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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
Rectangle {
width: 400
height: 400
color: "lightgray"
View3D {
anchors.fill: parent
renderMode: View3D.Offscreen
camera: OrthographicCamera {
id: camera
z: 500
}
DirectionalLight {
id: dirLight1
eulerRotation.y: 60
ambientColor: Qt.rgba(0.5, 0.5, 0.5, 1.0);
}
Texture {
id: tex_rgba
source: "../shared/maps/rgba.png"
}
Texture {
id: tex_photo
source: "../shared/maps/oulu_2.jpeg"
}
Model {
source: "#Rectangle"
materials: [ DefaultMaterial {
lighting: DefaultMaterial.NoLighting
diffuseMap: Texture {
source: "../shared/maps/checkers1.png"
tilingModeHorizontal: Texture.Repeat
tilingModeVertical: Texture.Repeat
scaleU: 100
scaleV: 100
}
} ]
z: -500
scale: Qt.vector3d(10, 10, 1)
}
Node {
id: row1
// Row 1 - opacity
Model {
source: "#Cube"
scale: Qt.vector3d(0.8, 0.8, 0.8)
position: Qt.vector3d(-125, 125, 0)
eulerRotation.y: 60
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
opacity: .5
} ]
}
Model {
source: "#Cube"
scale: Qt.vector3d(0.8, 0.8, 0.8)
position: Qt.vector3d(0, 125, 0)
eulerRotation.y: 60
materials: [ PrincipledMaterial {
baseColor: "#4080A0"
metalness: 0
opacityMap: tex_rgba
} ]
}
Model {
source: "#Cube"
scale: Qt.vector3d(0.8, 0.8, 0.8)
position: Qt.vector3d(125, 125, 0)
eulerRotation.y: 60
materials: [ PrincipledMaterial {
baseColor: "#4080A0"
metalness: 0
opacity: .5
opacityMap: tex_rgba
} ]
}
}
Node {
id: row2
// Row 2 - emissive
Model {
source: "#Cube"
scale: Qt.vector3d(0.8, 0.8, 0.8)
position: Qt.vector3d(-125, 0, 0)
eulerRotation.y: 60
materials: [ PrincipledMaterial {
baseColor: "#4080A0"
metalness: 0
emissiveFactor: Qt.vector3d(0.0, 1.0, 0.0) // green
} ]
}
Model {
source: "#Cube"
scale: Qt.vector3d(0.8, 0.8, 0.8)
position: Qt.vector3d(0, 0, 0)
eulerRotation.y: 60
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
emissiveFactor: Qt.vector3d(0.0, 1.0, 0.0) // green
} ]
}
Model {
source: "#Cube"
scale: Qt.vector3d(0.8, 0.8, 0.8)
position: Qt.vector3d(125, 0, 0)
eulerRotation.y: 60
materials: [ PrincipledMaterial {
baseColor: "#4080A0"
metalness: 0
emissiveFactor: Qt.vector3d(1.0, 1.0, 0.0) // yellow
emissiveMap: tex_rgba
} ]
}
}
// Row 3 - specular tint
Model {
source: "#Sphere"
scale: Qt.vector3d(0.8, 0.8, 0.8)
position: Qt.vector3d(-125, -125, 0)
materials: [ PrincipledMaterial {
baseColor: "#4080A0"
metalness: 0
roughness: 1
specularAmount: .7
specularTint: 0
} ]
}
Model {
source: "#Sphere"
scale: Qt.vector3d(0.8, 0.8, 0.8)
position: Qt.vector3d(0, -125, 0)
materials: [ PrincipledMaterial {
baseColor: "#4080A0"
metalness: 0
roughness: 1
specularAmount: .7
specularTint: .5
} ]
}
Model {
source: "#Sphere"
scale: Qt.vector3d(0.8, 0.8, 0.8)
position: Qt.vector3d(125, -125, 0)
materials: [ PrincipledMaterial {
baseColor: "#4080A0"
metalness: 0
roughness: 1
specularAmount: .7
specularTint: 1
} ]
}
}
}