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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick3D
import QtQuick
Rectangle {
width: 400
height: 400
color: Qt.rgba(0, 0, 0, 1)
View3D {
id: v3d
anchors.fill: parent
environment: SceneEnvironment {
clearColor: "#444845"
backgroundMode: SceneEnvironment.Color
}
InstanceList {
id: manualInstancing
instances: [
InstanceListEntry {
position: Qt.vector3d(0, 0, 0)
scale: Qt.vector3d(0.5, 0.5, 0.5)
},
InstanceListEntry {
position: Qt.vector3d(50, 200, 50)
scale: Qt.vector3d(0.5, 0.5, 0.5)
},
InstanceListEntry {
position: Qt.vector3d(-50, -200, -50)
scale: Qt.vector3d(0.5, 0.5, 0.5)
}
]
}
camera: PerspectiveCamera {
id: camera
z: 600
}
DirectionalLight {
color: Qt.rgba(0.2, 0.2, 0.2, 1.0)
ambientColor: Qt.rgba(0.1, 0.1, 0.1, 1.0)
}
// morphTargets is defined but not used
Model {
source: "../shared/models/suzanne.mesh"
instancing: manualInstancing
scale: Qt.vector3d(80, 80, 80)
x: -150
materials: [
CustomMaterial {
property vector4d offset: Qt.vector4d(100, 200, 300, 400)
vertexShader: "custommorph.vert"
}
]
morphTargets: [
MorphTarget {
weight: 1
attributes: MorphTarget.Position | MorphTarget.Normal
},
MorphTarget {
weight: 1
attributes: MorphTarget.Position | MorphTarget.Normal
}
]
}
Model {
source: "../shared/models/suzanne.mesh"
instancing: manualInstancing
scale: Qt.vector3d(80, 80, 80)
materials: [
CustomMaterial {
property vector4d offset: Qt.vector4d(100, 200, 300, 400)
vertexShader: "custommorph.vert"
}
]
}
Model {
source: "../shared/models/suzanne.mesh"
instancing: manualInstancing
scale: Qt.vector3d(80, 80, 80)
x: 150
materials: [
CustomMaterial {
property vector4d offset: Qt.vector4d(400, 100, 200, 300)
vertexShader: "custommorph.vert"
}
]
}
}
}