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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
#ifndef SC_RIGID_CORE_H
#define SC_RIGID_CORE_H
#include "ScActorCore.h"
#include "ScPhysics.h"
#include "PxvDynamics.h"
#include "PxShape.h"
namespace physx
{
namespace Sc
{
class RigidSim;
class ShapeCore;
struct ShapeChangeNotifyFlag
{
enum Enum
{
eGEOMETRY = 1<<0,
eSHAPE2BODY = 1<<1,
eFILTERDATA = 1<<2,
eCONTACTOFFSET = 1<<3,
eRESTOFFSET = 1<<4,
eRESET_FILTERING = 1<<5
};
};
typedef PxFlags<ShapeChangeNotifyFlag::Enum, PxU32> ShapeChangeNotifyFlags;
PX_FLAGS_OPERATORS(ShapeChangeNotifyFlag::Enum,PxU32)
class RigidCore : public ActorCore
{
public:
PX_FORCE_INLINE PxActor* getPxActor() const
{
return PxPointerOffset<PxActor*>(const_cast<RigidCore*>(this), gOffsetTable.scCore2PxActor[getActorCoreType()]);
}
void addShapeToScene(ShapeCore& shape);
void removeShapeFromScene(ShapeCore& shape, bool wakeOnLostTouch);
void onShapeChange(ShapeCore& shape, ShapeChangeNotifyFlags notifyFlags);
void onShapeFlagsChange(ShapeCore& shape, PxShapeFlags oldShapeFlags);
void unregisterShapeFromNphase(ShapeCore& shapeCore);
void registerShapeInNphase(ShapeCore& shapeCore);
RigidSim* getSim() const;
PxU32 getRigidID() const;
protected:
RigidCore(const PxEMPTY) : ActorCore(PxEmpty) {}
RigidCore(PxActorType::Enum type);
~RigidCore();
};
} // namespace Sc
}
#endif