installEventFilter(m_trwatch);
return w;
}
bool FormBuilderPrivate::addItem(DomWidget *ui_widget, QWidget *widget, QWidget *parentWidget)
{
if (parentWidget == nullptr)
return true;
if (!ParentClass::addItem(ui_widget, widget, parentWidget))
return false;
// Check special cases. First: Custom container
const QString className = QLatin1String(parentWidget->metaObject()->className());
if (!d->customWidgetAddPageMethod(className).isEmpty())
return true;
if (0) {
#if QT_CONFIG(tabwidget)
} else if (auto *tabWidget = qobject_cast<QTabWidget*>(parentWidget)) {
const int i = tabWidget->count() - 1;
translateSubwidgetProperty(ui_widget->elementAttribute(), tabWidget,
QFormBuilderStrings::titleAttribute,
i, &QTabWidget::setTabText, PROP_TABPAGETEXT);
#if QT_CONFIG(tooltip)
translateSubwidgetProperty(ui_widget->elementAttribute(), tabWidget,
QFormBuilderStrings::toolTipAttribute,
i, &QTabWidget::setTabToolTip, PROP_TABPAGETOOLTIP);
# endif
#if QT_CONFIG(whatsthis)
translateSubwidgetProperty(ui_widget->elementAttribute(), tabWidget,
QFormBuilderStrings::whatsThisAttribute,
i, &QTabWidget::setTabWhatsThis, PROP_TABPAGEWHATSTHIS);
# endif
#endif
#if QT_CONFIG(toolbox)
} else if (auto *toolBox = qobject_cast<QToolBox*>(parentWidget)) {
const int i = toolBox->count() - 1;
translateSubwidgetProperty(ui_widget->elementAttribute(), toolBox,
QFormBuilderStrings::labelAttribute,
i, &QToolBox::setItemText, PROP_TOOLITEMTEXT);
#if QT_CONFIG(tooltip)
translateSubwidgetProperty(ui_widget->elementAttribute(), toolBox,
QFormBuilderStrings::toolTipAttribute,
i, &QToolBox::setItemToolTip, PROP_TOOLITEMTOOLTIP);
# endif
#endif
}
return true;
}
#ifdef QFORMINTERNAL_NAMESPACE
}
#endif
class QUiLoaderPrivate
{
public:
#ifdef QFORMINTERNAL_NAMESPACE
QFormInternal::FormBuilderPrivate builder;
#else
FormBuilderPrivate builder;
#endif
void setupWidgetMap() const;
};
void QUiLoaderPrivate::setupWidgetMap() const
{
if (!g_widgets()->isEmpty())
return;
#ifdef QFORMINTERNAL_NAMESPACE
const QStringList names = QFormInternal::widgetNames();
#else
const QStringList names = widgetNames();
#endif
for (const QString &name : names)
g_widgets()->insert(name, true);
}
/*!
\class QUiLoader
\inmodule QtUiTools
\brief Loads and instantiates \QD forms at runtime.
Use QUiLoader to dynamically create QWidget-based user interfaces
based on the information stored in UI files (created with \QD).
The \l load() function reads the content of a UI file, instantiates
the widgets described in the file, and returns a pointer to the
top-level \l QWidget. This widget can then be shown:
\snippet quiloader/mywidget.cpp 0
If the instantiation fails, the function returns
a \c nullptr; use the \l errorString() function to retrieve a human-readable
description of the error that occurred.
\section1 Loading forms with custom widgets
If the UI file contains custom widgets implemented in a \QD plugin, loading
will fail by default. To work around this, you can subclass \l QUiLoader and
override the \l createWidget() function. If this is not possible, you can also
let the module load \QD plugins by adding their locations via
\l addPluginPath() or the \c QT_PLUGIN_PATH environment variable.
See the \l{Creating Custom Widgets for Qt Widgets Designer}
page for more details.
\section1 Loading a particular widget from a UI file
You can load a specific widget from a UI file, instead of a
complete UI file. Use the \l availableWidgets() function to
retrieve the names of the available widgets, and the
\l createWidget() function to instantiate a specific one. For example:
\snippet quiloader/main.cpp 0
\section1 Customizing the widget creation
The \l createAction(), \l createActionGroup(), \l createLayout(), and
\l createWidget() functions are used internally by the QUiLoader class whenever
it has to create an action, action group, layout, or widget respectively.
