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// Copyright (C) 2025 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import QtQuick3D
import ".."
SceneBase {
id: node
// SceneBase properties
cameraIndex : 0
cameraPositions: [
Qt.vector3d(-127.619, 111.187, 7.55733),
Qt.vector3d(321.195, 193.044, -161.709),
Qt.vector3d(656.723, 84.3417, 75.358)
]
cameraRotations: [
Qt.vector3d(-0.431445, -91.3556, 0),
Qt.vector3d(-25.4781, -132.766, 0),
Qt.vector3d(-0.228459, -45.7822, 0)
]
lightmapper: Lightmapper {
source: "qrc:/assets/lightmaps/" + node.lightmapSource
samples: node.samples
texelsPerUnit: node.texelsPerUnit
bounces: node.bounces
denoiseSigma: node.denoiseSigma
indirectLightFactor: node.indirectLightFactor
opacityThreshold: 1
}
backgroundMode: SceneEnvironment.SkyBox
lightProbe: Texture {
source: "qrc:/assets/Bedroom/bambanani_sunset_4k.ktx"
}
enableLightmaps: true
ssgiIndirectLightBoost: 10
probeExposure: 1.0
eulerRotation: Qt.vector3d(0, -90, 0)
DirectionalLight {
id: dirLight
eulerRotation.x: node.dirLightX
eulerRotation.y: node.dirLightY
brightness: node.dirLightBrightness
bakeMode: node.lightBakeMode
shadowMapQuality: node.shadowMapQuality
softShadowQuality: node.softShadowQuality
shadowFactor: node.shadowFactor
pcfFactor: node.pcfFactor
castsShadow: true
lockShadowmapTexels: true
color: "sandybrown"
}
// Common
property string lightmapSource: "bedroom/lm_bedroom.bin"
property real indirectLightFactor: 5.0
property int samples: 16384
property real texelsPerUnit: 0.1
property int bounces: 3
property real denoiseSigma: 8
property int lightBakeMode: node.enableLightmaps ? Light.BakeModeAll : Light.BakeModeDisabled
property real shadowFactor: 90
property int shadowMapQuality: Light.ShadowMapQualityUltra
property int softShadowQuality: Light.PCF16
property real pcfFactor: 5
// Directional light
property real dirLightX: -45.0
property real dirLightY: 112
property real dirLightBrightness: 2.0
// Resources
property url textureData: "qrc:/assets/Bedroom/maps/textureData.png"
property url textureData67: "qrc:/assets/Bedroom/maps/textureData67.png"
property url textureData75: "qrc:/assets/Bedroom/maps/textureData75.jpg"
property url textureData8: "qrc:/assets/Bedroom/maps/textureData8.jpg"
property url textureData50: "qrc:/assets/Bedroom/maps/textureData50.jpg"
property url textureData10: "qrc:/assets/Bedroom/maps/textureData10.png"
property url textureData77: "qrc:/assets/Bedroom/maps/textureData77.png"
property url textureData12: "qrc:/assets/Bedroom/maps/textureData12.png"
property url textureData237: "qrc:/assets/Bedroom/maps/textureData237.png"
property url textureData69: "qrc:/assets/Bedroom/maps/textureData69.jpg"
property url textureData79: "qrc:/assets/Bedroom/maps/textureData79.png"
property url textureData105: "qrc:/assets/Bedroom/maps/textureData105.png"
property url textureData40: "qrc:/assets/Bedroom/maps/textureData40.jpg"
property url textureData24: "qrc:/assets/Bedroom/maps/textureData24.png"
property url textureData52: "qrc:/assets/Bedroom/maps/textureData52.png"
property url textureData26: "qrc:/assets/Bedroom/maps/textureData26.png"
property url textureData42: "qrc:/assets/Bedroom/maps/textureData42.png"
property url textureData65: "qrc:/assets/Bedroom/maps/textureData65.png"
property url textureData44: "qrc:/assets/Bedroom/maps/textureData44.png"
property url textureData54: "qrc:/assets/Bedroom/maps/textureData54.png"
property url textureData107: "qrc:/assets/Bedroom/maps/textureData107.png"
property url textureData103: "qrc:/assets/Bedroom/maps/textureData103.jpg"
property url textureData63: "qrc:/assets/Bedroom/maps/textureData63.jpg"
property url textureData173: "qrc:/assets/Bedroom/maps/textureData173.jpg"
property url textureData175: "qrc:/assets/Bedroom/maps/textureData175.png"
property url textureData177: "qrc:/assets/Bedroom/maps/textureData177.png"
property url textureData192: "qrc:/assets/Bedroom/maps/textureData192.jpg"
property url textureData194: "qrc:/assets/Bedroom/maps/textureData194.png"
property url textureData196: "qrc:/assets/Bedroom/maps/textureData196.png"
property url textureData235: "qrc:/assets/Bedroom/maps/textureData235.jpg"
property url textureData239: "qrc:/assets/Bedroom/maps/textureData239.png"
property url textureData251: "qrc:/assets/Bedroom/maps/textureData251.jpg"
property url textureData253: "qrc:/assets/Bedroom/maps/textureData253.png"
property url textureData255: "qrc:/assets/Bedroom/maps/textureData255.png"
Texture {
id: _15_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData69
}
Texture {
id: _0_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData8
}
Texture {
id: _1_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData10
}
Texture {
id: _19_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData103
}
Texture {
id: _2_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData12
}
Texture {
id: _12_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData63
}
Texture {
id: _20_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData105
}
Texture {
id: _13_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData65
}
Texture {
