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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qffmpegresampler_p.h"
#include "playbackengine/qffmpegcodeccontext_p.h"
#include "qffmpegmediaformatinfo_p.h"
#include <qloggingcategory.h>
Q_STATIC_LOGGING_CATEGORY(qLcResampler, "qt.multimedia.ffmpeg.resampler")
Q_STATIC_LOGGING_CATEGORY(qLcResamplerTrace, "qt.multimedia.ffmpeg.resampler.trace")
QT_BEGIN_NAMESPACE
using namespace QFFmpeg;
QFFmpegResampler::QFFmpegResampler(const QAudioFormat &inputFormat,
const QAudioFormat &outputFormat, qint64 startTime)
: m_inputFormat(inputFormat), m_outputFormat(outputFormat), m_startTime(startTime)
{
Q_ASSERT(inputFormat.isValid());
Q_ASSERT(outputFormat.isValid());
const auto inputAvFormat = AVAudioFormat(m_inputFormat);
const auto outputAvFormat = AVAudioFormat(m_outputFormat);
m_resampler = createResampleContext(inputAvFormat, outputAvFormat);
qCDebug(qLcResampler) << "Created QFFmpegResampler with offset" << m_startTime
<< "us. Converting from" << inputAvFormat << "to" << outputAvFormat;
}
QFFmpegResampler::QFFmpegResampler(const CodecContext *codecContext,
const QAudioFormat &outputFormat,
qint64 startTime)
: m_outputFormat(outputFormat), m_startTime(startTime)
{
Q_ASSERT(codecContext);
const AVStream *audioStream = codecContext->stream();
if (!m_outputFormat.isValid())
// want the native format
m_outputFormat = QFFmpegMediaFormatInfo::audioFormatFromCodecParameters(*audioStream->codecpar);
const auto inputAvFormat = AVAudioFormat(codecContext->context());
const auto outputAvFormat = AVAudioFormat(m_outputFormat);
m_resampler = createResampleContext(inputAvFormat, outputAvFormat);
qCDebug(qLcResampler).nospace() << "Created QFFmpegResampler. Offset: " << m_startTime
<< "us. From: " << inputAvFormat << " to: " << outputAvFormat;
}
template <typename... Args>
std::unique_ptr<QFFmpegResampler> QFFmpegResampler::createImpl(Args... args)
{
std::unique_ptr<QFFmpegResampler> resampler{
new QFFmpegResampler(std::forward<Args>(args)...),
};
if (resampler->isInitialized())
return resampler;
return nullptr;
}
std::unique_ptr<QFFmpegResampler>
QFFmpegResampler::createFromInputFormat(const QAudioFormat &inputFormat,
const QAudioFormat &outputFormat, qint64 startTime)
{
return createImpl(inputFormat, outputFormat, startTime);
}
std::unique_ptr<QFFmpegResampler>
QFFmpegResampler::createFromCodecContext(const CodecContext *codecContext,
const QAudioFormat &outputFormat, qint64 startTime)
{
return createImpl(codecContext, outputFormat, startTime);
}
bool QFFmpegResampler::isInitialized() const
{
return m_resampler != nullptr;
}
QFFmpegResampler::~QFFmpegResampler() = default;
QAudioBuffer QFFmpegResampler::resample(const char* data, size_t size)
{
if (!m_inputFormat.isValid())
return {};
return resample(reinterpret_cast<const uint8_t **>(&data),
m_inputFormat.framesForBytes(static_cast<qint32>(size)));
}
QAudioBuffer QFFmpegResampler::resample(const AVFrame *frame)
{
return resample(const_cast<const uint8_t **>(frame->extended_data), frame->nb_samples);
}
QAudioBuffer QFFmpegResampler::resample(const uint8_t **inputData, int inputSamplesCount)
{
const int maxOutSamples = adjustMaxOutSamples(inputSamplesCount);
QByteArray samples(m_outputFormat.bytesForFrames(maxOutSamples), Qt::Uninitialized);
auto *out = reinterpret_cast<uint8_t *>(samples.data());
const int outSamples =
swr_convert(m_resampler.get(), &out, maxOutSamples, inputData, inputSamplesCount);
samples.resize(m_outputFormat.bytesForFrames(outSamples));
const qint64 startTime = m_outputFormat.durationForFrames(m_samplesProcessed) + m_startTime;
m_samplesProcessed += outSamples;
qCDebug(qLcResamplerTrace).nospace()
<< "Created output buffer. Time stamp: " << startTime
<< "us. Samples in: " << inputSamplesCount
<< ", Samples out: " << outSamples << ", Max samples: " << maxOutSamples;
return QAudioBuffer(samples, m_outputFormat, startTime);
}
int QFFmpegResampler::adjustMaxOutSamples(int inputSamplesCount)
{
int maxOutSamples = swr_get_out_samples(m_resampler.get(), inputSamplesCount);
const auto remainingCompensationDistance = m_endCompensationSample - m_samplesProcessed;
if (remainingCompensationDistance > 0 && maxOutSamples > remainingCompensationDistance) {
// If the remaining compensation distance less than output frame,
// the ffmpeg resampler bufferises the rest of frames that makes
// unexpected delays on large frames.
// The hack might cause some compensation bias on large frames,
// however it's not significant for our logic, in fact.
// TODO: probably, it will need some improvements
setSampleCompensation(0, 0);
maxOutSamples = swr_get_out_samples(m_resampler.get(), inputSamplesCount);
}
return maxOutSamples;
}
void QFFmpegResampler::setSampleCompensation(qint32 delta, quint32 distance)
{
const int res = swr_set_compensation(m_resampler.get(), delta, static_cast<int>(distance));
if (res < 0)
qCWarning(qLcResampler) << "swr_set_compensation fail:" << res;
else {
m_sampleCompensationDelta = delta;
m_endCompensationSample = m_samplesProcessed + distance;
}
}
qint32 QFFmpegResampler::activeSampleCompensationDelta() const
{
return m_samplesProcessed < m_endCompensationSample ? m_sampleCompensationDelta : 0;
}
QT_END_NAMESPACE