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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef FPSHELPER_H
#define FPSHELPER_H
#include <QQuickItem>
#include <QElapsedTimer>
class FpsHelper : public QQuickItem
{
Q_OBJECT
Q_PROPERTY(float fps READ fps NOTIFY fpsChanged)
public:
FpsHelper();
float fps() const;
protected:
QSGNode *updatePaintNode(QSGNode *node, UpdatePaintNodeData *) override;
signals:
void fpsChanged();
private:
float m_fps = 0.0f;
int m_frames = 0;
QElapsedTimer m_timer;
};
#endif // FPSHELPER_H