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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
#ifndef GU_PRUNING_POOL_H
#define GU_PRUNING_POOL_H
#include "common/PxPhysXCommonConfig.h"
#include "GuPrunerTypedef.h"
#include "GuPrunerPayload.h"
#include "GuBounds.h"
#include "GuAABBTreeBounds.h"
namespace physx
{
namespace Gu
{
enum TransformCacheMode
{
TRANSFORM_CACHE_UNUSED,
TRANSFORM_CACHE_LOCAL,
TRANSFORM_CACHE_GLOBAL
};
// This class is designed to maintain a two way mapping between pair(PrunerPayload/userdata,AABB) and PrunerHandle
// Internally there's also an index for handles (AP: can be simplified?)
// This class effectively stores bounded pruner payloads/userdata, returns a PrunerHandle and allows O(1)
// access to them using a PrunerHandle
// Supported operations are add, remove, update bounds
class PX_PHYSX_COMMON_API PruningPool : public PxUserAllocated
{
PX_NOCOPY(PruningPool)
public:
PruningPool(PxU64 contextID, TransformCacheMode mode/*=TRANSFORM_CACHE_UNUSED*/);
~PruningPool();
PX_FORCE_INLINE const PrunerPayload& getPayloadData(PrunerHandle handle, PrunerPayloadData* data=NULL) const
{
const PoolIndex index = getIndex(handle);
if(data)
{
PxBounds3* wb = const_cast<PxBounds3*>(mWorldBoxes.getBounds());
data->mBounds = wb + index;
data->mTransform = mTransforms ? mTransforms + index : NULL;
}
return mObjects[index];
}
void shiftOrigin(const PxVec3& shift);
// PT: adds 'count' objects to the pool. Needs 'count' bounds and 'count' payloads passed as input. Writes out 'count' handles
// in 'results' array. Function returns number of successfully added objects, ideally 'count' but can be less in case we run
// out of memory.
PxU32 addObjects(PrunerHandle* results, const PxBounds3* bounds, const PrunerPayload* data, const PxTransform* transforms, PxU32 count);
// this function will swap the last object with the hole formed by removed PrunerHandle object
// and return the removed last object's index in the pool
PoolIndex removeObject(PrunerHandle h, PrunerPayloadRemovalCallback* removalCallback);
// Data access
PX_FORCE_INLINE PoolIndex getIndex(PrunerHandle h)const { return mHandleToIndex[h]; }
PX_FORCE_INLINE PrunerPayload* getObjects() const { return mObjects; }
PX_FORCE_INLINE const PxTransform* getTransforms() const { return mTransforms; }
PX_FORCE_INLINE PxTransform* getTransforms() { return mTransforms; }
PX_FORCE_INLINE bool setTransform(PrunerHandle handle, const PxTransform& transform)
{
if(!mTransforms)
return false;
mTransforms[getIndex(handle)] = transform;
return true;
}
PX_FORCE_INLINE PxU32 getNbActiveObjects() const { return mNbObjects; }
PX_FORCE_INLINE const PxBounds3* getCurrentWorldBoxes() const { return mWorldBoxes.getBounds(); }
PX_FORCE_INLINE PxBounds3* getCurrentWorldBoxes() { return mWorldBoxes.getBounds(); }
PX_FORCE_INLINE const AABBTreeBounds& getCurrentAABBTreeBounds() const { return mWorldBoxes; }
void updateAndInflateBounds(const PrunerHandle* handles, const PxU32* boundsIndices, const PxBounds3* newBounds, const PxTransform32* newTransforms, PxU32 count, float epsilon);
void preallocate(PxU32 entries);
// protected:
PxU32 mNbObjects; //!< Current number of objects
PxU32 mMaxNbObjects; //!< Max. number of objects (capacity for mWorldBoxes, mObjects)
//!< these arrays are parallel
AABBTreeBounds mWorldBoxes; //!< List of world boxes, stores mNbObjects, capacity=mMaxNbObjects
PrunerPayload* mObjects; //!< List of objects, stores mNbObjects, capacity=mMaxNbObjects
PxTransform* mTransforms;
const TransformCacheMode mTransformCacheMode;
// private:
PoolIndex* mHandleToIndex; //!< Maps from PrunerHandle to internal index (payload/userData index in mObjects)
PrunerHandle* mIndexToHandle; //!< Inverse map from objectIndex to PrunerHandle
// this is the head of a list of holes formed in mHandleToIndex by removed handles
// the rest of the list is stored in holes in mHandleToIndex (in place)
PrunerHandle mFirstRecycledHandle;
PxU64 mContextID;
bool resize(PxU32 newCapacity);
};
}
}
#endif