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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef QQUICK3DBAKEDLIGHTMAP_P_H
#define QQUICK3DBAKEDLIGHTMAP_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3D/private/qquick3dnode_p.h>
QT_BEGIN_NAMESPACE
class Q_QUICK3D_EXPORT QQuick3DBakedLightmap : public QObject
{
Q_OBJECT
Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledChanged)
Q_PROPERTY(QString key READ key WRITE setKey NOTIFY keyChanged)
Q_PROPERTY(QString loadPrefix READ loadPrefix WRITE setLoadPrefix NOTIFY loadPrefixChanged)
QML_NAMED_ELEMENT(BakedLightmap)
public:
bool isEnabled() const;
QString key() const;
QString loadPrefix() const;
public Q_SLOTS:
void setEnabled(bool enabled);
void setKey(const QString &key);
void setLoadPrefix(const QString &loadPrefix);
Q_SIGNALS:
void changed();
void enabledChanged();
void keyChanged();
void loadPrefixChanged();
private:
bool m_enabled = true;
QString m_key;
QString m_loadPrefix;
};
QT_END_NAMESPACE
#endif // QQUICK3DBAKEDLIGHTMAP_P_H