Revision control

Copy as Markdown

#####################################################################
## BundledPhysX Generic Library:
##
## The lists between the BEGIN GENERATED and END GENERATED markers are
## written by find_includes.py from the files copy_sources.py imported,
## so do not edit them by hand.
#####################################################################
qt_internal_add_3rdparty_library(BundledPhysX
STATIC
INSTALL
LIBRARIES
${CMAKE_DL_LIBS}
DEFINES
QT_BUILD_PHYSXSTATIC_LIB
)
qt_internal_extend_target(BundledPhysX
SOURCES
# BEGIN GENERATED SOURCES
include/PxActor.h
include/PxAggregate.h
include/PxAnisotropy.h
include/PxArrayConverter.h
include/PxArticulationFlag.h
include/PxArticulationJointReducedCoordinate.h
include/PxArticulationLink.h
include/PxArticulationMimicJoint.h
include/PxArticulationReducedCoordinate.h
include/PxArticulationTendon.h
include/PxArticulationTendonData.h
include/PxBaseMaterial.h
include/PxBroadPhase.h
include/PxClient.h
include/PxConstraint.h
include/PxConstraintDesc.h
include/PxContact.h
include/PxContactModifyCallback.h
include/PxDeformableAttachment.h
include/PxDeformableBody.h
include/PxDeformableBodyFlag.h
include/PxDeformableElementFilter.h
include/PxDeformableMaterial.h
include/PxDeformableSkinning.h
include/PxDeformableSurface.h
include/PxDeformableSurfaceFlag.h
include/PxDeformableSurfaceMaterial.h
include/PxDeformableVolume.h
include/PxDeformableVolumeFlag.h
include/PxDeformableVolumeMaterial.h
include/PxDeletionListener.h
include/PxDirectGPUAPI.h
include/PxFiltering.h
include/PxImmediateMode.h
include/PxIsosurfaceExtraction.h
include/PxMaterial.h
include/PxNodeIndex.h
include/PxPBDMaterial.h
include/PxPBDParticleSystem.h
include/PxParticleBuffer.h
include/PxParticleGpu.h
include/PxParticleMaterial.h
include/PxParticleNeighborhoodProvider.h
include/PxParticleSystem.h
include/PxParticleSystemFlag.h
include/PxPhysXConfig.h
include/PxPhysics.h
include/PxPhysicsAPI.h
include/PxPhysicsSerialization.h
include/PxPruningStructure.h
include/PxQueryFiltering.h
include/PxQueryReport.h
include/PxRigidActor.h
include/PxRigidBody.h
include/PxRigidDynamic.h
include/PxRigidStatic.h
include/PxSDFBuilder.h
include/PxScene.h
include/PxSceneDesc.h
include/PxSceneLock.h
include/PxSceneQueryDesc.h
include/PxSceneQuerySystem.h
include/PxShape.h
include/PxSimulationEventCallback.h
include/PxSimulationStatistics.h
include/PxSmoothing.h
include/PxSparseGridParams.h
include/PxVisualizationParameter.h
include/characterkinematic/PxBoxController.h
include/characterkinematic/PxCapsuleController.h
include/characterkinematic/PxController.h
include/characterkinematic/PxControllerBehavior.h
include/characterkinematic/PxControllerManager.h
include/characterkinematic/PxControllerObstacles.h
include/characterkinematic/PxExtended.h
include/collision/PxCollisionDefs.h
include/common/PxBase.h
include/common/PxCollection.h
include/common/PxCoreUtilityTypes.h
include/common/PxInsertionCallback.h
include/common/PxPhysXCommonConfig.h
include/common/PxProfileZone.h
include/common/PxRenderBuffer.h
include/common/PxRenderOutput.h
include/common/PxSerialFramework.h
include/common/PxSerializer.h
include/common/PxStringTable.h
include/common/PxTolerancesScale.h
include/common/PxTypeInfo.h
include/cooking/PxBVH33MidphaseDesc.h
include/cooking/PxBVH34MidphaseDesc.h
include/cooking/PxBVHDesc.h
include/cooking/PxConvexMeshDesc.h
include/cooking/PxCooking.h
include/cooking/PxMidphaseDesc.h
include/cooking/PxSDFDesc.h
include/cooking/PxTetrahedronMeshDesc.h
include/cooking/PxTriangleMeshDesc.h
include/cooking/Pxc.h
include/cudamanager/PxCudaContext.h
include/cudamanager/PxCudaContextManager.h
include/cudamanager/PxCudaTypes.h
include/extensions/PxBroadPhaseExt.h
include/extensions/PxCollectionExt.h
include/extensions/PxConstraintExt.h
include/extensions/PxConvexCoreExt.h
include/extensions/PxConvexMeshExt.h
include/extensions/PxCudaHelpersExt.h
include/extensions/PxCustomGeometryExt.h
include/extensions/PxCustomSceneQuerySystem.h
include/extensions/PxD6Joint.h
include/extensions/PxD6JointCreate.h
include/extensions/PxDefaultAllocator.h
include/extensions/PxDefaultCpuDispatcher.h
include/extensions/PxDefaultErrorCallback.h
include/extensions/PxDefaultProfiler.h
include/extensions/PxDefaultSimulationFilterShader.h
include/extensions/PxDefaultStreams.h
include/extensions/PxDeformableSkinningExt.h
include/extensions/PxDeformableSurfaceExt.h
include/extensions/PxDeformableVolumeExt.h
include/extensions/PxDistanceJoint.h
include/extensions/PxExtensionsAPI.h
include/extensions/PxFixedJoint.h
include/extensions/PxGearJoint.h
include/extensions/PxGjkQueryExt.h
include/extensions/PxJoint.h
include/extensions/PxJointLimit.h
include/extensions/PxMassProperties.h
include/extensions/PxParticleExt.h
include/extensions/PxPrismaticJoint.h
include/extensions/PxRackAndPinionJoint.h
include/extensions/PxRaycastCCD.h
include/extensions/PxRemeshingExt.h
include/extensions/PxRepXSerializer.h
include/extensions/PxRepXSimpleType.h
include/extensions/PxRevoluteJoint.h
include/extensions/PxRigidActorExt.h
include/extensions/PxRigidBodyExt.h
include/extensions/PxSamplingExt.h
include/extensions/PxSceneQueryExt.h
include/extensions/PxSceneQuerySystemExt.h
include/extensions/PxSerialization.h
include/extensions/PxShapeExt.h
include/extensions/PxSimpleFactory.h
include/extensions/PxSmoothNormals.h
include/extensions/PxSphericalJoint.h
include/extensions/PxStringTableExt.h
include/extensions/PxTetMakerExt.h
include/extensions/PxTetrahedronMeshAnalysisResult.h
include/extensions/PxTetrahedronMeshExt.h
include/extensions/PxTriangleMeshAnalysisResult.h
include/extensions/PxTriangleMeshExt.h
include/foundation/PxAlignedMalloc.h
include/foundation/PxAlloca.h
include/foundation/PxAllocator.h
include/foundation/PxAllocatorCallback.h
include/foundation/PxAoS.h
include/foundation/PxArray.h
include/foundation/PxAssert.h
include/foundation/PxAtomic.h
include/foundation/PxBasicTemplates.h
include/foundation/PxBitAndData.h
include/foundation/PxBitMap.h
include/foundation/PxBitUtils.h
include/foundation/PxBounds3.h
include/foundation/PxBroadcast.h
include/foundation/PxConstructor.h
include/foundation/PxErrorCallback.h
include/foundation/PxErrors.h
include/foundation/PxFPU.h
include/foundation/PxFlags.h
include/foundation/PxFoundation.h
include/foundation/PxFoundationConfig.h
include/foundation/PxHash.h
include/foundation/PxHashInternals.h
include/foundation/PxHashMap.h
include/foundation/PxHashSet.h
include/foundation/PxIO.h
include/foundation/PxInlineAllocator.h
include/foundation/PxInlineAoS.h
include/foundation/PxInlineArray.h
include/foundation/PxIntrinsics.h
include/foundation/PxMat33.h
include/foundation/PxMat34.h
include/foundation/PxMat44.h
include/foundation/PxMath.h
include/foundation/PxMathIntrinsics.h
include/foundation/PxMathUtils.h
include/foundation/PxMemory.h
include/foundation/PxMutex.h
include/foundation/PxPhysicsVersion.h
include/foundation/PxPlane.h
include/foundation/PxPool.h
include/foundation/PxPreprocessor.h
include/foundation/PxProfiler.h
include/foundation/PxQuat.h
include/foundation/PxSIMDHelpers.h
include/foundation/PxSList.h
include/foundation/PxSimpleTypes.h
include/foundation/PxSocket.h
include/foundation/PxSort.h
include/foundation/PxSortInternals.h
include/foundation/PxStrideIterator.h
include/foundation/PxString.h
include/foundation/PxSync.h
include/foundation/PxTempAllocator.h
