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// Copyright (C) 2018 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef QLOTTIEBASICTRANSFORM_P_H
#define QLOTTIEBASICTRANSFORM_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QPointF>
#include <QtLottie/private/qlottieshape_p.h>
#include <QtLottie/private/qlottieproperty_p.h>
#include <QtLottie/private/qlottiespatialproperty_p.h>
QT_BEGIN_NAMESPACE
class QJsonObject;
class Q_LOTTIE_EXPORT QLottieBasicTransform : public QLottieShape
{
public:
explicit QLottieBasicTransform(const QLottieBasicTransform &other);
QLottieBasicTransform(QLottieBase *parent = nullptr);
QLottieBase *clone() const override;
int parse(const QJsonObject &definition) override;
void updateProperties(int frame) override;
void render(QLottieRenderer &renderer) const override;
QPointF anchorPoint() const;
virtual QPointF position() const;
QPointF scale() const;
qreal rotation() const;
qreal opacity() const;
bool splitPosition() const { return m_splitPosition; }
QLottieProperty<qreal> xPosProperty() const { return m_xPos; }
QLottieProperty<qreal> yPosProperty() const { return m_yPos; }
QLottieSpatialProperty anchorPointProperty() const { return m_anchorPoint; }
QLottieSpatialProperty positionProperty() const { return m_position; }
QLottieProperty2D<QPointF> scaleProperty() const { return m_scale; }
QLottieProperty<qreal> rotationProperty() const { return m_rotation; }
QLottieProperty<qreal> opacityProperty() const { return m_opacity; }
bool hasLinkedLayerTransform() const { return m_hasLinkedLayerTransform; }
void setHasLinkedLayerTransform(bool hasLinkedLayerTransform)
{
m_hasLinkedLayerTransform = hasLinkedLayerTransform;
}
protected:
QLottieSpatialProperty m_anchorPoint;
bool m_splitPosition = false;
QLottieSpatialProperty m_position;
QLottieProperty<qreal> m_xPos;
QLottieProperty<qreal> m_yPos;
QLottieProperty2D<QPointF> m_scale;
QLottieProperty<qreal> m_rotation;
QLottieProperty<qreal> m_opacity;
bool m_hasLinkedLayerTransform = false;
};
QT_END_NAMESPACE
#endif // QLOTTIEBASICTRANSFORM_P_H