id: _21_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData107
}
Texture {
id: _14_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData67
}
Texture {
id: _22_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData173
}
Texture {
id: _3_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData24
}
Texture {
id: _23_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData175
}
Texture {
id: _4_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData26
}
Texture {
id: _24_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData177
}
Texture {
id: _5_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData
}
Texture {
id: _25_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData192
}
Texture {
id: _11_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData54
}
Texture {
id: _26_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData194
}
Texture {
id: _16_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData75
}
Texture {
id: _27_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData196
}
Texture {
id: _17_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData77
}
Texture {
id: _28_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData235
}
Texture {
id: _6_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData40
}
Texture {
id: _29_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData237
}
Texture {
id: _8_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData44
}
Texture {
id: _30_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData239
}
Texture {
id: _7_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData42
}
Texture {
id: _31_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData251
}
Texture {
id: _18_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData79
}
Texture {
id: _32_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData253
}
Texture {
id: _9_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData50
}
Texture {
id: _33_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData255
}
Texture {
id: _10_texture
generateMipmaps: true
mipFilter: Texture.Linear
source: node.textureData52
}
PrincipledMaterial {
id: koltuk_material
objectName: "Koltuk"
baseColorMap: _19_texture
metalnessMap: _20_texture
roughnessMap: _20_texture
metalness: 0
roughness: 1
normalMap: _21_texture
occlusionMap: _20_texture
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Opaque
}
PrincipledMaterial {
id: roof_material
objectName: "Roof"
baseColorMap: _22_texture
metalnessMap: _23_texture
roughnessMap: _23_texture
metalness: 0
roughness: 1
normalMap: _24_texture
occlusionMap: _23_texture
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Opaque
}
PrincipledMaterial {
id: kenarlik_material
objectName: "Kenarlik"
baseColorMap: _0_texture
metalnessMap: _1_texture
roughnessMap: _1_texture
metalness: 0
roughness: 1
normalMap: _2_texture
occlusionMap: _1_texture
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Opaque
}
PrincipledMaterial {
id: glass_material
objectName: "Glass"
baseColorMap: _3_texture
metalnessMap: _4_texture
roughnessMap: _4_texture
metalness: 0
roughness: 1
normalMap: _5_texture
occlusionMap: _4_texture
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Blend
}
PrincipledMaterial {
id: baza_material
objectName: "Baza"
baseColorMap: _25_texture
metalnessMap: _26_texture
roughnessMap: _26_texture
metalness: 0
roughness: 1
normalMap: _27_texture
occlusionMap: _26_texture
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Opaque
}
PrincipledMaterial {
id: material_material
objectName: "material"
baseColorMap: _6_texture
metalnessMap: _7_texture
roughnessMap: _7_texture
metalness: 0
roughness: 1
normalMap: _8_texture
occlusionMap: _7_texture
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Opaque
}
PrincipledMaterial {
id: book_material
objectName: "Book"
baseColorMap: _9_texture
metalnessMap: _10_texture
roughnessMap: _10_texture
metalness: 0
roughness: 1
normalMap: _11_texture
occlusionMap: _10_texture
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Opaque
}
PrincipledMaterial {
id: puff_material
objectName: "Puff"
baseColorMap: _28_texture
metalnessMap: _29_texture
roughnessMap: _29_texture
metalness: 0
roughness: 1
normalMap: _30_texture
occlusionMap: _29_texture
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Opaque
}
PrincipledMaterial {
id: object_material
objectName: "Object"
baseColorMap: _12_texture
metalnessMap: _13_texture
roughnessMap: _13_texture
metalness: 0
roughness: 1
normalMap: _14_texture
occlusionMap: _13_texture
emissiveMap: _15_texture
emissiveFactor: Qt.vector3d(20, 20, 20)
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Opaque
}
PrincipledMaterial {
id: carpet_material
objectName: "Carpet"
baseColorMap: _16_texture
metalnessMap: _17_texture
roughnessMap: _17_texture
metalness: 0
roughness: 1
normalMap: _18_texture
occlusionMap: _17_texture
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Opaque
}
PrincipledMaterial {
id: kitaplik_material
objectName: "Kitaplik"
baseColorMap: _31_texture
metalnessMap: _32_texture
roughnessMap: _32_texture
metalness: 0
roughness: 1
normalMap: _33_texture
occlusionMap: _32_texture
