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// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef CONEGEOMETRY_P_H
#define CONEGEOMETRY_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3DHelpers/qtquick3dhelpersexports.h>
#include <QQuick3DGeometry>
#include <QQmlEngine>
#include <QVector3D>
#if QT_CONFIG(concurrent)
#include <QFuture>
#include <QFutureWatcher>
#endif
QT_BEGIN_NAMESPACE
class Q_QUICK3DHELPERS_EXPORT ConeGeometry : public QQuick3DGeometry
{
Q_OBJECT
Q_PROPERTY(float topRadius READ topRadius WRITE setTopRadius NOTIFY topRadiusChanged FINAL)
Q_PROPERTY(float bottomRadius READ bottomRadius WRITE setBottomRadius NOTIFY bottomRadiusChanged FINAL)
Q_PROPERTY(float length READ length WRITE setLength NOTIFY lengthChanged FINAL)
Q_PROPERTY(int rings READ rings WRITE setRings NOTIFY ringsChanged FINAL)
Q_PROPERTY(int segments READ segments WRITE setSegments NOTIFY segmentsChanged FINAL)
Q_PROPERTY(bool asynchronous READ asynchronous WRITE setAsynchronous NOTIFY asynchronousChanged)
Q_PROPERTY(Status status READ status NOTIFY statusChanged)
QML_ELEMENT
QML_ADDED_IN_VERSION(6, 9)
public:
enum Status { Null, Ready, Loading, Error };
Q_ENUM(Status)
explicit ConeGeometry(QQuick3DObject *parent = nullptr);
~ConeGeometry() override;
float topRadius() const;
void setTopRadius(float newTopRadius);
float bottomRadius() const;
void setBottomRadius(float newBottomRadius);
float length() const;
void setLength(float newLength);
int rings() const;
void setRings(int newRings);
int segments() const;
void setSegments(int newSegments);
bool asynchronous() const;
void setAsynchronous(bool newAsynchronous);
Status status() const;
private Q_SLOTS:
void doUpdateGeometry();
void requestFinished();
Q_SIGNALS:
void topRadiusChanged();
void bottomRadiusChanged();
void lengthChanged();
void ringsChanged();
void segmentsChanged();
void asynchronousChanged();
void statusChanged();
private:
struct GeometryData {
QByteArray vertexData;
QByteArray indexData;
QVector3D boundsMin;
QVector3D boundsMax;
};
void scheduleGeometryUpdate();
void updateGeometry(const GeometryData &geometryData);
static ConeGeometry::GeometryData generateConeGeometry(float topRadius,
float bottomRadius,
float length,
int rings,
int slices);
#if QT_CONFIG(concurrent)
static void generateConeGeometryAsync(QPromise<ConeGeometry::GeometryData> &promise,
float topRadius,
float bottomRadius,
float length,
int rings,
int segments);
#endif
float m_topRadius = 0.0f;
float m_bottomRadius = 50.0f;
float m_length = 100.0f;
int m_rings = 0;
int m_segments = 20;
bool m_asynchronous = true;
Status m_status = Null;
#if QT_CONFIG(concurrent)
QFuture<GeometryData> m_geometryDataFuture;
QFutureWatcher<GeometryData> m_geometryDataWatcher;
#endif
bool m_geometryUpdateRequested = false;
bool m_pendingAsyncUpdate = false;
};
QT_END_NAMESPACE
#endif // CONEGEOMETRY_P_H