include/foundation/PxThread.h
include/foundation/PxTime.h
include/foundation/PxTransform.h
include/foundation/PxUnionCast.h
include/foundation/PxUserAllocated.h
include/foundation/PxUtilities.h
include/foundation/PxVec2.h
include/foundation/PxVec3.h
include/foundation/PxVec4.h
include/foundation/PxVecMath.h
include/foundation/PxVecMathAoSScalar.h
include/foundation/PxVecMathAoSScalarInline.h
include/foundation/PxVecMathSSE.h
include/foundation/PxVecQuat.h
include/foundation/PxVecTransform.h
include/geometry/PxBVH.h
include/geometry/PxBVHBuildStrategy.h
include/geometry/PxBoxGeometry.h
include/geometry/PxCapsuleGeometry.h
include/geometry/PxConvexCoreGeometry.h
include/geometry/PxConvexMesh.h
include/geometry/PxConvexMeshGeometry.h
include/geometry/PxCustomGeometry.h
include/geometry/PxGeometry.h
include/geometry/PxGeometryHelpers.h
include/geometry/PxGeometryHit.h
include/geometry/PxGeometryQuery.h
include/geometry/PxGeometryQueryContext.h
include/geometry/PxGeometryQueryFlags.h
include/geometry/PxGjkQuery.h
include/geometry/PxHeightField.h
include/geometry/PxHeightFieldDesc.h
include/geometry/PxHeightFieldFlag.h
include/geometry/PxHeightFieldGeometry.h
include/geometry/PxHeightFieldSample.h
include/geometry/PxMeshQuery.h
include/geometry/PxMeshScale.h
include/geometry/PxParticleSystemGeometry.h
include/geometry/PxPlaneGeometry.h
include/geometry/PxReportCallback.h
include/geometry/PxSimpleTriangleMesh.h
include/geometry/PxSphereGeometry.h
include/geometry/PxTetrahedron.h
include/geometry/PxTetrahedronMesh.h
include/geometry/PxTetrahedronMeshGeometry.h
include/geometry/PxTriangle.h
include/geometry/PxTriangleMesh.h
include/geometry/PxTriangleMeshGeometry.h
include/geomutils/PxContactBuffer.h
include/geomutils/PxContactPoint.h
include/gpu/PxGpu.h
include/gpu/PxPhysicsGpu.h
include/omnipvd/PxOmniPvd.h
include/pvd/PxPvd.h
include/pvd/PxPvdSceneClient.h
include/pvd/PxPvdTransport.h
include/solver/PxSolverDefs.h
include/task/PxCpuDispatcher.h
include/task/PxTask.h
include/task/PxTaskManager.h
source/common/include/omnipvd/CmOmniPvdAutoGenClearDefines.h
source/common/include/omnipvd/CmOmniPvdAutoGenCreateRegistrationStruct.h
source/common/include/omnipvd/CmOmniPvdAutoGenRegisterData.h
source/common/include/omnipvd/CmOmniPvdAutoGenSetData.h
source/common/src/CmBlockArray.h
source/common/src/CmCollection.cpp
source/common/src/CmCollection.h
source/common/src/CmConeLimitHelper.h
source/common/src/CmFlushPool.h
source/common/src/CmIDPool.h
source/common/src/CmMatrix34.h
source/common/src/CmPinnableAllocator.h
source/common/src/CmPinnableArray.h
source/common/src/CmPinnableBitMap.h
source/common/src/CmPinnableObject.h
source/common/src/CmPool.h
source/common/src/CmPreallocatingPool.h
source/common/src/CmPriorityQueue.h
source/common/src/CmPtrTable.cpp
source/common/src/CmPtrTable.h
source/common/src/CmRadixSort.cpp
source/common/src/CmRadixSort.h
source/common/src/CmRandom.h
source/common/src/CmRefCountable.h
source/common/src/CmRenderBuffer.h
source/common/src/CmScaling.h
source/common/src/CmSerialize.cpp
source/common/src/CmSerialize.h
source/common/src/CmSpatialVector.h
source/common/src/CmTask.h
source/common/src/CmTransformUtils.h
source/common/src/CmUtils.h
source/common/src/CmVirtualAllocatorCallback.h
source/common/src/CmVisualization.cpp
source/common/src/CmVisualization.h
source/foundation/FdAllocator.cpp
source/foundation/FdAssert.cpp
source/foundation/FdFoundation.cpp
source/foundation/FdFoundation.h
source/foundation/FdMathUtils.cpp
source/foundation/FdString.cpp
source/foundation/FdTempAllocator.cpp
source/geomutils/include/GuActorShapeMap.h
source/geomutils/include/GuBounds.h
source/geomutils/include/GuBox.h
source/geomutils/include/GuCachedFuncs.h
source/geomutils/include/GuCapsule.h
source/geomutils/include/GuCenterExtents.h
source/geomutils/include/GuConvexGeometry.h
source/geomutils/include/GuConvexSupport.h
source/geomutils/include/GuCooking.h
source/geomutils/include/GuDistancePointTetrahedron.h
source/geomutils/include/GuDistancePointTriangle.h
source/geomutils/include/GuDistanceSegmentBox.h
source/geomutils/include/GuDistanceSegmentSegment.h
source/geomutils/include/GuFactory.h
source/geomutils/include/GuIntersectionBoxBox.h
source/geomutils/include/GuIntersectionTetrahedronBox.h
source/geomutils/include/GuIntersectionTetrahedronTetrahedron.h
source/geomutils/include/GuIntersectionTriangleBox.h
source/geomutils/include/GuIntersectionTriangleBoxRef.h
source/geomutils/include/GuIntersectionTriangleTriangle.h
source/geomutils/include/GuLocalCluster.h
source/geomutils/include/GuMeshDepenetration.h
source/geomutils/include/GuOverlapTests.h
source/geomutils/include/GuPruner.h
source/geomutils/include/GuPrunerMergeData.h
source/geomutils/include/GuPrunerPayload.h
source/geomutils/include/GuPrunerTypedef.h
source/geomutils/include/GuQuerySystem.h
source/geomutils/include/GuRaycastTests.h
source/geomutils/include/GuRefGjkEpa.h
source/geomutils/include/GuSegment.h
source/geomutils/include/GuSphere.h
source/geomutils/include/GuSqInternal.h
source/geomutils/include/GuSweepTests.h
source/geomutils/src/GuAABBPruner.cpp
source/geomutils/src/GuAABBPruner.h
source/geomutils/src/GuAABBTree.cpp
source/geomutils/src/GuAABBTree.h
source/geomutils/src/GuAABBTreeBounds.h
source/geomutils/src/GuAABBTreeBuildStats.h
source/geomutils/src/GuAABBTreeNode.h
source/geomutils/src/GuAABBTreeQuery.h
source/geomutils/src/GuAABBTreeUpdateMap.cpp
source/geomutils/src/GuAABBTreeUpdateMap.h
source/geomutils/src/GuActorShapeMap.cpp
source/geomutils/src/GuBVH.cpp
source/geomutils/src/GuBVH.h
source/geomutils/src/GuBVHTestsSIMD.h
source/geomutils/src/GuBounds.cpp
source/geomutils/src/GuBox.cpp
source/geomutils/src/GuBucketPruner.cpp
source/geomutils/src/GuBucketPruner.h
source/geomutils/src/GuCCTSweepTests.cpp
source/geomutils/src/GuCallbackAdapter.h
source/geomutils/src/GuCapsule.cpp
source/geomutils/src/GuConvexGeometry.cpp
source/geomutils/src/GuConvexSupport.cpp
source/geomutils/src/GuExtendedBucketPruner.cpp
source/geomutils/src/GuExtendedBucketPruner.h
source/geomutils/src/GuFactory.cpp
source/geomutils/src/GuGeometryChecks.h
source/geomutils/src/GuGeometryQuery.cpp
source/geomutils/src/GuGjkQuery.cpp
source/geomutils/src/GuIncrementalAABBPruner.cpp
source/geomutils/src/GuIncrementalAABBPruner.h
source/geomutils/src/GuIncrementalAABBPrunerCore.cpp
source/geomutils/src/GuIncrementalAABBPrunerCore.h
source/geomutils/src/GuIncrementalAABBTree.cpp
source/geomutils/src/GuIncrementalAABBTree.h
source/geomutils/src/GuInternal.cpp
source/geomutils/src/GuInternal.h
source/geomutils/src/GuMTD.cpp
source/geomutils/src/GuMTD.h
source/geomutils/src/GuMaverickNode.cpp
source/geomutils/src/GuMaverickNode.h
source/geomutils/src/GuMeshFactory.cpp
source/geomutils/src/GuMeshFactory.h
source/geomutils/src/GuOverlapTests.cpp
source/geomutils/src/GuPruningPool.cpp
source/geomutils/src/GuPruningPool.h
source/geomutils/src/GuQuery.h
source/geomutils/src/GuQuerySystem.cpp
source/geomutils/src/GuRaycastTests.cpp
source/geomutils/src/GuSAH.cpp
source/geomutils/src/GuSAH.h
source/geomutils/src/GuSDF.cpp
source/geomutils/src/GuSDF.h
source/geomutils/src/GuSecondaryPruner.cpp
source/geomutils/src/GuSecondaryPruner.h
source/geomutils/src/GuSqInternal.cpp
source/geomutils/src/GuSweepMTD.cpp
source/geomutils/src/GuSweepMTD.h
source/geomutils/src/GuSweepSharedTests.cpp
source/geomutils/src/GuSweepSharedTests.h
