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// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QTest>
#include <QSignalSpy>
#include <QtQuick3D/private/qquick3dcustomcamera_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendercamera_p.h>
class tst_QQuick3DCustomCamera : public QObject
{
Q_OBJECT
// Work-around to get access to updateSpatialNode
class Camera : public QQuick3DCustomCamera
{
public:
using QQuick3DCamera::updateSpatialNode;
};
private slots:
void testCustomProjection();
};
void tst_QQuick3DCustomCamera::testCustomProjection()
{
Camera camera;
auto node = static_cast<QSSGRenderCamera *>(camera.updateSpatialNode(nullptr));
const auto originalNode = node; // for comparisons later...
QVERIFY(node);
// clang-format off
const QMatrix4x4 customProjection = {
2, 0, 0, 0,
0, 4, 0, 0,
0, 0, 2, 0,
0, 0, 0, 1,
};
// clang-format on
camera.setProjection(customProjection);
node = static_cast<QSSGRenderCamera *>(camera.updateSpatialNode(node));
QCOMPARE(originalNode, node);
QVERIFY(node->isDirty(QSSGRenderCamera::DirtyFlag::CameraDirty));
QCOMPARE(customProjection, node->projection);
}
QTEST_APPLESS_MAIN(tst_QQuick3DCustomCamera)
#include "tst_qquick3dcustomcamera.moc"