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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick3D
import QtQuick
import "../shared/"
Rectangle {
id: defaults
width: 600
height: 400
color: Qt.rgba(1, 1, 1, 1)
View3D {
id: layer
anchors.fill: parent
environment: SceneEnvironment {
clearColor: "#808080"
backgroundMode: SceneEnvironment.Color
scissorRect: Qt.rect(-20, 100, 300, 250)
}
camera: PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 0, 600)
}
DirectionalLight {
id: light
}
Model {
id: sphere
position: Qt.vector3d(-354.989, 135.238, 0)
source: "#Sphere"
DefaultMaterial {
id: default_
lighting: DefaultMaterial.FragmentLighting
indexOfRefraction: 1.5
specularAmount: 0
specularRoughness: 0
bumpAmount: 0.5
translucentFalloff: 1
}
materials: [default_]
}
Model {
id: cone
position: Qt.vector3d(-365.912, -248.222, 0)
scale: Qt.vector3d(2.89542, 3.13161, 1)
source: "#Cone"
DefaultMaterial {
id: default_002
lighting: DefaultMaterial.FragmentLighting
indexOfRefraction: 1.5
specularAmount: 0
specularRoughness: 0
bumpAmount: 0.5
translucentFalloff: 1
}
materials: [default_002]
}
Model {
id: cube
position: Qt.vector3d(349.297, -228.053, 0)
rotation: Quaternion.fromEulerAngles(28.0299, 33.3145, 17.1637)
scale: Qt.vector3d(2.00606, 1, 1)
source: "#Cube"
DefaultMaterial {
id: default_003
lighting: DefaultMaterial.FragmentLighting
indexOfRefraction: 1.5
specularAmount: 0
specularRoughness: 0
bumpAmount: 0.5
translucentFalloff: 1
}
materials: [default_003]
}
Node {
id: barrel
position: Qt.vector3d(-292.216, -304.023, -434)
rotation: Quaternion.fromEulerAngles(0, 0, -41.5)
scale: Qt.vector3d(10, 10, 10)
Model {
id: barrel_1
rotation: Quaternion.fromEulerAngles(-90, 0, 0)
scale: Qt.vector3d(100, 100, 100)
source: "../shared/models/barrel/meshes/Barrel.mesh"
DefaultMaterial {
id: barrel_001
lighting: DefaultMaterial.FragmentLighting
diffuseColor: Qt.rgba(0.639994, 0.639994, 0.639994, 1)
indexOfRefraction: 1.5
specularAmount: 0
specularRoughness: 9.607839584350586
bumpAmount: 0.5
translucentFalloff: 1
}
materials: [barrel_001]
}
Image {
anchors.centerIn: parent
width: 100
height: 100
source: "../shared/maps/texture6807.png"
NumberAnimation on rotation {
from: 0
to: 360
duration: 200
easing.type: Easing.InOutQuad
}
}
}
Model {
id: cylinder
position: Qt.vector3d(255.743, -27.1591, 185)
scale: Qt.vector3d(1.5, 1.5, 1.5)
source: "#Cylinder"
DefaultMaterial {
id: default_001
lighting: DefaultMaterial.FragmentLighting
indexOfRefraction: 1.5
specularAmount: 0
specularRoughness: 0
opacity: 0.76
bumpAmount: 0.5
translucentFalloff: 1
}
materials: [default_001]
}
}
}