source/geomutils/src/GuSweepTests.cpp
source/geomutils/src/GuWindingNumber.cpp
source/geomutils/src/GuWindingNumber.h
source/geomutils/src/GuWindingNumberCluster.h
source/geomutils/src/GuWindingNumberT.h
source/geomutils/src/ccd/GuCCDSweepConvexMesh.cpp
source/geomutils/src/ccd/GuCCDSweepConvexMesh.h
source/geomutils/src/ccd/GuCCDSweepPrimitives.cpp
source/geomutils/src/common/GuAdjacencies.cpp
source/geomutils/src/common/GuAdjacencies.h
source/geomutils/src/common/GuBarycentricCoordinates.cpp
source/geomutils/src/common/GuBarycentricCoordinates.h
source/geomutils/src/common/GuBoxConversion.h
source/geomutils/src/common/GuEdgeCache.h
source/geomutils/src/common/GuEdgeList.cpp
source/geomutils/src/common/GuEdgeList.h
source/geomutils/src/common/GuMeshAnalysis.cpp
source/geomutils/src/common/GuMeshAnalysis.h
source/geomutils/src/common/GuMeshCleaner.cpp
source/geomutils/src/common/GuMeshCleaner.h
source/geomutils/src/common/GuQuantizer.cpp
source/geomutils/src/common/GuQuantizer.h
source/geomutils/src/common/GuSeparatingAxes.cpp
source/geomutils/src/common/GuSeparatingAxes.h
source/geomutils/src/common/GuVertexReducer.cpp
source/geomutils/src/common/GuVertexReducer.h
source/geomutils/src/contact/GuCollisionSDF.h
source/geomutils/src/contact/GuContactBoxBox.cpp
source/geomutils/src/contact/GuContactCapsuleBox.cpp
source/geomutils/src/contact/GuContactCapsuleCapsule.cpp
source/geomutils/src/contact/GuContactCapsuleConvex.cpp
source/geomutils/src/contact/GuContactCapsuleMesh.cpp
source/geomutils/src/contact/GuContactConvexConvex.cpp
source/geomutils/src/contact/GuContactConvexCoreConvex.cpp
source/geomutils/src/contact/GuContactConvexCoreMesh.cpp
source/geomutils/src/contact/GuContactConvexMesh.cpp
source/geomutils/src/contact/GuContactCustomGeometry.cpp
source/geomutils/src/contact/GuContactMeshMesh.cpp
source/geomutils/src/contact/GuContactMeshMesh.h
source/geomutils/src/contact/GuContactMethodImpl.h
source/geomutils/src/contact/GuContactPlaneBox.cpp
source/geomutils/src/contact/GuContactPlaneCapsule.cpp
source/geomutils/src/contact/GuContactPlaneConvex.cpp
source/geomutils/src/contact/GuContactPlaneConvexCore.cpp
source/geomutils/src/contact/GuContactPlaneMesh.cpp
source/geomutils/src/contact/GuContactPolygonPolygon.cpp
source/geomutils/src/contact/GuContactPolygonPolygon.h
source/geomutils/src/contact/GuContactReduction.h
source/geomutils/src/contact/GuContactSphereBox.cpp
source/geomutils/src/contact/GuContactSphereCapsule.cpp
source/geomutils/src/contact/GuContactSphereMesh.cpp
source/geomutils/src/contact/GuContactSpherePlane.cpp
source/geomutils/src/contact/GuContactSphereSphere.cpp
source/geomutils/src/contact/GuFeatureCode.cpp
source/geomutils/src/contact/GuFeatureCode.h
source/geomutils/src/convex/GuBigConvexData.cpp
source/geomutils/src/convex/GuBigConvexData.h
source/geomutils/src/convex/GuBigConvexData2.h
source/geomutils/src/convex/GuConvexEdgeFlags.h
source/geomutils/src/convex/GuConvexHelper.cpp
source/geomutils/src/convex/GuConvexHelper.h
source/geomutils/src/convex/GuConvexMesh.cpp
source/geomutils/src/convex/GuConvexMesh.h
source/geomutils/src/convex/GuConvexMeshData.h
source/geomutils/src/convex/GuConvexSupportTable.cpp
source/geomutils/src/convex/GuConvexSupportTable.h
source/geomutils/src/convex/GuConvexUtilsInternal.cpp
source/geomutils/src/convex/GuConvexUtilsInternal.h
source/geomutils/src/convex/GuCubeIndex.h
source/geomutils/src/convex/GuHillClimbing.cpp
source/geomutils/src/convex/GuHillClimbing.h
source/geomutils/src/convex/GuShapeConvex.cpp
source/geomutils/src/convex/GuShapeConvex.h
source/geomutils/src/cooking/GuCookingBVH.cpp
source/geomutils/src/cooking/GuCookingBigConvexDataBuilder.cpp
source/geomutils/src/cooking/GuCookingBigConvexDataBuilder.h
source/geomutils/src/cooking/GuCookingConvexHullBuilder.cpp
source/geomutils/src/cooking/GuCookingConvexHullBuilder.h
source/geomutils/src/cooking/GuCookingConvexHullLib.cpp
source/geomutils/src/cooking/GuCookingConvexHullLib.h
source/geomutils/src/cooking/GuCookingConvexHullUtils.cpp
source/geomutils/src/cooking/GuCookingConvexHullUtils.h
source/geomutils/src/cooking/GuCookingConvexMesh.cpp
source/geomutils/src/cooking/GuCookingConvexMeshBuilder.cpp
source/geomutils/src/cooking/GuCookingConvexMeshBuilder.h
source/geomutils/src/cooking/GuCookingConvexPolygonsBuilder.cpp
source/geomutils/src/cooking/GuCookingConvexPolygonsBuilder.h
source/geomutils/src/cooking/GuCookingGrbTriangleMesh.h
source/geomutils/src/cooking/GuCookingHF.cpp
source/geomutils/src/cooking/GuCookingQuickHullConvexHullLib.cpp
source/geomutils/src/cooking/GuCookingQuickHullConvexHullLib.h
source/geomutils/src/cooking/GuCookingSDF.cpp
source/geomutils/src/cooking/GuCookingSDF.h
source/geomutils/src/cooking/GuCookingTetrahedronMesh.cpp
source/geomutils/src/cooking/GuCookingTetrahedronMesh.h
source/geomutils/src/cooking/GuCookingTriangleMesh.cpp
source/geomutils/src/cooking/GuCookingTriangleMesh.h
source/geomutils/src/cooking/GuCookingVolumeIntegration.cpp
source/geomutils/src/cooking/GuCookingVolumeIntegration.h
source/geomutils/src/cooking/GuRTreeCooking.cpp
source/geomutils/src/cooking/GuRTreeCooking.h
source/geomutils/src/distance/GuDistancePointBox.cpp
source/geomutils/src/distance/GuDistancePointBox.h
source/geomutils/src/distance/GuDistancePointSegment.h
source/geomutils/src/distance/GuDistancePointTetrahedron.cpp
source/geomutils/src/distance/GuDistancePointTriangle.cpp
source/geomutils/src/distance/GuDistanceSegmentBox.cpp
source/geomutils/src/distance/GuDistanceSegmentSegment.cpp
source/geomutils/src/distance/GuDistanceSegmentTriangle.cpp
source/geomutils/src/distance/GuDistanceSegmentTriangle.h
source/geomutils/src/distance/GuDistanceTriangleTriangle.cpp
source/geomutils/src/distance/GuDistanceTriangleTriangle.h
source/geomutils/src/gjk/GuEPA.cpp
source/geomutils/src/gjk/GuEPA.h
source/geomutils/src/gjk/GuEPAFacet.h
source/geomutils/src/gjk/GuGJK.h
source/geomutils/src/gjk/GuGJKPenetration.h
source/geomutils/src/gjk/GuGJKRaycast.h
source/geomutils/src/gjk/GuGJKSimplex.cpp
source/geomutils/src/gjk/GuGJKSimplex.h
source/geomutils/src/gjk/GuGJKTest.cpp
source/geomutils/src/gjk/GuGJKTest.h
source/geomutils/src/gjk/GuGJKType.h
source/geomutils/src/gjk/GuGJKUtil.h
source/geomutils/src/gjk/GuVecBox.h
source/geomutils/src/gjk/GuVecCapsule.h
source/geomutils/src/gjk/GuVecConvex.h
source/geomutils/src/gjk/GuVecConvexHull.h
source/geomutils/src/gjk/GuVecConvexHullNoScale.h
source/geomutils/src/gjk/GuVecPlane.h
source/geomutils/src/gjk/GuVecSphere.h
source/geomutils/src/gjk/GuVecTetrahedron.h
source/geomutils/src/gjk/GuVecTriangle.h
source/geomutils/src/hf/GuEntityReport.h
source/geomutils/src/hf/GuHeightField.cpp
source/geomutils/src/hf/GuHeightField.h
source/geomutils/src/hf/GuHeightFieldData.h
source/geomutils/src/hf/GuHeightFieldUtil.cpp
source/geomutils/src/hf/GuHeightFieldUtil.h
source/geomutils/src/hf/GuOverlapTestsHF.cpp
source/geomutils/src/hf/GuSweepsHF.cpp
source/geomutils/src/intersection/GuIntersectionBoxBox.cpp
source/geomutils/src/intersection/GuIntersectionCapsuleTriangle.cpp
source/geomutils/src/intersection/GuIntersectionCapsuleTriangle.h
source/geomutils/src/intersection/GuIntersectionEdgeEdge.cpp
source/geomutils/src/intersection/GuIntersectionEdgeEdge.h
source/geomutils/src/intersection/GuIntersectionRay.h
source/geomutils/src/intersection/GuIntersectionRayBox.cpp
source/geomutils/src/intersection/GuIntersectionRayBox.h
