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// Copyright (C) 2017 Jolla Ltd, author: <giulio.camuffo@jollamobile.com>
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// Qt-Security score:significant reason:default
#include <QSGTexture>
#include <QQuickWindow>
#include <QDebug>
#include "qwaylandquicksurface.h"
#include "qwaylandquicksurface_p.h"
#include "qwaylandquickcompositor.h"
#include "qwaylandquickitem.h"
#include <QtWaylandCompositor/qwaylandbufferref.h>
#include <QtWaylandCompositor/QWaylandView>
#include <QtWaylandCompositor/private/qwaylandsurface_p.h>
QT_BEGIN_NAMESPACE
QWaylandQuickSurface::QWaylandQuickSurface()
: QWaylandSurface(* new QWaylandQuickSurfacePrivate())
{
}
QWaylandQuickSurface::QWaylandQuickSurface(QWaylandCompositor *compositor, QWaylandClient *client, quint32 id, int version)
: QWaylandSurface(* new QWaylandQuickSurfacePrivate())
{
initialize(compositor, client, id, version);
}
QWaylandQuickSurface::QWaylandQuickSurface(QWaylandQuickSurfacePrivate &dptr)
: QWaylandSurface(dptr)
{
}
QWaylandQuickSurface::~QWaylandQuickSurface()
{
}
/*!
* \qmlproperty bool QtWayland.Compositor::WaylandSurface::useTextureAlpha
* \default true
*
* This property specifies whether the surface should use texture alpha for blending.
*
* When \c true, the surface's alpha channel will be used for blending; when
* \c false, the surface will be treated as opaque.
*/
/*!
* \property QWaylandQuickSurface::useTextureAlpha
*
* This property holds whether the surface should use texture alpha for
* blending.
*
* When \c true, the surface's alpha channel will be used for blending; when
* \c false, the surface will be treated as opaque.
*/
bool QWaylandQuickSurface::useTextureAlpha() const
{
Q_D(const QWaylandQuickSurface);
return d->useTextureAlpha;
}
void QWaylandQuickSurface::setUseTextureAlpha(bool useTextureAlpha)
{
Q_D(QWaylandQuickSurface);
if (d->useTextureAlpha != useTextureAlpha) {
d->useTextureAlpha = useTextureAlpha;
emit useTextureAlphaChanged();
emit configure(d->bufferRef.hasBuffer());
}
}
QT_END_NAMESPACE
#include "moc_qwaylandquicksurface.cpp"