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import QtQuick
import QtQuick3D
View3D {
width: 640
height: 480
id: view1
anchors.fill: parent
PerspectiveCamera {
id: camera1
}
Texture {
id: tex1
source: "noise1.jpg"
}
Texture {
id: tex2
source: "noise2.jpg"
}
Texture {
id: tex3
source: "noise3.jpg"
}
Model {
source: "#Cube"
materials: DefaultMaterial {
diffuseMap: tex1
}
}
Model {
source: "#Cube"
materials: DefaultMaterial {
diffuseMap: tex2
}
}
Model {
source: "#Cube"
materials: DefaultMaterial {
diffuseMap: tex3
}
}
Model {
source: "#Cube"
materials: DefaultMaterial {
diffuseMap: Texture {
source: "noise4.jpg"
}
}
}
Model {
source: "#Cube"
materials: DefaultMaterial {
diffuseMap: Texture {
source: "noise5.jpg"
}
}
}
}