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// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
/*!
\title Qt Quick Examples - Animation
\example animation
\brief This is a collection of QML Animation examples.
\image qml-animations-example.png {Sky gradient transitioning from
blue to dark above green ground}
\ingroup qtquickexamples
\examplecategory {Graphics}
\e Animation is a collection of small QML examples relating to animation.
Each example is a small QML file emphasizing a particular type or feature.
For more information about animations, visit
\l{Important Concepts in Qt Quick - States, Transitions and Animations}.
\include examples-run.qdocinc
\section1 ColorAnimation
\e ColorAnimation uses color animations to fade a sky from day to
night.
\snippet animation/basics/color-animation.qml 0
\section1 PropertyAnimation
\e PropertyAnimation uses number animations to bounce a
circle up and down.
\snippet animation/basics/property-animation.qml 0
\section1 Animators
\e Animators uses animators to bounce an icon up and down.
\snippet animation/basics/animators.qml 0
\section1 Behaviors
\e Behaviors uses behaviors to move a rectangle to where you click.
\snippet animation/behaviors/FocusRect.qml 0
\section1 Wiggly Text
\e{Wiggly Text} demonstrates using more complex behaviors to animate and
wiggle some text around as you drag it. It does this by assigning a complex
binding to each letter:
\snippet animation/behaviors/wigglytext.qml 0
Then, it uses behaviors to animate the movement of each letter:
\snippet animation/behaviors/wigglytext.qml 1
\section1 Tv Tennis
\e{Tv Tennis} uses complex behaviors to make the paddles follow a ball to
simulate an infinite tennis game. Again, a binding which depends on other
values is applied to the position and a behavior provided the animation.
\section1 Easing Curves
\e{Easing Curves} shows off all the easing curves available in Qt Quick
animations.
\section1 States
\e States demonstrates how the properties of an item can vary between
\l{Qt Quick States}{states}.
It defines several states:
\snippet animation/states/states.qml 0
\section1 Transitions
\e Transitions takes the States example and animates the property changes
by setting transitions:
\snippet animation/states/transitions.qml 0
\section1 PathAnimation
\e PathAnimation animates an image along a bezier curve using a
\l PathAnimation.
\snippet animation/pathanimation/pathanimation.qml 0
\section1 PathInterpolator
\e PathInterpolator animates an image along the same bezier curve, using a
\l PathInterpolator instead.
\snippet animation/pathinterpolator/pathinterpolator.qml 0
*/