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// Copyright (C) 2026 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
import QtQuick3D.AssetUtils
// A smooth-shaded indexed sphere: guards vertex data, normals, and default
// material handling across the importer switch-over.
Rectangle {
width: 400
height: 400
color: "lightgray"
View3D {
anchors.fill: parent
renderMode: View3D.Offscreen
PerspectiveCamera {
position: Qt.vector3d(0, 0, 350)
}
DirectionalLight {}
PointLight {
position: Qt.vector3d(200, 200, 200)
brightness: 2
}
RuntimeLoader {
scale: Qt.vector3d(100, 100, 100)
source: "sphere.gltf"
}
}
}