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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef QTREEVIEW_P_H
#define QTREEVIEW_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtWidgets/private/qtwidgetsglobal_p.h>
#include "qtreeview.h"
#include "private/qabstractitemview_p.h"
#include <QtCore/qabstractitemmodel.h>
#include <QtCore/qbasictimer.h>
#include <QtCore/qlist.h>
#if QT_CONFIG(animation)
#include <QtCore/qvariantanimation.h>
#endif
#include <array>
QT_REQUIRE_CONFIG(treeview);
QT_BEGIN_NAMESPACE
struct QTreeViewItem
{
QTreeViewItem() : parentItem(-1), expanded(false), spanning(false), hasChildren(false),
hasMoreSiblings(false), total(0), level(0), height(0) {}
QModelIndex index; // we remove items whenever the indexes are invalidated
int parentItem; // parent item index in viewItems
uint expanded : 1;
uint spanning : 1;
uint hasChildren : 1; // if the item has visible children (even if collapsed)
uint hasMoreSiblings : 1;
uint total : 28; // total number of children visible
uint level : 16; // indentation
int height : 16; // row height
};
Q_DECLARE_TYPEINFO(QTreeViewItem, Q_RELOCATABLE_TYPE);
class Q_WIDGETS_EXPORT QTreeViewPrivate : public QAbstractItemViewPrivate
{
Q_DECLARE_PUBLIC(QTreeView)
public:
enum class ExpandItems { AllLevels, RootOnly };
enum class InitializeNewItems { Initialize, DontInitialize };
QTreeViewPrivate()
: QAbstractItemViewPrivate(),
header(nullptr), indent(20), lastViewedItem(0), defaultItemHeight(-1),
uniformRowHeights(false), rootDecoration(true),
itemsExpandable(true), sortingEnabled(false),
expandsOnDoubleClick(true),
allColumnsShowFocus(false), customIndent(false), current(0), spanning(false),
animationsEnabled(false),
autoExpandDelay(-1), hoverBranch(-1), geometryRecursionBlock(false), hasRemovedItems(false),
treePosition(0) {}
~QTreeViewPrivate() {}
void initialize();
void clearConnections();
int logicalIndexForTree() const;
inline bool isTreePosition(int logicalIndex) const
{
return logicalIndex == logicalIndexForTree();
}
QItemViewPaintPairs draggablePaintPairs(const QModelIndexList &indexes, QRect *r) const override;
void adjustViewOptionsForIndex(QStyleOptionViewItem *option, const QModelIndex &current) const override;
#if QT_CONFIG(animation)
struct AnimatedOperation : public QVariantAnimation
{
int item;
QPixmap before;
QPixmap after;
QWidget *viewport;
AnimatedOperation() : item(0) { setEasingCurve(QEasingCurve::InOutQuad); }
int top() const { return startValue().toInt(); }
QRect rect() const { QRect rect = viewport->rect(); rect.moveTop(top()); return rect; }
void updateCurrentValue(const QVariant &) override { viewport->update(rect()); }
void updateState(State state, State) override { if (state == Stopped) before = after = QPixmap(); }
} animatedOperation;
void prepareAnimatedOperation(int item, QVariantAnimation::Direction d);
void beginAnimatedOperation();
void drawAnimatedOperation(QPainter *painter) const;
QPixmap renderTreeToPixmapForAnimation(const QRect &rect) const;
void endAnimatedOperation();
#endif // animation
void expand(int item, bool emitSignal);
void collapse(int item, bool emitSignal);
void columnsAboutToBeRemoved(const QModelIndex &, int, int) override;
void columnsRemoved(const QModelIndex &, int, int) override;
void modelAboutToBeReset();
void sortIndicatorChanged(int column, Qt::SortOrder order);
void modelDestroyed() override;
QRect intersectedRect(const QRect rect, const QModelIndex &topLeft, const QModelIndex &bottomRight) const override;
void layout(int item, ExpandItems expandItems, InitializeNewItems initializeNewItems);
void doItemsLayout(ExpandItems expandItems, InitializeNewItems initializeNewItems);
int pageUp(int item) const;
int pageDown(int item) const;
int itemForKeyHome() const;
int itemForKeyEnd() const;
int itemHeight(int item) const;
int indentationForItem(int item) const;
int coordinateForItem(int item) const;
int itemAtCoordinate(int coordinate) const;
int viewIndex(const QModelIndex &index) const;
QModelIndex modelIndex(int i, int column = 0) const;
void insertViewItems(int pos, int count, const QTreeViewItem &viewItem);
void removeViewItems(int pos, int count);
int firstVisibleItem(int *offset = nullptr) const;
int lastVisibleItem(int firstVisual = -1, int offset = -1) const;
int columnAt(int x) const;
bool hasVisibleChildren( const QModelIndex& parent) const;
bool expandOrCollapseItemAtPos(const QPoint &pos);
void updateScrollBars();
