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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
#ifndef GU_FACTORY_H
#define GU_FACTORY_H
#include "foundation/PxSimpleTypes.h"
#include "common/PxPhysXCommonConfig.h"
#include "GuPrunerTypedef.h"
namespace physx
{
namespace Gu
{
class Pruner;
PX_C_EXPORT PX_PHYSX_COMMON_API Gu::Pruner* createBucketPruner(PxU64 contextID);
PX_C_EXPORT PX_PHYSX_COMMON_API Gu::Pruner* createAABBPruner(PxU64 contextID, bool dynamic, Gu::CompanionPrunerType type, Gu::BVHBuildStrategy buildStrategy, PxU32 nbObjectsPerNode);
PX_C_EXPORT PX_PHYSX_COMMON_API Gu::Pruner* createIncrementalPruner(PxU64 contextID);
}
}
#endif