source/geomutils/src/intersection/GuIntersectionRayCapsule.cpp
source/geomutils/src/intersection/GuIntersectionRayCapsule.h
source/geomutils/src/intersection/GuIntersectionRayPlane.h
source/geomutils/src/intersection/GuIntersectionRaySphere.cpp
source/geomutils/src/intersection/GuIntersectionRaySphere.h
source/geomutils/src/intersection/GuIntersectionRayTriangle.h
source/geomutils/src/intersection/GuIntersectionSphereBox.cpp
source/geomutils/src/intersection/GuIntersectionSphereBox.h
source/geomutils/src/intersection/GuIntersectionTetrahedronBox.cpp
source/geomutils/src/intersection/GuIntersectionTriangleBox.cpp
source/geomutils/src/intersection/GuIntersectionTriangleTriangle.cpp
source/geomutils/src/mesh/GuBV32.cpp
source/geomutils/src/mesh/GuBV32.h
source/geomutils/src/mesh/GuBV32Build.cpp
source/geomutils/src/mesh/GuBV32Build.h
source/geomutils/src/mesh/GuBV4.cpp
source/geomutils/src/mesh/GuBV4.h
source/geomutils/src/mesh/GuBV4Build.cpp
source/geomutils/src/mesh/GuBV4Build.h
source/geomutils/src/mesh/GuBV4Settings.h
source/geomutils/src/mesh/GuBV4_AABBAABBSweepTest.h
source/geomutils/src/mesh/GuBV4_AABBSweep.cpp
source/geomutils/src/mesh/GuBV4_BoxBoxOverlapTest.h
source/geomutils/src/mesh/GuBV4_BoxOverlap.cpp
source/geomutils/src/mesh/GuBV4_BoxOverlap_Internal.h
source/geomutils/src/mesh/GuBV4_BoxSweep_Internal.h
source/geomutils/src/mesh/GuBV4_BoxSweep_Params.h
source/geomutils/src/mesh/GuBV4_CapsuleSweep.cpp
source/geomutils/src/mesh/GuBV4_CapsuleSweepAA.cpp
source/geomutils/src/mesh/GuBV4_CapsuleSweep_Internal.h
source/geomutils/src/mesh/GuBV4_Common.h
source/geomutils/src/mesh/GuBV4_Internal.h
source/geomutils/src/mesh/GuBV4_MeshMeshOverlap.cpp
source/geomutils/src/mesh/GuBV4_OBBSweep.cpp
source/geomutils/src/mesh/GuBV4_ProcessStreamNoOrder_OBBOBB.h
source/geomutils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB.h
source/geomutils/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB_Inflated.h
source/geomutils/src/mesh/GuBV4_ProcessStreamNoOrder_SphereAABB.h
source/geomutils/src/mesh/GuBV4_ProcessStreamOrdered_OBBOBB.h
source/geomutils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB.h
source/geomutils/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB_Inflated.h
source/geomutils/src/mesh/GuBV4_Raycast.cpp
source/geomutils/src/mesh/GuBV4_Slabs.h
source/geomutils/src/mesh/GuBV4_Slabs_KajiyaNoOrder.h
source/geomutils/src/mesh/GuBV4_Slabs_KajiyaOrdered.h
source/geomutils/src/mesh/GuBV4_Slabs_SwizzledNoOrder.h
source/geomutils/src/mesh/GuBV4_Slabs_SwizzledOrdered.h
source/geomutils/src/mesh/GuBV4_SphereOverlap.cpp
source/geomutils/src/mesh/GuBV4_SphereSweep.cpp
source/geomutils/src/mesh/GuBVConstants.h
source/geomutils/src/mesh/GuMeshData.h
source/geomutils/src/mesh/GuMeshDepenetration.cpp
source/geomutils/src/mesh/GuMeshQuery.cpp
source/geomutils/src/mesh/GuMidphaseBV4.cpp
source/geomutils/src/mesh/GuMidphaseInterface.h
source/geomutils/src/mesh/GuMidphaseRTree.cpp
source/geomutils/src/mesh/GuOverlapTestsMesh.cpp
source/geomutils/src/mesh/GuRTree.cpp
source/geomutils/src/mesh/GuRTree.h
source/geomutils/src/mesh/GuRTreeQueries.cpp
source/geomutils/src/mesh/GuSweepConvexTri.h
source/geomutils/src/mesh/GuSweepMesh.h
source/geomutils/src/mesh/GuSweepsMesh.cpp
source/geomutils/src/mesh/GuTetrahedron.h
source/geomutils/src/mesh/GuTetrahedronMesh.cpp
source/geomutils/src/mesh/GuTetrahedronMesh.h
source/geomutils/src/mesh/GuTetrahedronMeshUtils.cpp
source/geomutils/src/mesh/GuTetrahedronMeshUtils.h
source/geomutils/src/mesh/GuTriangle.h
source/geomutils/src/mesh/GuTriangleCache.h
source/geomutils/src/mesh/GuTriangleMesh.cpp
source/geomutils/src/mesh/GuTriangleMesh.h
source/geomutils/src/mesh/GuTriangleMeshBV4.cpp
source/geomutils/src/mesh/GuTriangleMeshBV4.h
source/geomutils/src/mesh/GuTriangleMeshRTree.cpp
source/geomutils/src/mesh/GuTriangleMeshRTree.h
source/geomutils/src/mesh/GuTriangleRefinement.h
source/geomutils/src/pcm/GuPCMContactBoxBox.cpp
source/geomutils/src/pcm/GuPCMContactBoxConvex.cpp
source/geomutils/src/pcm/GuPCMContactCapsuleBox.cpp
source/geomutils/src/pcm/GuPCMContactCapsuleCapsule.cpp
source/geomutils/src/pcm/GuPCMContactCapsuleConvex.cpp
source/geomutils/src/pcm/GuPCMContactCapsuleHeightField.cpp
source/geomutils/src/pcm/GuPCMContactCapsuleMesh.cpp
source/geomutils/src/pcm/GuPCMContactConvexCommon.cpp
source/geomutils/src/pcm/GuPCMContactConvexCommon.h
source/geomutils/src/pcm/GuPCMContactConvexConvex.cpp
source/geomutils/src/pcm/GuPCMContactConvexHeightField.cpp
source/geomutils/src/pcm/GuPCMContactConvexMesh.cpp
source/geomutils/src/pcm/GuPCMContactCustomGeometry.cpp
source/geomutils/src/pcm/GuPCMContactGen.h
source/geomutils/src/pcm/GuPCMContactGenBoxConvex.cpp
source/geomutils/src/pcm/GuPCMContactGenSphereCapsule.cpp
source/geomutils/src/pcm/GuPCMContactGenUtil.cpp
source/geomutils/src/pcm/GuPCMContactGenUtil.h
source/geomutils/src/pcm/GuPCMContactMeshCallback.h
source/geomutils/src/pcm/GuPCMContactPlaneBox.cpp
source/geomutils/src/pcm/GuPCMContactPlaneCapsule.cpp
source/geomutils/src/pcm/GuPCMContactPlaneConvex.cpp
source/geomutils/src/pcm/GuPCMContactSphereBox.cpp
source/geomutils/src/pcm/GuPCMContactSphereCapsule.cpp
source/geomutils/src/pcm/GuPCMContactSphereConvex.cpp
source/geomutils/src/pcm/GuPCMContactSphereHeightField.cpp
source/geomutils/src/pcm/GuPCMContactSphereMesh.cpp
source/geomutils/src/pcm/GuPCMContactSpherePlane.cpp
source/geomutils/src/pcm/GuPCMContactSphereSphere.cpp
source/geomutils/src/pcm/GuPCMShapeConvex.cpp
source/geomutils/src/pcm/GuPCMShapeConvex.h
source/geomutils/src/pcm/GuPCMTriangleContactGen.cpp
source/geomutils/src/pcm/GuPCMTriangleContactGen.h
source/geomutils/src/pcm/GuPersistentContactManifold.cpp
source/geomutils/src/pcm/GuPersistentContactManifold.h
source/geomutils/src/sweep/GuSweepBoxBox.cpp
source/geomutils/src/sweep/GuSweepBoxBox.h
source/geomutils/src/sweep/GuSweepBoxSphere.cpp
source/geomutils/src/sweep/GuSweepBoxSphere.h
source/geomutils/src/sweep/GuSweepBoxTriangle_FeatureBased.cpp
source/geomutils/src/sweep/GuSweepBoxTriangle_FeatureBased.h
source/geomutils/src/sweep/GuSweepBoxTriangle_SAT.cpp
source/geomutils/src/sweep/GuSweepBoxTriangle_SAT.h
source/geomutils/src/sweep/GuSweepCapsuleBox.cpp
source/geomutils/src/sweep/GuSweepCapsuleBox.h
source/geomutils/src/sweep/GuSweepCapsuleCapsule.cpp
source/geomutils/src/sweep/GuSweepCapsuleCapsule.h
source/geomutils/src/sweep/GuSweepCapsuleTriangle.cpp
source/geomutils/src/sweep/GuSweepCapsuleTriangle.h
source/geomutils/src/sweep/GuSweepSphereCapsule.cpp
source/geomutils/src/sweep/GuSweepSphereCapsule.h
source/geomutils/src/sweep/GuSweepSphereSphere.cpp
source/geomutils/src/sweep/GuSweepSphereSphere.h
source/geomutils/src/sweep/GuSweepSphereTriangle.cpp
source/geomutils/src/sweep/GuSweepSphereTriangle.h
source/geomutils/src/sweep/GuSweepTriangleUtils.cpp
source/geomutils/src/sweep/GuSweepTriangleUtils.h
source/immediatemode/src/NpImmediateMode.cpp
source/lowlevel/api/include/PxsDeformableSurfaceMaterialCore.h
source/lowlevel/api/include/PxsDeformableVolumeMaterialCore.h
source/lowlevel/api/include/PxsMaterialCore.h
source/lowlevel/api/include/PxsMaterialManager.h
source/lowlevel/api/include/PxsMaterialShared.h
source/lowlevel/api/include/PxsPBDMaterialCore.h
source/lowlevel/api/include/PxvDynamics.h
source/lowlevel/api/include/PxvGeometry.h
source/lowlevel/api/include/PxvGlobals.h
source/lowlevel/api/include/PxvManager.h
source/lowlevel/api/include/PxvSimStats.h
