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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
#ifndef PXC_NP_MEM_BLOCK_POOL_H
#define PXC_NP_MEM_BLOCK_POOL_H
#include "PxPhysXConfig.h"
#include "foundation/PxArray.h"
#include "foundation/PxMutex.h"
namespace physx
{
class PxcScratchAllocator;
struct PxcNpMemBlock
{
enum
{
SIZE = 16384
};
PxU8 data[SIZE];
};
typedef PxArray<PxcNpMemBlock*> PxcNpMemBlockArray;
class PxcNpMemBlockPool
{
PX_NOCOPY(PxcNpMemBlockPool)
public:
PxcNpMemBlockPool(PxcScratchAllocator& allocator);
~PxcNpMemBlockPool();
void init(PxU32 initial16KDataBlocks, PxU32 maxBlocks);
void flush();
void setBlockCount(PxU32 count);
PxU32 getUsedBlockCount() const;
PxU32 getMaxUsedBlockCount() const;
PxU32 getPeakConstraintBlockCount() const;
void releaseUnusedBlocks();
PxcNpMemBlock* acquireConstraintBlock();
PxcNpMemBlock* acquireConstraintBlock(PxcNpMemBlockArray& memBlocks);
PxcNpMemBlock* acquireContactBlock();
PxcNpMemBlock* acquireFrictionBlock();
PxcNpMemBlock* acquireNpCacheBlock();
PxU8* acquireExceptionalConstraintMemory(PxU32 size);
void acquireConstraintMemory();
void releaseConstraintMemory();
void releaseConstraintBlocks(PxcNpMemBlockArray& memBlocks);
void releaseContacts();
void swapFrictionStreams();
void swapNpCacheStreams();
void flushUnused();
private:
PxMutex mLock;
PxcNpMemBlockArray mConstraints;
PxcNpMemBlockArray mContacts[2];
PxcNpMemBlockArray mFriction[2];
PxcNpMemBlockArray mNpCache[2];
PxcNpMemBlockArray mScratchBlocks;
PxArray<PxU8*> mExceptionalConstraints;
PxcNpMemBlockArray mUnused;
PxU32 mNpCacheActiveStream;
PxU32 mFrictionActiveStream;
PxU32 mCCDCacheActiveStream;
PxU32 mContactIndex;
PxU32 mAllocatedBlocks;
PxU32 mMaxBlocks;
PxU32 mInitialBlocks;
PxU32 mUsedBlocks;
PxU32 mMaxUsedBlocks;
PxcNpMemBlock* mScratchBlockAddr;
PxU32 mNbScratchBlocks;
PxcScratchAllocator& mScratchAllocator;
PxU32 mPeakConstraintAllocations;
PxU32 mConstraintAllocations;
PxcNpMemBlock* acquire(PxcNpMemBlockArray& trackingArray, PxU32* allocationCount = NULL, PxU32* peakAllocationCount = NULL, bool isScratchAllocation = false);
void release(PxcNpMemBlockArray& deadArray, PxU32* allocationCount = NULL);
};
}
#endif