Revision control

Copy as Markdown

// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
#ifndef PX_BVH_33_MIDPHASE_DESC_H
#define PX_BVH_33_MIDPHASE_DESC_H
#include "foundation/PxPreprocessor.h"
#include "foundation/PxSimpleTypes.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
/**
\deprecated This is only used for BVH33 which is deprecated and will be removed in a future version. Use BVH34 instead.
\brief Enumeration for mesh cooking hints.
*/
struct PX_DEPRECATED PxMeshCookingHint
{
enum Enum
{
eSIM_PERFORMANCE = 0, //!< Default value. Favors higher quality hierarchy with higher runtime performance over cooking speed.
eCOOKING_PERFORMANCE = 1 //!< Enables fast cooking path at the expense of somewhat lower quality hierarchy construction.
};
};
/**
\deprecated BVH33 is deprecated and will be removed in a future version. Use BVH34 instead.
\brief Structure describing parameters affecting BVH33 midphase mesh structure.
\see PxCookingParams, PxMidphaseDesc
*/
struct PX_DEPRECATED PxBVH33MidphaseDesc
{
/**
\brief Controls the trade-off between mesh size and runtime performance.
Using a value of 1.0 will produce a larger cooked mesh with generally higher runtime performance,
using 0.0 will produce a smaller cooked mesh, with generally lower runtime performance.
Values outside of [0,1] range will be clamped and cause a warning when any mesh gets cooked.
<b>Default value:</b> 0.55
<b>Range:</b> [0.0f, 1.0f]
*/
PxF32 meshSizePerformanceTradeOff;
/**
\brief Mesh cooking hint. Used to specify mesh hierarchy construction preference.
<b>Default value:</b> PxMeshCookingHint::eSIM_PERFORMANCE
*/
PxMeshCookingHint::Enum meshCookingHint;
/**
\brief Desc initialization to default value.
*/
void setToDefault()
{
meshSizePerformanceTradeOff = 0.55f;
meshCookingHint = PxMeshCookingHint::eSIM_PERFORMANCE;
}
/**
\brief Returns true if the descriptor is valid.
\return true if the current settings are valid.
*/
bool isValid() const
{
if(meshSizePerformanceTradeOff < 0.0f || meshSizePerformanceTradeOff > 1.0f)
return false;
return true;
}
};
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif