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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
Rectangle {
width: 400
height: 400
color: Qt.rgba(0, 0, 0, 1)
View3D {
id: v3d
anchors.fill: parent
environment: SceneEnvironment {
clearColor: "#444845"
backgroundMode: SceneEnvironment.Color
}
camera: PerspectiveCamera {
id: camera
position.z: 5
clipNear: 1
clipFar: 100
}
DirectionalLight {
}
Model {
source: "../shared/models/cube_uv2.mesh"
position: Qt.vector3d(-1, -1, 0);
eulerRotation.x: 45
eulerRotation.y: 30
materials: [
CustomMaterial {
vertexShader: "custommaterial_uvs.vert"
fragmentShader: "custommaterial_uvs.frag"
property vector2d offset0: Qt.vector2d(0, 0)
property vector2d offset1: Qt.vector2d(0, 0)
property TextureInput tex1: TextureInput {
enabled: true
texture: Texture {
source: "../shared/maps/oulu_2.jpeg"
}
}
property TextureInput tex2: TextureInput {
enabled: true
texture: Texture {
source: "../shared/maps/rgba.png"
}
}
}
]
}
Model {
source: "../shared/models/cube_uv2.mesh"
position: Qt.vector3d(1, 1, 0);
eulerRotation.x: 45
eulerRotation.y: 30
materials: [
CustomMaterial {
vertexShader: "custommaterial_uvs.vert"
fragmentShader: "custommaterial_uvs.frag"
property vector2d offset0: Qt.vector2d(0.5, 0)
property vector2d offset1: Qt.vector2d(0.5, 0.5)
property TextureInput tex1: TextureInput {
enabled: true
texture: Texture {
source: "../shared/maps/oulu_2.jpeg"
}
}
property TextureInput tex2: TextureInput {
enabled: true
texture: Texture {
source: "../shared/maps/rgba.png"
}
}
}
]
}
}
}