Revision control

Copy as Markdown

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#include "qrasterizer_p.h"
#include <QPoint>
#include <QRect>
#include <private/qmath_p.h>
#include <private/qdatabuffer_p.h>
#include <private/qdrawhelper_p.h>
#include <QtGui/qpainterpath.h>
#include <algorithm>
QT_BEGIN_NAMESPACE
#if Q_PROCESSOR_WORDSIZE == 8
typedef qint64 QScFixed;
#else
typedef int QScFixed;
#endif
#define QScFixedToFloat(i) ((i) * (1./65536.))
#define FloatToQScFixed(i) (QScFixed)((i) * 65536.)
#define IntToQScFixed(i) ((QScFixed)(i) * (1 << 16))
#define QScFixedToInt(i) ((i) >> 16)
#define QScFixedFactor 65536
#define FTPosToQScFixed(i) ((QScFixed)(i) * (1 << 10))
#define QScFixedMultiply(x, y) (QScFixed)((qlonglong(x) * qlonglong(y)) >> 16)
#define QScFixedFastMultiply(x, y) (((x) * (y)) >> 16)
#define SPAN_BUFFER_SIZE 256
#define COORD_ROUNDING 1 // 0: round up, 1: round down
#define COORD_OFFSET 32 // 26.6, 32 is half a pixel
static inline QT_FT_Vector PointToVector(const QPointF &p)
{
QT_FT_Vector result = { QT_FT_Pos(p.x() * 64), QT_FT_Pos(p.y() * 64) };
return result;
}
class QSpanBuffer {
public:
QSpanBuffer(ProcessSpans blend, void *data, const QRect &clipRect)
: m_spanCount(0)
, m_blend(blend)
, m_data(data)
, m_clipRect(clipRect)
{
}
~QSpanBuffer()
{
flushSpans();
}
void addSpan(int x, int len, int y, int coverage)
{
if (!coverage || !len)
return;
Q_ASSERT(coverage >= 0 && coverage <= 255);
Q_ASSERT(y >= m_clipRect.top());
Q_ASSERT(y <= m_clipRect.bottom());
Q_ASSERT(x >= m_clipRect.left());
Q_ASSERT(x + int(len) - 1 <= m_clipRect.right());
m_spans[m_spanCount].x = x;
m_spans[m_spanCount].len = len;
m_spans[m_spanCount].y = y;
m_spans[m_spanCount].coverage = coverage;
if (++m_spanCount == SPAN_BUFFER_SIZE)
flushSpans();
}
private:
void flushSpans()
{
m_blend(m_spanCount, m_spans, m_data);
m_spanCount = 0;
}
QT_FT_Span m_spans[SPAN_BUFFER_SIZE];
int m_spanCount;
ProcessSpans m_blend;
void *m_data;
QRect m_clipRect;
};
#define CHUNK_SIZE 64
class QScanConverter
{
public:
QScanConverter();
~QScanConverter();
void begin(int top, int bottom, int left, int right,
Qt::FillRule fillRule, QSpanBuffer *spanBuffer);
void end();
void mergeCurve(const QT_FT_Vector &a, const QT_FT_Vector &b,
const QT_FT_Vector &c, const QT_FT_Vector &d);
void mergeLine(QT_FT_Vector a, QT_FT_Vector b);
struct Line
{
QScFixed x;
QScFixed delta;
int top, bottom;
int winding;
};
private:
struct Intersection
{
int y;
int x;
int winding;
};
inline bool clip(QScFixed &xFP, int &iTop, int &iBottom, QScFixed slopeFP, QScFixed edgeFP, int winding);
void emitSpans();
QDataBuffer<Line> m_lines;
int m_top;
int m_bottom;
QScFixed m_leftFP;
QScFixed m_rightFP;
int m_fillRuleMask;
QDataBuffer<Intersection> m_intersections;
QSpanBuffer *m_spanBuffer;
QDataBuffer<Line *> m_active;
template <bool AllVertical>
void scanConvert();
};
class QRasterizerPrivate
{
public:
bool antialiased;
ProcessSpans blend;
void *data;
QRect clipRect;
QScanConverter scanConverter;
};
QScanConverter::QScanConverter()
: m_lines(0)
, m_intersections(0)
, m_active(0)
{
}
QScanConverter::~QScanConverter()
{
}
void QScanConverter::begin(int top, int bottom, int left, int right,
Qt::FillRule fillRule,
QSpanBuffer *spanBuffer)
{
m_top = top;
m_bottom = bottom;
m_leftFP = IntToQScFixed(left);
m_rightFP = IntToQScFixed(right + 1);
m_lines.reset();