source/lowlevel/api/src/px_globals.cpp
source/lowlevel/common/include/collision/PxcContactMethodImpl.h
source/lowlevel/common/include/pipeline/PxcConstraintBlockStream.h
source/lowlevel/common/include/pipeline/PxcContactCache.h
source/lowlevel/common/include/pipeline/PxcMaterialMethodImpl.h
source/lowlevel/common/include/pipeline/PxcNpBatch.h
source/lowlevel/common/include/pipeline/PxcNpCache.h
source/lowlevel/common/include/pipeline/PxcNpCacheStreamPair.h
source/lowlevel/common/include/pipeline/PxcNpContactPrepShared.h
source/lowlevel/common/include/pipeline/PxcNpMemBlockPool.h
source/lowlevel/common/include/pipeline/PxcNpThreadContext.h
source/lowlevel/common/include/pipeline/PxcNpWorkUnit.h
source/lowlevel/common/include/utils/PxcScratchAllocator.h
source/lowlevel/common/include/utils/PxcThreadCoherentCache.h
source/lowlevel/common/src/pipeline/PxcContactCache.cpp
source/lowlevel/common/src/pipeline/PxcContactMethodImpl.cpp
source/lowlevel/common/src/pipeline/PxcMaterialMethodImpl.cpp
source/lowlevel/common/src/pipeline/PxcNpBatch.cpp
source/lowlevel/common/src/pipeline/PxcNpCacheStreamPair.cpp
source/lowlevel/common/src/pipeline/PxcNpContactPrepShared.cpp
source/lowlevel/common/src/pipeline/PxcNpMemBlockPool.cpp
source/lowlevel/common/src/pipeline/PxcNpThreadContext.cpp
source/lowlevel/software/include/PxsCCD.h
source/lowlevel/software/include/PxsCachedTransform.h
source/lowlevel/software/include/PxsContactManager.h
source/lowlevel/software/include/PxsContactManagerState.h
source/lowlevel/software/include/PxsContext.h
source/lowlevel/software/include/PxsHeapMemoryAllocator.h
source/lowlevel/software/include/PxsHeapStats.h
source/lowlevel/software/include/PxsIslandManagerTypes.h
source/lowlevel/software/include/PxsIslandSim.h
source/lowlevel/software/include/PxsKernelWrangler.h
source/lowlevel/software/include/PxsMaterialCombiner.h
source/lowlevel/software/include/PxsMemoryManager.h
source/lowlevel/software/include/PxsNphaseCommon.h
source/lowlevel/software/include/PxsNphaseImplementationContext.h
source/lowlevel/software/include/PxsParticleBuffer.h
source/lowlevel/software/include/PxsPartitionEdge.h
source/lowlevel/software/include/PxsRigidBody.h
source/lowlevel/software/include/PxsSimpleIslandManager.h
source/lowlevel/software/include/PxsSimulationController.h
source/lowlevel/software/include/PxsTransformCache.h
source/lowlevel/software/include/PxvNphaseImplementationContext.h
source/lowlevel/software/src/PxsCCD.cpp
source/lowlevel/software/src/PxsContactManager.cpp
source/lowlevel/software/src/PxsContext.cpp
source/lowlevel/software/src/PxsDefaultMemoryManager.cpp
source/lowlevel/software/src/PxsIslandSim.cpp
source/lowlevel/software/src/PxsNphaseImplementationContext.cpp
source/lowlevel/software/src/PxsSimpleIslandManager.cpp
source/lowlevelaabb/include/BpAABBManager.h
source/lowlevelaabb/include/BpAABBManagerBase.h
source/lowlevelaabb/include/BpAABBManagerTasks.h
source/lowlevelaabb/include/BpBroadPhase.h
source/lowlevelaabb/include/BpBroadPhaseUpdate.h
source/lowlevelaabb/include/BpFiltering.h
source/lowlevelaabb/include/BpVolumeData.h
source/lowlevelaabb/src/BpAABBManager.cpp
source/lowlevelaabb/src/BpAABBManagerBase.cpp
source/lowlevelaabb/src/BpBoxPruningKernels.h
source/lowlevelaabb/src/BpBroadPhase.cpp
source/lowlevelaabb/src/BpBroadPhaseABP.cpp
source/lowlevelaabb/src/BpBroadPhaseABP.h
source/lowlevelaabb/src/BpBroadPhaseIntegerAABB.h
source/lowlevelaabb/src/BpBroadPhaseMBP.cpp
source/lowlevelaabb/src/BpBroadPhaseMBP.h
source/lowlevelaabb/src/BpBroadPhaseMBPCommon.h
source/lowlevelaabb/src/BpBroadPhaseSap.cpp
source/lowlevelaabb/src/BpBroadPhaseSap.h
source/lowlevelaabb/src/BpBroadPhaseSapAux.cpp
source/lowlevelaabb/src/BpBroadPhaseSapAux.h
source/lowlevelaabb/src/BpBroadPhaseShared.cpp
source/lowlevelaabb/src/BpBroadPhaseShared.h
source/lowlevelaabb/src/BpBroadPhaseUpdate.cpp
source/lowlevelaabb/src/BpFiltering.cpp
source/lowleveldynamics/include/DyArticulationCore.h
source/lowleveldynamics/include/DyArticulationJointCore.h
source/lowleveldynamics/include/DyArticulationMimicJointCore.h
source/lowleveldynamics/include/DyArticulationTendon.h
source/lowleveldynamics/include/DyConstraint.h
source/lowleveldynamics/include/DyConstraintWriteBack.h
source/lowleveldynamics/include/DyContext.h
source/lowleveldynamics/include/DyDeformableBodyCore.h
source/lowleveldynamics/include/DyDeformableSurface.h
source/lowleveldynamics/include/DyDeformableSurfaceCore.h
source/lowleveldynamics/include/DyDeformableVolume.h
source/lowleveldynamics/include/DyDeformableVolumeCore.h
source/lowleveldynamics/include/DyFeatherstoneArticulation.h
source/lowleveldynamics/include/DyFeatherstoneArticulationJointData.h
source/lowleveldynamics/include/DyFeatherstoneArticulationUtils.h
source/lowleveldynamics/include/DyIslandManager.h
source/lowleveldynamics/include/DyParticleSystem.h
source/lowleveldynamics/include/DyParticleSystemCore.h
source/lowleveldynamics/include/DySleepingConfigulation.h
source/lowleveldynamics/include/DyThresholdTable.h
source/lowleveldynamics/include/DyVArticulation.h
source/lowleveldynamics/shared/DyCpuGpu1dConstraint.h
source/lowleveldynamics/shared/DyCpuGpuArticulation.h
source/lowleveldynamics/shared/DyCpuGpuBiasCoefficient.h
source/lowleveldynamics/src/DyAllocator.cpp
source/lowleveldynamics/src/DyAllocator.h
source/lowleveldynamics/src/DyArticulationContactPrep.cpp
source/lowleveldynamics/src/DyArticulationContactPrep.h
source/lowleveldynamics/src/DyArticulationMimicJoint.cpp
source/lowleveldynamics/src/DyBodyCoreIntegrator.h
source/lowleveldynamics/src/DyConstraintPartition.cpp
source/lowleveldynamics/src/DyConstraintPartition.h
source/lowleveldynamics/src/DyConstraintPrep.h
source/lowleveldynamics/src/DyConstraintSetup.cpp
source/lowleveldynamics/src/DyConstraintSetupBlock.cpp
source/lowleveldynamics/src/DyContactPrep.cpp
source/lowleveldynamics/src/DyContactPrep.h
source/lowleveldynamics/src/DyContactPrep4.cpp
source/lowleveldynamics/src/DyContactPrepShared.h
source/lowleveldynamics/src/DyContactReduction.h
source/lowleveldynamics/src/DyCorrelationBuffer.h
source/lowleveldynamics/src/DyDynamics.cpp
source/lowleveldynamics/src/DyDynamics.h
source/lowleveldynamics/src/DyDynamicsBase.cpp
source/lowleveldynamics/src/DyDynamicsBase.h
source/lowleveldynamics/src/DyFeatherstoneArticulation.cpp
source/lowleveldynamics/src/DyFeatherstoneForwardDynamic.cpp
source/lowleveldynamics/src/DyFeatherstoneInverseDynamic.cpp
source/lowleveldynamics/src/DyFrictionCorrelation.cpp
source/lowleveldynamics/src/DyFrictionPatch.h
source/lowleveldynamics/src/DyFrictionPatchStreamPair.h
source/lowleveldynamics/src/DyPGS.h
source/lowleveldynamics/src/DyRigidBodyToSolverBody.cpp
source/lowleveldynamics/src/DySleep.cpp
source/lowleveldynamics/src/DySleep.h
source/lowleveldynamics/src/DySolverBody.h
source/lowleveldynamics/src/DySolverConstraint1D.h
source/lowleveldynamics/src/DySolverConstraint1D4.h
source/lowleveldynamics/src/DySolverConstraint1DStep.h
source/lowleveldynamics/src/DySolverConstraintDesc.h
source/lowleveldynamics/src/DySolverConstraintTypes.h
source/lowleveldynamics/src/DySolverConstraints.cpp
source/lowleveldynamics/src/DySolverConstraintsBlock.cpp
source/lowleveldynamics/src/DySolverConstraintsShared.h
source/lowleveldynamics/src/DySolverContact.h
source/lowleveldynamics/src/DySolverContact4.h
source/lowleveldynamics/src/DySolverContext.h
source/lowleveldynamics/src/DySolverControl.cpp