cullMode: PrincipledMaterial.NoCulling
alphaMode: PrincipledMaterial.Opaque
}
// Nodes:
Node {
id: sketchfab_model
objectName: "Sketchfab_model"
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
Node {
id: collada_visual_scene_group
objectName: "Collada visual scene group"
rotation: Qt.quaternion(0.707107, 0.707107, 0, 0)
Node {
id: cube_003
objectName: "Cube.003"
position: Qt.vector3d(-83.0017, 242.643, -561.589)
rotation: Qt.quaternion(-1.37886e-07, 1.37886e-07, 0.707107, 0.707107)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_003"
}
materials: [
kenarlik_material
]
}
}
Node {
id: cube_002
objectName: "Cube.002"
position: Qt.vector3d(82.1048, 242.643, -868.553)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial14
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh15.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_002"
}
materials: [
kenarlik_material
]
}
}
Node {
id: cube_001
objectName: "Cube.001"
position: Qt.vector3d(82.1048, 242.643, -271.349)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial17
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh18.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_001"
}
materials: [
kenarlik_material
]
}
}
Node {
id: cube_006
objectName: "Cube.006"
position: Qt.vector3d(82.1048, 242.643, -868.553)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial20
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh21.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_006"
}
materials: [
glass_material
]
}
}
Node {
id: cube_005
objectName: "Cube.005"
position: Qt.vector3d(-83.0017, 242.643, -561.589)
rotation: Qt.quaternion(-1.37886e-07, 1.37886e-07, 0.707107, 0.707107)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial30
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh31.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_005"
}
materials: [
glass_material
]
}
}
Node {
id: cube_004
objectName: "Cube.004"
position: Qt.vector3d(82.1048, 242.643, -271.349)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial33
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh34.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_004"
}
materials: [
glass_material
]
}
}
Node {
id: plane
objectName: "Plane"
position: Qt.vector3d(34.2536, 97.1551, -573.346)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial36
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh37.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane"
}
materials: [
material_material
]
}
}
Node {
id: cube_026
objectName: "Cube.026"
position: Qt.vector3d(-164.576, 5.17816, -763.947)
rotation: Qt.quaternion(-0.315844, 0.633741, -0.632648, 0.313644)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial46
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh47.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_026"
}
materials: [
book_material
]
}
}
Node {
id: cube_034
objectName: "Cube.034"
position: Qt.vector3d(35.682, 105.502, -1094.02)
rotation: Qt.quaternion(0.500868, -0.500868, 0.499131, -0.499131)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial56
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh57.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_034"
}
materials: [
book_material
]
}
}
Node {
id: cube_025
objectName: "Cube.025"
position: Qt.vector3d(135.077, 112.5, -1049.02)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial59
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh60.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_025"
}
materials: [
object_material
]
}
}
Node {
id: cube_024
objectName: "Cube.024"
position: Qt.vector3d(-47.077, 0.792417, -231.629)
rotation: Qt.quaternion(0.707107, -0.707107, 0.000202874, 0.000202874)
scale: Qt.vector3d(71.9744, 124.329, 100)
Model {
id: defaultMaterial71
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh72.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_024"
}
materials: [
carpet_material
]
}
}
Node {
id: honeyComb_002
objectName: "HoneyComb.002"
position: Qt.vector3d(-199.786, 147.201, -976.832)
rotation: Qt.quaternion(0.707107, 1.41421e-08, 0.707107, -1.41421e-08)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial81
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh82.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "honeyComb_002"
}
materials: [
object_material
]
}
}
Node {
id: honeyComb_001
objectName: "HoneyComb.001"
position: Qt.vector3d(-199.786, 92.5245, -882.092)
rotation: Qt.quaternion(0.707107, 1.41421e-08, 0.707107, -1.41421e-08)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial84
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh85.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "honeyComb_001"
}
materials: [
object_material
]
}
}
Node {
id: honeyComb
objectName: "HoneyComb"
position: Qt.vector3d(-199.786, 132.451, -767.341)
rotation: Qt.quaternion(0.707107, 1.41421e-08, 0.707107, -1.41421e-08)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial87
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh88.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "honeyComb"
}
materials: [
object_material
]
}
}
Node {
id: pyramid
objectName: "Pyramid"
