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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
#ifndef SC_ARTICULATION_CORE_H
#define SC_ARTICULATION_CORE_H
#include "ScActorCore.h"
#include "DyFeatherstoneArticulation.h"
namespace physx
{
class PxNodeIndex;
namespace Sc
{
class ArticulationSim;
class ArticulationCore
{
// PX_SERIALIZATION
public:
ArticulationCore(const PxEMPTY) : mSim(NULL), mCore(PxEmpty) {}
//~PX_SERIALIZATION
ArticulationCore();
~ArticulationCore();
//---------------------------------------------------------------------------------
// External API
//---------------------------------------------------------------------------------
PX_FORCE_INLINE PxReal getSleepThreshold() const { return mCore.sleepThreshold; }
PX_FORCE_INLINE void setSleepThreshold(const PxReal v) { mCore.sleepThreshold = v; }
PX_FORCE_INLINE PxReal getFreezeThreshold() const { return mCore.freezeThreshold; }
PX_FORCE_INLINE void setFreezeThreshold(const PxReal v) { mCore.freezeThreshold = v; }
PX_FORCE_INLINE PxU16 getSolverIterationCounts() const { return mCore.solverIterationCounts; }
PX_FORCE_INLINE void setSolverIterationCounts(PxU16 c) { mCore.solverIterationCounts = c; }
PX_FORCE_INLINE PxReal getWakeCounter() const { return mCore.wakeCounter; }
PX_FORCE_INLINE void setWakeCounterInternal(const PxReal v) { mCore.wakeCounter = v; }
void setWakeCounter(const PxReal v);
bool isSleeping() const;
void wakeUp(PxReal wakeCounter);
void putToSleep();
//---------------------------------------------------------------------------------
// external reduced coordinate API
//---------------------------------------------------------------------------------
void setArticulationFlags(PxArticulationFlags flags);
PxArticulationFlags getArticulationFlags() const { return mCore.flags; }
PxU32 getDofs() const;
PxArticulationCache* createCache() const;
PxU32 getCacheDataSize() const;
void zeroCache(PxArticulationCache& cache) const;
bool applyCache(PxArticulationCache& cache, const PxArticulationCacheFlags flag)const;
void copyInternalStateToCache
(PxArticulationCache& cache, const PxArticulationCacheFlags flag, const bool isGpuSimEnabled) const;
void packJointData(const PxReal* maximum, PxReal* reduced) const;
void unpackJointData(const PxReal* reduced, PxReal* maximum) const;
void commonInit() const;
void computeGeneralizedGravityForce(PxArticulationCache& cache) const;
void computeCoriolisAndCentrifugalForce(PxArticulationCache& cache) const;
void computeGeneralizedExternalForce(PxArticulationCache& cache) const;
void computeJointAcceleration(PxArticulationCache& cache) const;
void computeJointForce(PxArticulationCache& cache) const;
void computeDenseJacobian(PxArticulationCache& cache, PxU32& nRows, PxU32& nCols) const;
void computeCoefficientMatrix_Deprecated(PxArticulationCache& cache) const;
bool computeLambda_Deprecated(PxArticulationCache& cache, PxArticulationCache& rollBackCache, const PxReal* const jointTorque, const PxVec3 gravity, const PxU32 maxIter) const;
void computeGeneralizedMassMatrix(PxArticulationCache& cache) const;
PxVec3 computeArticulationCOM(const bool rootFrame) const;
void computeCentroidalMomentumMatrix(PxArticulationCache& cache) const;
PxU32 getCoefficientMatrixSize_Deprecated() const;
PxSpatialVelocity getLinkAcceleration(const PxU32 linkId, const bool isGpuSimEnabled) const;
PxU32 getGpuArticulationIndex() const;
void updateKinematic(PxArticulationKinematicFlags flags);
//---------------------------------------------------------------------------------
// Internal API
//---------------------------------------------------------------------------------
public:
PX_FORCE_INLINE void setSim(ArticulationSim* sim)
{
PX_ASSERT((sim==0) ^ (mSim == 0));
mSim = sim;
}
PX_FORCE_INLINE ArticulationSim* getSim() const { return mSim; }
PX_FORCE_INLINE Dy::ArticulationCore& getCore() { return mCore; }
static PX_FORCE_INLINE ArticulationCore& getArticulationCore(ArticulationCore& core)
{
const size_t offset = PX_OFFSET_OF(ArticulationCore, mCore);
return *reinterpret_cast<ArticulationCore*>(reinterpret_cast<PxU8*>(&core) - offset);
}
PxNodeIndex getIslandNodeIndex() const;
void setGlobalPose();
private:
ArticulationSim* mSim;
Dy::ArticulationCore mCore;
};
} // namespace Sc
}
#endif