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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
#ifndef PX_DEFORMABLE_VOLUME_MATERIAL_H
#define PX_DEFORMABLE_VOLUME_MATERIAL_H
#include "PxDeformableMaterial.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
struct PxDeformableVolumeMaterialModel
{
enum Enum
{
eCO_ROTATIONAL, //!< Default model. Well suited for high stiffness. Does need tetrahedra with good shapes (no extreme slivers) in the rest pose.
eNEO_HOOKEAN //!< Well suited for lower stiffness. Robust to any tetrahedron shape.
};
};
class PxScene;
/**
\brief Material class to represent a set of deformable volume material properties.
\see PxPhysics.createDeformableVolumeMaterial
*/
class PxDeformableVolumeMaterial : public PxDeformableMaterial
{
public:
/**
\brief Sets the material model.
\param[in] model The material model
\see getMaterialModel
*/
virtual void setMaterialModel(PxDeformableVolumeMaterialModel::Enum model) = 0;
/**
\brief Retrieves the material model.
\return The material model.
\see setMaterialModel()
*/
virtual PxDeformableVolumeMaterialModel::Enum getMaterialModel() const = 0;
/**
\brief Gets the concrete type name.
\return The name of the concrete type.
*/
virtual const char* getConcreteTypeName() const PX_OVERRIDE PX_FINAL { return "PxDeformableVolumeMaterial"; }
protected:
PX_INLINE PxDeformableVolumeMaterial(PxType concreteType, PxBaseFlags baseFlags) : PxDeformableMaterial(concreteType, baseFlags) {}
PX_INLINE PxDeformableVolumeMaterial(PxBaseFlags baseFlags) : PxDeformableMaterial(baseFlags) {}
virtual ~PxDeformableVolumeMaterial() {}
virtual bool isKindOf(const char* name) const PX_OVERRIDE { PX_IS_KIND_OF(name, "PxDeformableVolumeMaterial", PxDeformableMaterial); }
};
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif // PX_DEFORMABLE_VOLUME_MATERIAL_H