position: Qt.vector3d(184.711, 29.7086, -50.9186)
rotation: Qt.quaternion(0.694114, -0.694114, 0.134927, 0.134927)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial90
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh91.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "pyramid"
}
materials: [
object_material
]
}
}
Node {
id: cube_023
objectName: "Cube.023"
position: Qt.vector3d(199.424, 82.4496, -73.5072)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial93
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh94.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_023"
}
materials: [
object_material
]
}
}
Node {
id: cube_022
objectName: "Cube.022"
position: Qt.vector3d(-51.8169, 34.758, -215.811)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial96
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh97.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_022"
}
materials: [
object_material
]
}
}
Node {
id: cylinder_011
objectName: "Cylinder.011"
position: Qt.vector3d(-81.7969, 3.92289, -38.8475)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial99
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh100.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_011"
}
materials: [
koltuk_material
]
}
}
Node {
id: cylinder_010
objectName: "Cylinder.010"
position: Qt.vector3d(-10.4537, 3.92289, -39.4294)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial109
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh110.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_010"
}
materials: [
koltuk_material
]
}
}
Node {
id: cylinder_009
objectName: "Cylinder.009"
position: Qt.vector3d(-81.7969, 3.92289, -83.6463)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial112
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh113.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_009"
}
materials: [
koltuk_material
]
}
}
Node {
id: cylinder_008
objectName: "Cylinder.008"
position: Qt.vector3d(-10.4537, 3.92289, -84.2282)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial115
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh116.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_008"
}
materials: [
koltuk_material
]
}
}
Node {
id: cylinder_007
objectName: "Cylinder.007"
position: Qt.vector3d(-187.655, 3.92289, -114.479)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial118
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh119.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_007"
}
materials: [
koltuk_material
]
}
}
Node {
id: cylinder_006
objectName: "Cylinder.006"
position: Qt.vector3d(-137.769, 3.92289, -115.061)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial121
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh122.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_006"
}
materials: [
koltuk_material
]
}
}
Node {
id: cylinder_005
objectName: "Cylinder.005"
position: Qt.vector3d(-187.655, 3.92289, -212.213)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial124
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh125.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_005"
}
materials: [
koltuk_material
]
}
}
Node {
id: cylinder_004
objectName: "Cylinder.004"
position: Qt.vector3d(-187.655, 3.92289, -311.919)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial127
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh128.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_004"
}
materials: [
koltuk_material
]
}
}
Node {
id: cylinder_003
objectName: "Cylinder.003"
position: Qt.vector3d(-137.769, 3.92289, -311.919)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial130
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh131.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_003"
}
materials: [
koltuk_material
]
}
}
Node {
id: cylinder_002
objectName: "Cylinder.002"
position: Qt.vector3d(-137.769, 3.92289, -212.795)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial133
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh134.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_002"
}
materials: [
koltuk_material
]
}
}
Node {
id: plane_013
objectName: "Plane.013"
position: Qt.vector3d(-169.54, 50.8475, -135.124)
rotation: Qt.quaternion(0.54004, -0.546204, -0.1322, -0.626531)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial136
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh137.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_013"
}
materials: [
koltuk_material
]
}
}
Node {
id: plane_012
objectName: "Plane.012"
position: Qt.vector3d(-169.54, 50.8475, -159.579)
rotation: Qt.quaternion(0.612844, -0.463038, -0.0409059, -0.639019)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial139
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh140.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_012"
}
materials: [
koltuk_material
]
}
}
Node {
id: plane_011
objectName: "Plane.011"
position: Qt.vector3d(-173.259, 50.8475, -185.456)
rotation: Qt.quaternion(0.631627, -0.488404, 0.317879, -0.511333)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial142