source/lowleveldynamics/src/DySolverControl.h
source/lowleveldynamics/src/DySolverCore.cpp
source/lowleveldynamics/src/DySolverCore.h
source/lowleveldynamics/src/DySolverExt.h
source/lowleveldynamics/src/DyTGS.h
source/lowleveldynamics/src/DyTGSContactPrep.cpp
source/lowleveldynamics/src/DyTGSContactPrep.h
source/lowleveldynamics/src/DyTGSContactPrepBlock.cpp
source/lowleveldynamics/src/DyTGSDynamics.cpp
source/lowleveldynamics/src/DyTGSDynamics.h
source/lowleveldynamics/src/DyThreadContext.cpp
source/lowleveldynamics/src/DyThreadContext.h
source/lowleveldynamics/src/DyThresholdTable.cpp
source/physx/src/NpActor.cpp
source/physx/src/NpActor.h
source/physx/src/NpActorTemplate.h
source/physx/src/NpAggregate.cpp
source/physx/src/NpAggregate.h
source/physx/src/NpArticulationJointReducedCoordinate.cpp
source/physx/src/NpArticulationJointReducedCoordinate.h
source/physx/src/NpArticulationLink.cpp
source/physx/src/NpArticulationLink.h
source/physx/src/NpArticulationMimicJoint.cpp
source/physx/src/NpArticulationMimicJoint.h
source/physx/src/NpArticulationReducedCoordinate.cpp
source/physx/src/NpArticulationReducedCoordinate.h
source/physx/src/NpArticulationTendon.cpp
source/physx/src/NpArticulationTendon.h
source/physx/src/NpBase.h
source/physx/src/NpBounds.cpp
source/physx/src/NpBounds.h
source/physx/src/NpCheck.cpp
source/physx/src/NpCheck.h
source/physx/src/NpConnector.h
source/physx/src/NpConstraint.cpp
source/physx/src/NpConstraint.h
source/physx/src/NpDebugViz.cpp
source/physx/src/NpDebugViz.h
source/physx/src/NpDeformableAttachment.cpp
source/physx/src/NpDeformableAttachment.h
source/physx/src/NpDeformableElementFilter.cpp
source/physx/src/NpDeformableElementFilter.h
source/physx/src/NpDeformableSurface.cpp
source/physx/src/NpDeformableSurface.h
source/physx/src/NpDeformableSurfaceMaterial.cpp
source/physx/src/NpDeformableSurfaceMaterial.h
source/physx/src/NpDeformableVolume.cpp
source/physx/src/NpDeformableVolume.h
source/physx/src/NpDeformableVolumeMaterial.cpp
source/physx/src/NpDeformableVolumeMaterial.h
source/physx/src/NpDirectGPUAPI.cpp
source/physx/src/NpDirectGPUAPI.h
source/physx/src/NpFactory.cpp
source/physx/src/NpFactory.h
source/physx/src/NpMaterial.cpp
source/physx/src/NpMaterial.h
source/physx/src/NpMaterialManager.h
source/physx/src/NpPBDMaterial.cpp
source/physx/src/NpPBDMaterial.h
source/physx/src/NpPBDParticleSystem.cpp
source/physx/src/NpPBDParticleSystem.h
source/physx/src/NpParticleBuffer.cpp
source/physx/src/NpParticleBuffer.h
source/physx/src/NpPhysics.cpp
source/physx/src/NpPhysics.h
source/physx/src/NpPhysicsInsertionCallback.h
source/physx/src/NpPruningStructure.cpp
source/physx/src/NpPruningStructure.h
source/physx/src/NpPtrTableStorageManager.h
source/physx/src/NpPvdSceneClient.cpp
source/physx/src/NpPvdSceneClient.h
source/physx/src/NpPvdSceneQueryCollector.cpp
source/physx/src/NpPvdSceneQueryCollector.h
source/physx/src/NpRigidActorTemplate.h
source/physx/src/NpRigidActorTemplateInternal.h
source/physx/src/NpRigidBodyTemplate.h
source/physx/src/NpRigidDynamic.cpp
source/physx/src/NpRigidDynamic.h
source/physx/src/NpRigidStatic.cpp
source/physx/src/NpRigidStatic.h
source/physx/src/NpScene.cpp
source/physx/src/NpScene.h
source/physx/src/NpSceneAccessor.h
source/physx/src/NpSceneFetchResults.cpp
source/physx/src/NpSceneQueries.cpp
source/physx/src/NpSceneQueries.h
source/physx/src/NpSerializerAdapter.cpp
source/physx/src/NpShape.cpp
source/physx/src/NpShape.h
source/physx/src/NpShapeManager.cpp
source/physx/src/NpShapeManager.h
source/physx/src/PvdMetaDataBindingData.h
source/physx/src/PvdMetaDataPvdBinding.cpp
source/physx/src/PvdMetaDataPvdBinding.h
source/physx/src/PvdPhysicsClient.cpp
source/physx/src/PvdPhysicsClient.h
source/physx/src/PvdTypeNames.h
source/physx/src/omnipvd/NpOmniPvdSetData.h
source/physx/src/opensource/cudamanager/include/PhysXDeviceSettings.h
source/physxcharacterkinematic/src/CctBoxController.cpp
source/physxcharacterkinematic/src/CctBoxController.h
source/physxcharacterkinematic/src/CctCapsuleController.cpp
source/physxcharacterkinematic/src/CctCapsuleController.h
source/physxcharacterkinematic/src/CctCharacterController.cpp
source/physxcharacterkinematic/src/CctCharacterController.h
source/physxcharacterkinematic/src/CctCharacterControllerCallbacks.cpp
source/physxcharacterkinematic/src/CctCharacterControllerManager.cpp
source/physxcharacterkinematic/src/CctCharacterControllerManager.h
source/physxcharacterkinematic/src/CctController.cpp
source/physxcharacterkinematic/src/CctController.h
source/physxcharacterkinematic/src/CctInternalStructs.h
source/physxcharacterkinematic/src/CctObstacleContext.cpp
source/physxcharacterkinematic/src/CctObstacleContext.h
source/physxcharacterkinematic/src/CctSweptBox.cpp
source/physxcharacterkinematic/src/CctSweptBox.h
source/physxcharacterkinematic/src/CctSweptCapsule.cpp
source/physxcharacterkinematic/src/CctSweptCapsule.h
source/physxcharacterkinematic/src/CctSweptVolume.cpp
source/physxcharacterkinematic/src/CctSweptVolume.h
source/physxcharacterkinematic/src/CctUtils.h
source/physxcooking/src/Cooking.cpp
source/physxextensions/src/ExtBroadPhase.cpp
source/physxextensions/src/ExtCollection.cpp
source/physxextensions/src/ExtConstraintHelper.h
source/physxextensions/src/ExtConvexCoreExt.cpp
source/physxextensions/src/ExtConvexMeshExt.cpp
source/physxextensions/src/ExtCpuWorkerThread.cpp
source/physxextensions/src/ExtCpuWorkerThread.h
source/physxextensions/src/ExtCustomGeometryExt.cpp
source/physxextensions/src/ExtCustomSceneQuerySystem.cpp
source/physxextensions/src/ExtD6Joint.cpp
source/physxextensions/src/ExtD6Joint.h
source/physxextensions/src/ExtD6JointCreate.cpp
source/physxextensions/src/ExtDefaultCpuDispatcher.cpp
source/physxextensions/src/ExtDefaultCpuDispatcher.h
source/physxextensions/src/ExtDefaultErrorCallback.cpp
source/physxextensions/src/ExtDefaultProfiler.cpp
source/physxextensions/src/ExtDefaultProfiler.h
source/physxextensions/src/ExtDefaultSimulationFilterShader.cpp
source/physxextensions/src/ExtDefaultStreams.cpp
source/physxextensions/src/ExtDeformableSkinning.cpp
source/physxextensions/src/ExtDeformableSurfaceExt.cpp
source/physxextensions/src/ExtDeformableVolumeExt.cpp
source/physxextensions/src/ExtDistanceJoint.cpp
source/physxextensions/src/ExtDistanceJoint.h
source/physxextensions/src/ExtExtensions.cpp
source/physxextensions/src/ExtFixedJoint.cpp
source/physxextensions/src/ExtFixedJoint.h
source/physxextensions/src/ExtGearJoint.cpp
source/physxextensions/src/ExtGearJoint.h
source/physxextensions/src/ExtGjkQueryExt.cpp
source/physxextensions/src/ExtInertiaTensor.h
source/physxextensions/src/ExtJoint.cpp
source/physxextensions/src/ExtJoint.h
source/physxextensions/src/ExtJointData.h
source/physxextensions/src/ExtJointMetaDataExtensions.h
source/physxextensions/src/ExtParticleExt.cpp
source/physxextensions/src/ExtPrismaticJoint.cpp
source/physxextensions/src/ExtPrismaticJoint.h
source/physxextensions/src/ExtPvd.cpp
source/physxextensions/src/ExtPvd.h
source/physxextensions/src/ExtPxStringTable.cpp
source/physxextensions/src/ExtRackAndPinionJoint.cpp
source/physxextensions/src/ExtRackAndPinionJoint.h
source/physxextensions/src/ExtRaycastCCD.cpp
source/physxextensions/src/ExtRemeshingExt.cpp
source/physxextensions/src/ExtRevoluteJoint.cpp
source/physxextensions/src/ExtRevoluteJoint.h
source/physxextensions/src/ExtRigidActorExt.cpp
