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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick3D
import QtQuick
Rectangle {
width: 400
height: 400
color: Qt.rgba(0, 0, 0, 1)
View3D {
id: v3d
anchors.fill: parent
environment: SceneEnvironment {
aoStrength: 80
aoBias: 0.5
aoSampleRate: 4
aoDistance: 90
aoSoftness: 40
aoDither: true
}
camera: PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 200, 300)
eulerRotation: Qt.vector3d(-30, 0, 0)
}
Model {
source: "../shared/models/monkey_object.mesh"
scale: Qt.vector3d(80, 80, 80)
materials: [ CustomMaterial {
cullMode: Material.NoCulling
vertexShader: "custom_ssao.vert"
fragmentShader: "custom_ssao.frag"
property real uTime: 16.0
property real uAmplitude: 0.5
} ]
eulerRotation: Qt.vector3d(0, 120, 340)
}
DirectionalLight {
id: dirLight
ambientColor: Qt.rgba(0.1, 0.1, 0.1, 1.0);
}
}
}