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh143.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_011"
}
materials: [
koltuk_material
]
}
}
Node {
id: plane_010
objectName: "Plane.010"
position: Qt.vector3d(-169.54, 50.8475, -213.906)
rotation: Qt.quaternion(0.612844, -0.463038, -0.0409059, -0.639019)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial145
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh146.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_010"
}
materials: [
koltuk_material
]
}
}
Node {
id: plane_009
objectName: "Plane.009"
position: Qt.vector3d(-173.259, 50.8475, -239.782)
rotation: Qt.quaternion(0.631627, -0.488404, 0.317879, -0.511333)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial148
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh149.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_009"
}
materials: [
koltuk_material
]
}
}
Node {
id: plane_008
objectName: "Plane.008"
position: Qt.vector3d(-169.54, 50.8475, -267.072)
rotation: Qt.quaternion(0.612844, -0.463038, -0.0409059, -0.639019)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial151
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh152.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_008"
}
materials: [
koltuk_material
]
}
}
Node {
id: plane_007
objectName: "Plane.007"
position: Qt.vector3d(-173.259, 50.8475, -292.948)
rotation: Qt.quaternion(0.631627, -0.488404, 0.317879, -0.511333)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial154
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh155.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_007"
}
materials: [
koltuk_material
]
}
}
Node {
id: cube_021
objectName: "Cube.021"
position: Qt.vector3d(100.811, 51.8636, -64.6431)
rotation: Qt.quaternion(0.5, -0.5, 0.5, 0.5)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial157
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh158.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_021"
}
materials: [
koltuk_material
]
}
}
Node {
id: cube_020
objectName: "Cube.020"
position: Qt.vector3d(-45.1774, 26.907, -65.5084)
rotation: Qt.quaternion(0.5, -0.5, 0.5, 0.5)
scale: Qt.vector3d(45.1093, 43.261, 45.1093)
Model {
id: defaultMaterial160
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh161.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_020"
}
materials: [
koltuk_material
]
}
}
Node {
id: cube_019
objectName: "Cube.019"
position: Qt.vector3d(-154.818, 51.8636, -138.434)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial163
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh164.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_019"
}
materials: [
koltuk_material
]
}
}
Node {
id: cube_018
objectName: "Cube.018"
position: Qt.vector3d(-154.818, 51.8636, -138.434)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial166
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh167.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_018"
}
materials: [
koltuk_material
]
}
}
Node {
id: cube_017
objectName: "Cube.017"
position: Qt.vector3d(188.191, 72.9949, -723.55)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 41.5488, 64.9722)
Model {
id: defaultMaterial169
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh170.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_017"
}
materials: [
roof_material
]
}
}
Node {
id: cube_016
objectName: "Cube.016"
position: Qt.vector3d(188.191, 72.9949, -426.635)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 41.5488, 64.9722)
Model {
id: defaultMaterial179
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh180.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_016"
}
materials: [
roof_material
]
}
}
Node {
id: cylinder_001
objectName: "Cylinder.001"
position: Qt.vector3d(-152.632, 136.586, -1036.54)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial182
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh183.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder_001"
}
materials: [
object_material
]
}
}
Node {
id: cylinder
objectName: "Cylinder"
position: Qt.vector3d(-152.994, 148.508, -1037.05)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial185
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh186.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cylinder"
}
materials: [
object_material
]
}
}
Node {
id: cube_015
objectName: "Cube.015"
position: Qt.vector3d(196.111, 26.7591, -723.661)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial188
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh189.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_015"
}
materials: [
baza_material
]
}
}
Node {
id: cube_014
objectName: "Cube.014"
position: Qt.vector3d(196.111, 26.7591, -426.635)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial198
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh199.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_014"
}
materials: [
baza_material
]
}
}
Node {
id: cube_009
objectName: "Cube.009"
position: Qt.vector3d(199.424, 100, -575.785)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial201
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh202.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_009"