source/physxextensions/src/ExtRigidBodyExt.cpp
source/physxextensions/src/ExtSampling.cpp
source/physxextensions/src/ExtSceneQueryExt.cpp
source/physxextensions/src/ExtSceneQuerySystem.cpp
source/physxextensions/src/ExtSerialization.h
source/physxextensions/src/ExtSharedQueueEntryPool.h
source/physxextensions/src/ExtSimpleFactory.cpp
source/physxextensions/src/ExtSmoothNormals.cpp
source/physxextensions/src/ExtSphericalJoint.cpp
source/physxextensions/src/ExtSphericalJoint.h
source/physxextensions/src/ExtSqManager.cpp
source/physxextensions/src/ExtSqManager.h
source/physxextensions/src/ExtSqQuery.cpp
source/physxextensions/src/ExtSqQuery.h
source/physxextensions/src/ExtTaskQueueHelper.h
source/physxextensions/src/ExtTetMakerExt.cpp
source/physxextensions/src/ExtTetrahedronMeshExt.cpp
source/physxextensions/src/ExtTriangleMeshExt.cpp
source/physxextensions/src/omnipvd/ExtOmniPvdSetData.h
source/physxextensions/src/serialization/File/SnFile.h
source/physxextensions/src/tet/ExtBVH.cpp
source/physxextensions/src/tet/ExtBVH.h
source/physxextensions/src/tet/ExtDelaunayBoundaryInserter.cpp
source/physxextensions/src/tet/ExtDelaunayBoundaryInserter.h
source/physxextensions/src/tet/ExtDelaunayTetrahedralizer.cpp
source/physxextensions/src/tet/ExtDelaunayTetrahedralizer.h
source/physxextensions/src/tet/ExtFastWindingNumber.cpp
source/physxextensions/src/tet/ExtFastWindingNumber.h
source/physxextensions/src/tet/ExtInsideTester.cpp
source/physxextensions/src/tet/ExtInsideTester.h
source/physxextensions/src/tet/ExtMarchingCubesTable.h
source/physxextensions/src/tet/ExtMeshSimplificator.cpp
source/physxextensions/src/tet/ExtMeshSimplificator.h
source/physxextensions/src/tet/ExtMultiList.h
source/physxextensions/src/tet/ExtOctreeTetrahedralizer.cpp
source/physxextensions/src/tet/ExtOctreeTetrahedralizer.h
source/physxextensions/src/tet/ExtQuadric.h
source/physxextensions/src/tet/ExtRandomAccessHeap.h
source/physxextensions/src/tet/ExtRemesher.cpp
source/physxextensions/src/tet/ExtRemesher.h
source/physxextensions/src/tet/ExtTetSplitting.cpp
source/physxextensions/src/tet/ExtTetSplitting.h
source/physxextensions/src/tet/ExtTetUnionFind.cpp
source/physxextensions/src/tet/ExtTetUnionFind.h
source/physxextensions/src/tet/ExtUtilities.cpp
source/physxextensions/src/tet/ExtUtilities.h
source/physxextensions/src/tet/ExtVec3.h
source/physxextensions/src/tet/ExtVoxelTetrahedralizer.cpp
source/physxextensions/src/tet/ExtVoxelTetrahedralizer.h
source/pvd/include/PsPvd.h
source/pvd/include/PxProfileAllocatorWrapper.h
source/scenequery/include/SqFactory.h
source/scenequery/include/SqManager.h
source/scenequery/include/SqPruner.h
source/scenequery/include/SqPrunerData.h
source/scenequery/include/SqQuery.h
source/scenequery/include/SqTypedef.h
source/scenequery/src/SqCompoundPruner.cpp
source/scenequery/src/SqCompoundPruner.h
source/scenequery/src/SqCompoundPruningPool.cpp
source/scenequery/src/SqCompoundPruningPool.h
source/scenequery/src/SqFactory.cpp
source/scenequery/src/SqManager.cpp
source/scenequery/src/SqQuery.cpp
source/simulationcontroller/include/ScActorCore.h
source/simulationcontroller/include/ScArticulationAttachmentCore.h
source/simulationcontroller/include/ScArticulationCore.h
source/simulationcontroller/include/ScArticulationJointCore.h
source/simulationcontroller/include/ScArticulationMimicJointCore.h
source/simulationcontroller/include/ScArticulationTendonCore.h
source/simulationcontroller/include/ScArticulationTendonJointCore.h
source/simulationcontroller/include/ScBodyCore.h
source/simulationcontroller/include/ScBroadphase.h
source/simulationcontroller/include/ScConstraintCore.h
source/simulationcontroller/include/ScDeformableSurfaceCore.h
source/simulationcontroller/include/ScDeformableVolumeCore.h
source/simulationcontroller/include/ScIterators.h
source/simulationcontroller/include/ScParticleSystemCore.h
source/simulationcontroller/include/ScPhysics.h
source/simulationcontroller/include/ScRigidCore.h
source/simulationcontroller/include/ScScene.h
source/simulationcontroller/include/ScShapeCore.h
source/simulationcontroller/include/ScSqBoundsSync.h
source/simulationcontroller/include/ScStaticCore.h
source/simulationcontroller/src/ScActorCore.cpp
source/simulationcontroller/src/ScActorPair.h
source/simulationcontroller/src/ScActorSim.cpp
source/simulationcontroller/src/ScActorSim.h
source/simulationcontroller/src/ScArticulationCore.cpp
source/simulationcontroller/src/ScArticulationJointCore.cpp
source/simulationcontroller/src/ScArticulationJointSim.cpp
source/simulationcontroller/src/ScArticulationJointSim.h
source/simulationcontroller/src/ScArticulationMimicJointSim.cpp
source/simulationcontroller/src/ScArticulationMimicJointSim.h
source/simulationcontroller/src/ScArticulationSim.cpp
source/simulationcontroller/src/ScArticulationSim.h
source/simulationcontroller/src/ScArticulationTendonCore.cpp
source/simulationcontroller/src/ScArticulationTendonJointCore.cpp
source/simulationcontroller/src/ScArticulationTendonSim.cpp
source/simulationcontroller/src/ScArticulationTendonSim.h
source/simulationcontroller/src/ScBodyCore.cpp
source/simulationcontroller/src/ScBodySim.cpp
source/simulationcontroller/src/ScBodySim.h
source/simulationcontroller/src/ScBroadphase.cpp
source/simulationcontroller/src/ScCCD.cpp
source/simulationcontroller/src/ScConstraintBreakage.cpp
source/simulationcontroller/src/ScConstraintCore.cpp
source/simulationcontroller/src/ScConstraintInteraction.cpp
source/simulationcontroller/src/ScConstraintInteraction.h
source/simulationcontroller/src/ScConstraintSim.cpp
source/simulationcontroller/src/ScConstraintSim.h
source/simulationcontroller/src/ScContactReportBuffer.h
source/simulationcontroller/src/ScContactStream.h
source/simulationcontroller/src/ScDeformableSurfaceCore.cpp
source/simulationcontroller/src/ScDeformableSurfaceSim.cpp
source/simulationcontroller/src/ScDeformableSurfaceSim.h
source/simulationcontroller/src/ScDeformableVolumeCore.cpp
source/simulationcontroller/src/ScDeformableVolumeSim.cpp
source/simulationcontroller/src/ScDeformableVolumeSim.h
source/simulationcontroller/src/ScElementInteractionMarker.cpp
source/simulationcontroller/src/ScElementInteractionMarker.h
source/simulationcontroller/src/ScElementSim.cpp
source/simulationcontroller/src/ScElementSim.h
source/simulationcontroller/src/ScElementSimInteraction.h
source/simulationcontroller/src/ScFiltering.cpp
source/simulationcontroller/src/ScFiltering.h
source/simulationcontroller/src/ScGpuActorSim.cpp
source/simulationcontroller/src/ScGpuActorSim.h
source/simulationcontroller/src/ScInteraction.cpp
source/simulationcontroller/src/ScInteraction.h
source/simulationcontroller/src/ScInteractionFlags.h
source/simulationcontroller/src/ScIterators.cpp
source/simulationcontroller/src/ScKinematics.cpp
source/simulationcontroller/src/ScNPhaseCore.cpp
source/simulationcontroller/src/ScNPhaseCore.h
source/simulationcontroller/src/ScObjectIDTracker.h
source/simulationcontroller/src/ScParticleSystemCore.cpp
source/simulationcontroller/src/ScParticleSystemShapeCore.cpp
source/simulationcontroller/src/ScParticleSystemShapeCore.h
source/simulationcontroller/src/ScParticleSystemSim.cpp
source/simulationcontroller/src/ScParticleSystemSim.h
source/simulationcontroller/src/ScPhysics.cpp
source/simulationcontroller/src/ScPipeline.cpp
source/simulationcontroller/src/ScRigidCore.cpp
source/simulationcontroller/src/ScRigidSim.cpp
