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// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
import QtQuick3D.Physics
DynamicRigidBody {
Model {
source: "#Cube"
materials: PrincipledMaterial {
baseColor: "red"
}
}
sendContactReports: true
receiveContactReports: true
onBodyContact: (body, positions, impulses, normals) => {}
collisionShapes: BoxShape {}
}