}
materials: [
baza_material
]
}
}
Node {
id: plane_006
objectName: "Plane.006"
position: Qt.vector3d(139.207, 70.6361, -568.34)
rotation: Qt.quaternion(0.717375, -0.417748, -0.541459, -0.132971)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial204
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh205.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_006"
}
materials: [
material_material
]
}
}
Node {
id: plane_005
objectName: "Plane.005"
position: Qt.vector3d(152.957, 65.472, -523.732)
rotation: Qt.quaternion(0.631824, -0.631824, -0.317488, 0.317488)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial207
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh208.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_005"
}
materials: [
material_material
]
}
}
Node {
id: plane_004
objectName: "Plane.004"
position: Qt.vector3d(152.957, 65.472, -614.283)
rotation: Qt.quaternion(0.631824, -0.631824, -0.317488, 0.317488)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial210
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh211.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_004"
}
materials: [
material_material
]
}
}
Node {
id: plane_003
objectName: "Plane.003"
position: Qt.vector3d(176.318, 65.472, -614.283)
rotation: Qt.quaternion(0.631824, -0.631824, -0.317488, 0.317488)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial213
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh214.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_003"
}
materials: [
material_material
]
}
}
Node {
id: plane_002
objectName: "Plane.002"
position: Qt.vector3d(176.318, 65.472, -522.363)
rotation: Qt.quaternion(0.631824, -0.631824, -0.317488, 0.317488)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial216
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh217.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "plane_002"
}
materials: [
material_material
]
}
}
Node {
id: cube_007
objectName: "Cube.007"
position: Qt.vector3d(-21.9534, 0.792417, -891.456)
rotation: Qt.quaternion(0.657304, -0.657304, -0.260676, -0.260676)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial219
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh220.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_007"
}
materials: [
carpet_material
]
}
}
Node {
id: cube_013
objectName: "Cube.013"
position: Qt.vector3d(96.1208, 35.5825, -574.683)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial222
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh223.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_013"
}
materials: [
material_material
]
}
}
Node {
id: cube_012
objectName: "Cube.012"
position: Qt.vector3d(99.0772, 21.3614, -574.683)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial225
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh226.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_012"
}
materials: [
baza_material
]
}
}
Node {
id: cube_011
objectName: "Cube.011"
position: Qt.vector3d(98.5665, 6.89833, -574.779)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial228
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh229.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_011"
}
materials: [
baza_material
]
}
}
Node {
id: sphere_002
objectName: "Sphere.002"
position: Qt.vector3d(-41.1477, 19.2197, -793.526)
rotation: Qt.quaternion(0.0719768, -0.0719768, 0.703434, 0.703434)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial231
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh232.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "sphere_002"
}
materials: [
puff_material
]
}
}
Node {
id: sphere_001
objectName: "Sphere.001"
position: Qt.vector3d(-46.8404, 20.2893, -971.393)
rotation: Qt.quaternion(0.706723, -0.706723, -0.0232963, -0.0232963)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial241
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh242.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "sphere_001"
}
materials: [
puff_material
]
}
}
Node {
id: sphere
objectName: "Sphere"
position: Qt.vector3d(-131.412, 23.2983, -875.62)
rotation: Qt.quaternion(0.605882, -0.605881, 0.364565, 0.364565)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial244
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh245.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "sphere"
}
materials: [
puff_material
]
}
}
Node {
id: cube_010
objectName: "Cube.010"
position: Qt.vector3d(0.01955, 120.5, -1090.66)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial247
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh248.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube_010"
}
materials: [
kitaplik_material
]
}
}
Node {
id: cube
objectName: "Cube"
position: Qt.vector3d(0, 100, 0)
rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
scale: Qt.vector3d(100, 100, 100)
Model {
id: defaultMaterial257
objectName: "defaultMaterial"
source: "qrc:/assets/Bedroom/meshes/defaultMaterial_mesh258.mesh"
usedInBakedLighting: node.enableLightmaps
bakedLightmap: BakedLightmap {
enabled: node.enableLightmaps
key: "cube"
}
materials: [
roof_material
]
}
}
}
}
// Animations:
}