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// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
Item {
width: 460
height: 460
// 4 different views show the same sceneRoot
// with different cameras.
Node {
id: sceneRoot
PerspectiveCamera {
position: Qt.vector3d(0, 0, 200)
}
DirectionalLight {
}
Model {
source: "#Cube"
materials: DefaultMaterial {
diffuseColor: "green"
}
eulerRotation: Qt.vector3d(45, 45, 45)
}
Node {
eulerRotation.x: 60
Rectangle {
color: "red"
width: 100
height: 100
}
}
}
// View1, importScene with a camera in the sceneRoot
View3D {
anchors.left: parent.left
anchors.top: parent.top
anchors.margins: 20
width: 200
height: 200
environment: SceneEnvironment {
backgroundMode: SceneEnvironment.Color
clearColor: Qt.rgba(0.5, 0.5, 0.5, 1)
}
importScene: sceneRoot
}
// View2, importScene with a local perspective camea
View3D {
anchors.right: parent.right
anchors.top: parent.top
anchors.margins: 20
width: 200
height: 200
environment: SceneEnvironment {
backgroundMode: SceneEnvironment.Color
clearColor: Qt.rgba(0.5, 0.5, 0.5, 1)
}
importScene: sceneRoot
camera: PerspectiveCamera {
position: Qt.vector3d(0, 0, 300)
}
}
// View3, importScene with a local orthographic camera
View3D {
anchors.left: parent.left
anchors.bottom: parent.bottom
anchors.margins: 20
width: 200
height: 200
environment: SceneEnvironment {
backgroundMode: SceneEnvironment.Color
clearColor: Qt.rgba(0.5, 0.5, 0.5, 1)
}
importScene: sceneRoot
camera: OrthographicCamera {
position: Qt.vector3d(0, 0, 200)
}
}
// View4, importScene from top view
View3D {
anchors.right: parent.right
anchors.bottom: parent.bottom
anchors.margins: 20
width: 200
height: 200
environment: SceneEnvironment {
backgroundMode: SceneEnvironment.Color
clearColor: Qt.rgba(0.5, 0.5, 0.5, 1)
}
importScene: sceneRoot
camera: PerspectiveCamera {
position: Qt.vector3d(0, 200, 0)
eulerRotation.x: -90
}
}
}