You can subclass QUiLoader and reimplement these functions to
customize the UI creation workflow. For example, you
might want to have a list of the actions created when loading a form or
creating a custom widget.
\section1 Example
For a complete example using the QUiLoader class, see the
\l{Calculator Builder}.
\sa {Qt UI Tools}, QFormBuilder
*/
/*!
Creates a form loader with the given \a parent.
*/
QUiLoader::QUiLoader(QObject *parent)
: QObject(parent), d_ptr(new QUiLoaderPrivate)
{
Q_D(QUiLoader);
#ifndef QT_NO_DATASTREAM
static int metaTypeId = 0;
if (!metaTypeId) {
metaTypeId = qRegisterMetaType<QUiTranslatableStringValue>("QUiTranslatableStringValue");
}
#endif // QT_NO_DATASTREAM
d->builder.loader = this;
#if QT_CONFIG(library)
QStringList paths;
const QStringList &libraryPaths = QApplication::libraryPaths();
for (const QString &path : libraryPaths) {
QString libPath = path;
libPath += QDir::separator();
libPath += QStringLiteral("designer");
paths.append(libPath);
}
d->builder.setPluginPath(paths);
#endif // QT_CONFIG(library)
}
/*!
Destroys the loader.
*/
QUiLoader::~QUiLoader() = default;
/*!
Instantiates a form from the given \a device. Returns a new QWidget with the
given \a parentWidget if successful. Returns \c nullptr otherwise.
\warning
\include security_considerations.qdocinc
\sa createWidget(), errorString()
*/
QWidget *QUiLoader::load(QIODevice *device, QWidget *parentWidget)
{
Q_D(QUiLoader);
// QXmlStreamReader will report errors on open failure.
if (!device->isOpen())
device->open(QIODevice::ReadOnly|QIODevice::Text);
return d->builder.load(device, parentWidget);
}
/*!
Returns a list naming the paths in which the loader will search when
locating custom widget plugins.
\sa addPluginPath(), clearPluginPaths()
*/
QStringList QUiLoader::pluginPaths() const
{
Q_D(const QUiLoader);
return d->builder.pluginPaths();
}
/*!
Clears the list of paths in which the loader will search when locating
plugins.
\sa addPluginPath(), pluginPaths()
*/
void QUiLoader::clearPluginPaths()
{
Q_D(QUiLoader);
d->builder.clearPluginPaths();
}
/*!
Adds the given \a path to the list of paths in which the loader will search
when locating plugins.
\warning Only set paths that you trust. Allowing untrusted users to create
or add content in a specified path may lead to security vulnerabilities.
\sa pluginPaths(), clearPluginPaths()
*/
void QUiLoader::addPluginPath(const QString &path)
{
Q_D(QUiLoader);
d->builder.addPluginPath(path);
}
/*!
Creates a new widget with the given \a parent and \a name using the class
specified by \a className. You can use this function to create any of the
widgets returned by the availableWidgets() function.
The function is also used internally by the QUiLoader class whenever it
creates a widget. Therefore, you can subclass QUiLoader and reimplement this
function to intervene in the process of constructing a user interface or widget.
However, in your implementation, ensure that you call QUiLoader's version
first.
\sa availableWidgets(), load()
*/
QWidget *QUiLoader::createWidget(const QString &className, QWidget *parent, const QString &name)
{
Q_D(QUiLoader);
return d->builder.defaultCreateWidget(className, parent, name);
}
/*!
Creates a new layout with the given \a parent and \a name using the class
specified by \a className.
The function is also used internally by the QUiLoader class whenever it
creates a layout. Therefore, you can subclass QUiLoader and reimplement this
function to intervene in the process of constructing a user interface or widget.
However, in your implementation, ensure that you call QUiLoader's version
first.
\sa createWidget(), load()
*/
QLayout *QUiLoader::createLayout(const QString &className, QObject *parent, const QString &name)
{
Q_D(QUiLoader);
return d->builder.defaultCreateLayout(className, parent, name);
}
/*!
Creates a new action group with the given \a parent and \a name.