m_fillRuleMask = fillRule == Qt::WindingFill ? ~0x0 : 0x1;
m_spanBuffer = spanBuffer;
}
void QScanConverter::emitSpans()
{
constexpr auto order = [](const Intersection &a, const Intersection &b) {
return a.y < b.y || (a.y == b.y && a.x < b.x);
};
std::sort(m_intersections.data(), m_intersections.data() + m_intersections.size(), order);
int x = 0;
int y = 0;
int winding = 0;
for (int i = 0; i < m_intersections.size(); ++i) {
const Intersection &isect = m_intersections.at(i);
if (isect.y != y) {
x = 0;
y = isect.y;
winding = 0;
}
if ((winding & m_fillRuleMask) && isect.x > x)
m_spanBuffer->addSpan(x, isect.x - x, y, 0xff);
x = isect.x;
winding += isect.winding;
}
}
// split control points b[0] ... b[3] into
// left (b[0] ... b[3]) and right (b[3] ... b[6])
static void split(QT_FT_Vector *b)
{
b[6] = b[3];
{
const QT_FT_Pos temp = (b[1].x + b[2].x)/2;
b[1].x = (b[0].x + b[1].x)/2;
b[5].x = (b[2].x + b[3].x)/2;
b[2].x = (b[1].x + temp)/2;
b[4].x = (b[5].x + temp)/2;
b[3].x = (b[2].x + b[4].x)/2;
}
{
const QT_FT_Pos temp = (b[1].y + b[2].y)/2;
b[1].y = (b[0].y + b[1].y)/2;
b[5].y = (b[2].y + b[3].y)/2;
b[2].y = (b[1].y + temp)/2;
b[4].y = (b[5].y + temp)/2;
b[3].y = (b[2].y + b[4].y)/2;
}
}
template <bool AllVertical>
void QScanConverter::scanConvert()
{
if (!m_lines.size()) {
m_active.reset();
return;
}
constexpr auto topOrder = [](const Line &a, const Line &b) {
return a.top < b.top;
};
constexpr auto xOrder = [](const Line *a, const Line *b) {
return a->x < b->x;
};
std::sort(m_lines.data(), m_lines.data() + m_lines.size(), topOrder);
int line = 0;
for (int y = m_lines.first().top; y <= m_bottom; ++y) {
for (; line < m_lines.size() && m_lines.at(line).top == y; ++line) {
// add node to active list
if constexpr(AllVertical) {
QScanConverter::Line *l = &m_lines.at(line);
m_active.resize(m_active.size() + 1);
int j;
for (j = m_active.size() - 2; j >= 0 && xOrder(l, m_active.at(j)); --j)
m_active.at(j+1) = m_active.at(j);
m_active.at(j+1) = l;
} else {
m_active << &m_lines.at(line);
}
}
int numActive = m_active.size();
if constexpr(!AllVertical) {
// use insertion sort instead of std::sort, as the active edge list is quite small
// and in the average case already sorted
for (int i = 1; i < numActive; ++i) {
QScanConverter::Line *l = m_active.at(i);
int j;
for (j = i-1; j >= 0 && xOrder(l, m_active.at(j)); --j)
m_active.at(j+1) = m_active.at(j);
m_active.at(j+1) = l;
}
}
int x = 0;
int winding = 0;
for (int i = 0; i < numActive; ++i) {
QScanConverter::Line *node = m_active.at(i);
const int current = QScFixedToInt(node->x);
if (winding & m_fillRuleMask)
m_spanBuffer->addSpan(x, current - x, y, 0xff);
x = current;
winding += node->winding;
if (node->bottom == y) {
// remove node from active list
for (int j = i; j < numActive - 1; ++j)
m_active.at(j) = m_active.at(j+1);
m_active.resize(--numActive);
--i;
} else {
if constexpr(!AllVertical)
node->x += node->delta;
}
}
}
m_active.reset();
}
void QScanConverter::end()
{
if (m_lines.isEmpty())
return;
if (m_lines.size() <= 32) {
bool allVertical = true;
for (int i = 0; i < m_lines.size(); ++i) {
if (m_lines.at(i).delta) {
allVertical = false;
break;
}
}
if (allVertical)
scanConvert<true>();
else
scanConvert<false>();
} else {
qsizetype maxIntersections = 0;
for (int chunkTop = m_top; chunkTop <= m_bottom; chunkTop += CHUNK_SIZE) {
m_intersections.reset();
Intersection isect = { 0, 0, 0 };
