Revision control

Copy as Markdown

// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
/*!
\example scenegraph/vulkantextureimport
\title Scene Graph - Vulkan Texture Import
\examplecategory {Graphics}
\ingroup qtquickexamples
\brief Shows how to use a texture created directly with Vulkan.
\image vulkantextureimport-example.jpg {Squircle rendered into a
Vulkan texture and displayed in a Qt Quick item}
The Vulkan Texture Import example shows how an application can import and
use a
{VkImage} in the Qt Quick scene. This provides an alternative to the \l{Scene Graph -
Vulkan Under QML}{underlay} or overlay approaches when it comes to integrating
native Vulkan rendering.
This example is equivalent in most ways to the \l{Scene Graph - Metal Texture Import}{Metal Texture Import}
example. The Vulkan rendering code is taken from the \l{Scene Graph - Vulkan Under QML}{Vulkan Under QML} example.
*/