The function is also used internally by the QUiLoader class whenever it
creates an action group. Therefore, you can subclass QUiLoader and reimplement
this function to intervene in the process of constructing a user interface or
widget. However, in your implementation, ensure that you call QUiLoader's
version first.
\sa createAction(), createWidget(), load()
*/
QActionGroup *QUiLoader::createActionGroup(QObject *parent, const QString &name)
{
Q_D(QUiLoader);
return d->builder.defaultCreateActionGroup(parent, name);
}
/*!
Creates a new action with the given \a parent and \a name.
The function is also used internally by the QUiLoader class whenever it
creates an action. Therefore, you can subclass QUiLoader and reimplement this
function to intervene in the process of constructing a user interface or widget.
However, in your implementation, ensure that you call QUiLoader's version
first.
\sa createActionGroup(), createWidget(), load()
*/
QAction *QUiLoader::createAction(QObject *parent, const QString &name)
{
Q_D(QUiLoader);
return d->builder.defaultCreateAction(parent, name);
}
/*!
Returns a list of all available widgets that can be built using the
createWidget() function, that is, all the widgets specified within the given
plugin paths.
\sa pluginPaths(), createWidget()
*/
QStringList QUiLoader::availableWidgets() const
{
Q_D(const QUiLoader);
d->setupWidgetMap();
widget_map available = *g_widgets();
const auto &customWidgets = d->builder.customWidgets();
for (QDesignerCustomWidgetInterface *plugin : customWidgets)
available.insert(plugin->name(), true);
return available.keys();
}
/*!
\since 4.5
Returns a list of all available layouts that can be built using the
createLayout() function.
\sa createLayout()
*/
QStringList QUiLoader::availableLayouts() const
{
#ifdef QFORMINTERNAL_NAMESPACE
return QFormInternal::layoutNames();
#else
return layoutNames();
#endif
}
/*!
Sets the working directory of the loader to \a dir. The loader will look
for other resources, such as icons and resource files, in paths relative to
this directory.
\warning Only set a directory that you trust. Allowing untrusted users to
create or add content in the working directory may lead to security
vulnerabilities.
\sa workingDirectory()
*/
void QUiLoader::setWorkingDirectory(const QDir &dir)
{
Q_D(QUiLoader);
d->builder.setWorkingDirectory(dir);
}
/*!
Returns the working directory of the loader.
\sa setWorkingDirectory()
*/
QDir QUiLoader::workingDirectory() const
{
Q_D(const QUiLoader);
return d->builder.workingDirectory();
}
/*!
\since 4.5
If \a enabled is true, user interfaces loaded by this loader will
automatically retranslate themselves upon receiving a language change
event. Otherwise, the user interfaces will not be retranslated.
\sa isLanguageChangeEnabled()
*/
void QUiLoader::setLanguageChangeEnabled(bool enabled)
{
Q_D(QUiLoader);
d->builder.dynamicTr = enabled;
}
/*!
\since 4.5
Returns \c true if dynamic retranslation on language change is enabled;
returns \c false otherwise.
The default is \c false.
\sa setLanguageChangeEnabled()
*/
bool QUiLoader::isLanguageChangeEnabled() const
{
Q_D(const QUiLoader);
return d->builder.dynamicTr;
}
/*!
\internal
\since 4.5
If \a enabled is true, user interfaces loaded by this loader will be
translated. Otherwise, the user interfaces will not be translated.
\note This is orthogonal to languageChangeEnabled.
\sa isLanguageChangeEnabled(), setLanguageChangeEnabled()
*/
void QUiLoader::setTranslationEnabled(bool enabled)
{
Q_D(QUiLoader);
d->builder.trEnabled = enabled;
}
/*!
\internal
\since 4.5
Returns \c true if translation is enabled; returns \c false otherwise.
The default is \c true.
\sa setTranslationEnabled()
*/
bool QUiLoader::isTranslationEnabled() const
{
Q_D(const QUiLoader);
return d->builder.trEnabled;
}
/*!
Returns a human-readable description of the last error that occurred in load().
\since 5.0
\sa load()
*/
QString QUiLoader::errorString() const
{
Q_D(const QUiLoader);
return d->builder.errorString();
}
QT_END_NAMESPACE
#include "quiloader.moc"