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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// Qt-Security score:significant reason:default
#include "qboxshape_p.h"
#include "qphysicsutils_p.h"
#include <QtQuick3D/QQuick3DGeometry>
#include <extensions/PxExtensionsAPI.h>
QT_BEGIN_NAMESPACE
/*!
\qmltype BoxShape
\inherits CollisionShape
\inqmlmodule QtQuick3D.Physics
\since 6.4
\brief Defines a box collision shape.
This type defines a box collision shape. The origin is at the center of the box.
\note A non-uniform scaling transformation will scale the x, y and z directions individually.
However, combining non-uniform scale and rotation may lead to shearing, which will not be applied
to the BoxShape: it will always be a rectilinear box.
\sa {Qt Quick 3D Physics Shapes, Bodies and Joints}
*/
/*!
\qmlproperty vector3d BoxShape::extents
This property defines the extents of the box in the x, y and z directions.
Default value: \c{(100, 100, 100)}
*/
QBoxShape::QBoxShape() = default;
QBoxShape::~QBoxShape()
{
delete m_physXGeometry;
}
QVector3D QBoxShape::extents() const
{
return m_extents;
}
physx::PxGeometry *QBoxShape::getPhysXGeometry()
{
if (!m_physXGeometry || m_scaleDirty) {
updatePhysXGeometry();
}
return m_physXGeometry;
}
void QBoxShape::setExtents(QVector3D extents)
{
if (!QPhysicsUtils::isFinite(extents) || extents.x() <= 0.f || extents.y() <= 0.f
|| extents.z() <= 0.f) {
qWarning() << "BoxShape: extents must be finite and greater than zero in every "
"component, ignoring"
<< extents;
return;
}
if (m_extents == extents)
return;
m_extents = extents;
updatePhysXGeometry();
emit needsRebuild(this);
emit extentsChanged(m_extents);
}
void QBoxShape::updatePhysXGeometry()
{
delete m_physXGeometry;
m_physXGeometry = nullptr;
m_scaleDirty = false;
const QVector3D half = m_extents * sceneScale() * 0.5f;
if (!QPhysicsUtils::isFinite(half) || half.x() <= 0.f || half.y() <= 0.f || half.z() <= 0.f) {
qWarning() << "BoxShape: extents" << m_extents << "scaled by" << sceneScale()
<< "must be finite and greater than zero in every component, ignoring.";
return;
}
m_physXGeometry = new physx::PxBoxGeometry(half.x(), half.y(), half.z());
}
QT_END_NAMESPACE