source/simulationcontroller/src/ScRigidSim.h
source/simulationcontroller/src/ScScene.cpp
source/simulationcontroller/src/ScShapeCore.cpp
source/simulationcontroller/src/ScShapeInteraction.cpp
source/simulationcontroller/src/ScShapeInteraction.h
source/simulationcontroller/src/ScShapeSim.cpp
source/simulationcontroller/src/ScShapeSim.h
source/simulationcontroller/src/ScShapeSimBase.cpp
source/simulationcontroller/src/ScShapeSimBase.h
source/simulationcontroller/src/ScSimStateData.h
source/simulationcontroller/src/ScSimStats.cpp
source/simulationcontroller/src/ScSimStats.h
source/simulationcontroller/src/ScSimulationController.cpp
source/simulationcontroller/src/ScSimulationController.h
source/simulationcontroller/src/ScSleep.cpp
source/simulationcontroller/src/ScSqBoundsManager.cpp
source/simulationcontroller/src/ScSqBoundsManager.h
source/simulationcontroller/src/ScStaticCore.cpp
source/simulationcontroller/src/ScStaticSim.h
source/simulationcontroller/src/ScTriggerInteraction.cpp
source/simulationcontroller/src/ScTriggerInteraction.h
source/simulationcontroller/src/ScTriggerPairs.h
source/simulationcontroller/src/ScVisualize.cpp
source/task/src/TaskManager.cpp
# END GENERATED SOURCES
)
if(WIN32 OR MSVC)
qt_internal_extend_target(BundledPhysX
SOURCES
# BEGIN GENERATED WINDOWS SOURCES
include/common/windows/PxWindowsDelayLoadHook.h
include/foundation/windows/PxWindowsAoS.h
include/foundation/windows/PxWindowsFPU.h
include/foundation/windows/PxWindowsInclude.h
include/foundation/windows/PxWindowsInlineAoS.h
include/foundation/windows/PxWindowsIntrinsics.h
include/foundation/windows/PxWindowsMathIntrinsics.h
include/foundation/windows/PxWindowsTrigConstants.h
source/common/include/windows/CmWindowsLoadLibrary.h
source/common/include/windows/CmWindowsModuleUpdateLoader.h
source/common/src/windows/CmWindowsDelayLoadHook.cpp
source/common/src/windows/CmWindowsModuleUpdateLoader.cpp
source/foundation/windows/FdWindowsAtomic.cpp
source/foundation/windows/FdWindowsFPU.cpp
source/foundation/windows/FdWindowsMutex.cpp
source/foundation/windows/FdWindowsPrintString.cpp
source/foundation/windows/FdWindowsSList.cpp
source/foundation/windows/FdWindowsSocket.cpp
source/foundation/windows/FdWindowsSync.cpp
source/foundation/windows/FdWindowsThread.cpp
source/foundation/windows/FdWindowsTime.cpp
source/physx/src/windows/NpWindowsDelayLoadHook.cpp
source/physxcooking/src/windows/WindowsCookingDelayLoadHook.cpp
# END GENERATED WINDOWS SOURCES
)
endif(WIN32 OR MSVC)
if(UNIX)
qt_internal_extend_target(BundledPhysX
SOURCES
# BEGIN GENERATED UNIX SOURCES
include/foundation/unix/PxUnixAoS.h
include/foundation/unix/PxUnixFPU.h
include/foundation/unix/PxUnixInlineAoS.h
include/foundation/unix/PxUnixIntrinsics.h
include/foundation/unix/PxUnixMathIntrinsics.h
include/foundation/unix/PxUnixTrigConstants.h
include/foundation/unix/neon/PxUnixNeonAoS.h
include/foundation/unix/neon/PxUnixNeonInlineAoS.h
include/foundation/unix/sse2/PxUnixSse2AoS.h
include/foundation/unix/sse2/PxUnixSse2InlineAoS.h
source/foundation/unix/FdUnixAtomic.cpp
source/foundation/unix/FdUnixFPU.cpp
source/foundation/unix/FdUnixMutex.cpp
source/foundation/unix/FdUnixPrintString.cpp
source/foundation/unix/FdUnixSList.cpp
source/foundation/unix/FdUnixSocket.cpp
source/foundation/unix/FdUnixSync.cpp
source/foundation/unix/FdUnixThread.cpp
source/foundation/unix/FdUnixTime.cpp
# END GENERATED UNIX SOURCES
)
endif(UNIX)
if(ANDROID)
qt_internal_extend_target(BundledPhysX
SOURCES
${CMAKE_ANDROID_NDK}/sources/android/cpufeatures/cpu-features.h
${CMAKE_ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c
)
endif()
qt_internal_extend_target(BundledPhysX
INCLUDE_DIRECTORIES
# BEGIN GENERATED INCLUDE DIRECTORIES
include
include/characterkinematic
include/collision
include/common
include/common/windows
include/cooking
include/cudamanager
include/extensions
include/foundation
include/foundation/unix
include/foundation/unix/neon
include/foundation/unix/sse2
include/foundation/windows
include/geometry
include/geomutils
include/gpu
include/omnipvd
include/pvd
include/solver
include/task
source/common/include
source/common/include/omnipvd
source/common/include/windows
source/common/src
source/foundation
source/geomutils/include
source/geomutils/src
source/geomutils/src/ccd
source/geomutils/src/common
source/geomutils/src/contact
source/geomutils/src/convex
source/geomutils/src/cooking
source/geomutils/src/distance
source/geomutils/src/gjk
source/geomutils/src/hf
source/geomutils/src/intersection
source/geomutils/src/mesh
source/geomutils/src/pcm
source/geomutils/src/sweep
source/lowlevel/api/include
source/lowlevel/common/include/collision
source/lowlevel/common/include/pipeline
source/lowlevel/common/include/utils
source/lowlevel/software/include
source/lowlevelaabb/include
source/lowlevelaabb/src
source/lowleveldynamics/include
source/lowleveldynamics/shared
source/lowleveldynamics/src
source/physx/src
source/physx/src/omnipvd
source/physx/src/opensource/cudamanager/include
source/physxcharacterkinematic/src
source/physxextensions/src
source/physxextensions/src/omnipvd
source/physxextensions/src/serialization/File
source/physxextensions/src/tet
source/pvd/include
source/scenequery/include
source/scenequery/src
source/simulationcontroller/include
source/simulationcontroller/src
# END GENERATED INCLUDE DIRECTORIES
)
# Some modern compilers (Clang 18, GCC 14) have made bitwise operation
# between different enumeration types a compile time error in C++26.
# Reference: "Removing deprecated arithmetic conversion on enumerations"
# P2864R2. There is also an ICE on MSVC 2019 using C++20, so we lock the
# version to C++17.
set_property(TARGET BundledPhysX PROPERTY CXX_STANDARD 17)
## ALL
qt_internal_extend_target(BundledPhysX DEFINES PX_COOKING)
# This is the public, open source, distribution of PhysX, so the parts that are
# only available to NVIDIA internal builds must be compiled out.
qt_internal_extend_target(BundledPhysX DEFINES PX_PUBLIC_RELEASE=1)
# We neither build the CUDA parts of PhysX nor ship the PhysXGpu library that
# would provide them at run time, so leave GPU support out entirely.
qt_internal_extend_target(BundledPhysX DEFINES DISABLE_CUDA_PHYSX)
# OmniPVD is not used, and its sampler is not part of the copied sources.
qt_internal_extend_target(BundledPhysX DEFINES PX_SUPPORT_OMNI_PVD=0)
qt_internal_extend_target(BundledPhysX DEFINES $<$<CONFIG:Debug>:PX_CHECKED=1>)
## MSVC/MSYS
if (WIN32)
qt_internal_extend_target(BundledPhysX DEFINES PX_PHYSX_STATIC_LIB)
qt_disable_unicode_defines(BundledPhysX)
endif()
## MSYS
if (MSYS OR MINGW)
# PX_SIMD_DISABLED decides whether the vecmath types are SSE registers or plain structs,
# so it belongs to the ABI, and PhysX 5 has those types in its public headers: everything
# that includes them has to be compiled with the same answer as the library.
qt_internal_extend_target(BundledPhysX PUBLIC_DEFINES PX_SIMD_DISABLED PX_GCC_FAMILY)
endif()
if (UNIX OR MINGW)
# Needed for PxPreprocessor.h error
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
qt_internal_extend_target(BundledPhysX DEFINES _DEBUG)
else()
qt_internal_extend_target(BundledPhysX DEFINES NDEBUG)
endif()
endif()
# The library should be compiled with ENABLE_BITCODE
if (IOS)
qt_internal_extend_target(BundledPhysX COMPILE_OPTIONS -fembed-bitcode)
endif()
# Silence warnings
qt_disable_warnings(BundledPhysX)
qt_set_symbol_visibility_hidden(BundledPhysX)