int itemDecorationAt(const QPoint &pos) const;
QRect itemDecorationRect(const QModelIndex &index) const;
QList<std::pair<int, int>> columnRanges(const QModelIndex &topIndex,
const QModelIndex &bottomIndex) const;
void select(const QModelIndex &start, const QModelIndex &stop, QItemSelectionModel::SelectionFlags command);
std::pair<int,int> startAndEndColumns(const QRect &rect) const;
void updateChildCount(const int parentItem, const int delta);
void paintAlternatingRowColors(QPainter *painter, QStyleOptionViewItem *option, int y, int bottom) const;
// logicalIndices: vector of currently visibly logical indices
// itemPositions: vector of view item positions (beginning/middle/end/onlyone)
void calcLogicalIndices(QList<int> *logicalIndices,
QList<QStyleOptionViewItem::ViewItemPosition> *itemPositions, int left,
int right) const;
int widthHintForIndex(const QModelIndex &index, int hint, const QStyleOptionViewItem &option, int i) const;
enum RectRule {
FullRow,
SingleSection,
AddRowIndicatorToFirstSection
};
// Base class will get the first visual rect including row indicator
QRect visualRect(const QModelIndex &index) const override
{
return visualRect(index, AddRowIndicatorToFirstSection);
}
QRect visualRect(const QModelIndex &index, RectRule rule) const;
QHeaderView *header;
int indent;
mutable QList<QTreeViewItem> viewItems;
mutable int lastViewedItem;
int defaultItemHeight; // this is just a number; contentsHeight() / numItems
bool uniformRowHeights; // used when all rows have the same height
bool rootDecoration;
bool itemsExpandable;
bool sortingEnabled;
bool expandsOnDoubleClick;
bool allColumnsShowFocus;
bool customIndent;
// used for drawing
mutable std::pair<int,int> leftAndRight;
mutable int current;
mutable bool spanning;
// used when expanding and collapsing items
QSet<QPersistentModelIndex> expandedIndexes;
bool animationsEnabled;
inline bool storeExpanded(const QPersistentModelIndex &idx) {
if (expandedIndexes.contains(idx))
return false;
expandedIndexes.insert(idx);
return true;
}
inline bool isIndexExpanded(const QModelIndex &idx) const {
//We first check if the idx is a QPersistentModelIndex, because creating QPersistentModelIndex is slow
return !(idx.flags() & Qt::ItemNeverHasChildren) && isPersistent(idx) && expandedIndexes.contains(idx);
}
// used when hiding and showing items
QSet<QPersistentModelIndex> hiddenIndexes;
inline bool isRowHidden(const QModelIndex &idx) const {
if (hiddenIndexes.isEmpty())
return false;
//We first check if the idx is a QPersistentModelIndex, because creating QPersistentModelIndex is slow
return isPersistent(idx) && hiddenIndexes.contains(idx);
}
inline bool isItemHiddenOrDisabled(int i) const {
if (i < 0 || i >= viewItems.size())
return false;
const QModelIndex index = viewItems.at(i).index;
return isRowHidden(index) || !isIndexEnabled(index);
}
inline int above(int item) const
{ int i = item; while (isItemHiddenOrDisabled(--item)){} return item < 0 ? i : item; }
inline int below(int item) const
{ int i = item; while (isItemHiddenOrDisabled(++item)){} return item >= viewItems.size() ? i : item; }
inline void invalidateHeightCache(int item) const
{ viewItems[item].height = 0; }
inline int accessibleTable2Index(const QModelIndex &index) const {
return (viewIndex(index) + (header ? 1 : 0)) * model->columnCount()+index.column();
}
#if QT_CONFIG(accessibility)
int accessibleChildIndex(const QModelIndex &index) const override;
#endif
void updateIndentationFromStyle();
// used for spanning rows
QSet<QPersistentModelIndex> spanningIndexes;
// used for updating resized columns
QBasicTimer columnResizeTimer;
QList<int> columnsToUpdate;
// used for the automatic opening of nodes during DND
int autoExpandDelay;
QBasicTimer openTimer;
// used for drawing highlighted expand/collapse indicators
mutable int hoverBranch;
// used for blocking recursion when calling setViewportMargins from updateGeometries
bool geometryRecursionBlock;
// If we should clean the set
bool hasRemovedItems;
// tree position
int treePosition;
// pending accessibility update
#if QT_CONFIG(accessibility)
bool pendingAccessibilityUpdate = false;
#endif
void updateAccessibility();
QMetaObject::Connection animationConnection;
QMetaObject::Connection selectionmodelConnection;
std::array<QMetaObject::Connection, 2> modelConnections;
std::array<QMetaObject::Connection, 5> headerConnections;
QMetaObject::Connection sortHeaderConnection;
};
QT_END_NAMESPACE
#endif // QTREEVIEW_P_H