Revision control
Copy as Markdown
import QtQuick
import QtQuick3D
View3D {
width: 1024; height: 480
environment: SceneEnvironment {
clearColor: "#111"
backgroundMode: SceneEnvironment.Color
}
PerspectiveCamera {
z: 600
}
DirectionalLight {
eulerRotation.y: -5
}
DirectionalLight {
eulerRotation.y: 2
}
Node {
objectName: "left object"
x: -120
z: 400
Model {
source: "#Cube"
pickable: true
materials: DefaultMaterial {
diffuseMap: Texture {
sourceItem: BusyBox {
id: sharedItem
objectName: "shared busybox"
}
}
}
}
}
Node {
objectName: "right object"
x: 120
z: 400
eulerRotation.x: -25
eulerRotation.y: 5
Model {
source: "#Cube"
pickable: true
materials: DefaultMaterial {
diffuseMap: Texture {
sourceItem: sharedItem
}
}
}
}
}