Revision control
Copy as Markdown
// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QSGOPENVGCONTEXT_H
#define QSGOPENVGCONTEXT_H
#include <private/qsgcontext_p.h>
#include <qsgrendererinterface.h>
Q_DECLARE_LOGGING_CATEGORY(QSG_OPENVG_LOG_TIME_RENDERLOOP)
QT_BEGIN_NAMESPACE
class QOpenVGContext;
class QSGOpenVGFontGlyphCache;
class QSGOpenVGFontGlyphCacheManager;
class QSGOpenVGRenderContext : public QSGRenderContext, public QSGRendererInterface
{
Q_OBJECT
public:
QSGOpenVGRenderContext(QSGContext *context);
static const int INIT_PARAMS_MAGIC = 0x51E;
struct InitParams : public QSGRenderContext::InitParams {
int sType = INIT_PARAMS_MAGIC;
QOpenVGContext *context = nullptr;
};
void initialize(const QSGRenderContext::InitParams *params) override;
void invalidate() override;
void renderNextFrame(QSGRenderer *renderer) override;
QSGTexture *createTexture(const QImage &image, uint flags) const override;
QSGRenderer *createRenderer(QSGRendererInterface::RenderMode renderMode = QSGRendererInterface::RenderMode2D) override;
int maxTextureSize() const override;
// QSGRendererInterface interface
GraphicsApi graphicsApi() const override;
ShaderType shaderType() const override;
ShaderCompilationTypes shaderCompilationType() const override;
ShaderSourceTypes shaderSourceType() const override;
QOpenVGContext* vgContext() { return m_vgContext; }
QSGOpenVGFontGlyphCache* glyphCache(const QRawFont &rawFont);
private:
QOpenVGContext *m_vgContext;
QSGOpenVGFontGlyphCacheManager *m_glyphCacheManager;
};
class QSGOpenVGContext : public QSGContext
{
Q_OBJECT
public:
QSGOpenVGContext(QObject *parent = nullptr);
QSGRenderContext *createRenderContext() override;
QSGRectangleNode *createRectangleNode() override;
QSGImageNode *createImageNode() override;
QSGPainterNode *createPainterNode(QQuickPaintedItem *item) override;
QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode, int renderTypeQuality) override;
QSGNinePatchNode *createNinePatchNode() override;
QSGLayer *createLayer(QSGRenderContext *renderContext) override;
QSurfaceFormat defaultSurfaceFormat() const override;
QSGInternalRectangleNode *createInternalRectangleNode() override;
QSGInternalImageNode *createInternalImageNode(QSGRenderContext *renderContext) override;
#if QT_CONFIG(quick_sprite)
QSGSpriteNode *createSpriteNode() override;
#endif
QSGRendererInterface *rendererInterface(QSGRenderContext *renderContext) override;
};
QT_END_NAMESPACE
#endif // QSGOPENVGCONTEXT_H