const int chunkBottom = chunkTop + CHUNK_SIZE;
for (int i = 0; i < m_lines.size(); ++i) {
Line &line = m_lines.at(i);
if ((line.bottom < chunkTop) || (line.top > chunkBottom))
continue;
const int top = qMax(chunkTop, line.top);
const int bottom = qMin(chunkBottom, line.bottom + 1);
isect.winding = line.winding;
if (line.delta) {
for (isect.y = top; isect.y < bottom; ++isect.y) {
isect.x = QScFixedToInt(line.x);
line.x += line.delta;
m_intersections.add(isect);
}
} else {
isect.x = QScFixedToInt(line.x);
for (isect.y = top; isect.y < bottom; ++isect.y)
m_intersections.add(isect);
}
}
maxIntersections = qMax(maxIntersections, m_intersections.size());
emitSpans();
}
if (maxIntersections > 1024) {
m_intersections.reset();
m_intersections.shrink(1024);
}
}
if (m_lines.size() > 1024)
m_lines.shrink(1024);
}
void QScanConverter::mergeCurve(const QT_FT_Vector &pa, const QT_FT_Vector &pb,
const QT_FT_Vector &pc, const QT_FT_Vector &pd)
{
// make room for 32 splits
QT_FT_Vector beziers[4 + 3 * 32];
QT_FT_Vector *b = beziers;
b[0] = pa;
b[1] = pb;
b[2] = pc;
b[3] = pd;
const QT_FT_Pos flatness = 16;
while (b >= beziers) {
QT_FT_Vector delta = { b[3].x - b[0].x, b[3].y - b[0].y };
QT_FT_Pos l = qAbs(delta.x) + qAbs(delta.y);
bool belowThreshold;
if (l > 64) {
qlonglong d2 = qAbs(qlonglong(b[1].x-b[0].x) * qlonglong(delta.y) -
qlonglong(b[1].y-b[0].y) * qlonglong(delta.x));
qlonglong d3 = qAbs(qlonglong(b[2].x-b[0].x) * qlonglong(delta.y) -
qlonglong(b[2].y-b[0].y) * qlonglong(delta.x));
qlonglong d = d2 + d3;
belowThreshold = (d <= qlonglong(flatness) * qlonglong(l));
} else {
QT_FT_Pos d = qAbs(b[0].x-b[1].x) + qAbs(b[0].y-b[1].y) +
qAbs(b[0].x-b[2].x) + qAbs(b[0].y-b[2].y);
belowThreshold = (d <= flatness);
}
if (belowThreshold || b == beziers + 3 * 32) {
mergeLine(b[0], b[3]);
b -= 3;
continue;
}
split(b);
b += 3;
}
}
inline bool QScanConverter::clip(QScFixed &xFP, int &iTop, int &iBottom, QScFixed slopeFP, QScFixed edgeFP, int winding)
{
bool right = edgeFP == m_rightFP;
if (xFP == edgeFP) {
if ((slopeFP > 0) ^ right)
return false;
else {
Line line = { edgeFP, 0, iTop, iBottom, winding };
m_lines.add(line);
return true;
}
}
QScFixed lastFP = xFP + slopeFP * (iBottom - iTop);
if (lastFP == edgeFP) {
if ((slopeFP < 0) ^ right)
return false;
else {
Line line = { edgeFP, 0, iTop, iBottom, winding };
m_lines.add(line);
return true;
}
}
// does line cross edge?
if ((lastFP < edgeFP) ^ (xFP < edgeFP)) {
QScFixed deltaY = QScFixed((edgeFP - xFP) / QScFixedToFloat(slopeFP));
if ((xFP < edgeFP) ^ right) {
// top segment needs to be clipped
int iHeight = QScFixedToInt(deltaY + 1);
int iMiddle = iTop + iHeight;
Line line = { edgeFP, 0, iTop, iMiddle, winding };
m_lines.add(line);
if (iMiddle != iBottom) {
xFP += slopeFP * (iHeight + 1);
iTop = iMiddle + 1;
} else
return true;
} else {
// bottom segment needs to be clipped
int iHeight = QScFixedToInt(deltaY);
int iMiddle = iTop + iHeight;
if (iMiddle != iBottom) {
Line line = { edgeFP, 0, iMiddle + 1, iBottom, winding };
m_lines.add(line);
iBottom = iMiddle;
}
}
return false;
} else if ((xFP < edgeFP) ^ right) {
Line line = { edgeFP, 0, iTop, iBottom, winding };
m_lines.add(line);
return true;
}
return false;
}
void QScanConverter::mergeLine(QT_FT_Vector a, QT_FT_Vector b)
{
int winding = 1;
if (a.y > b.y) {
qSwap(a, b);
winding = -1;
}
int iTop = qMax(m_top, int((a.y + 32) >> 6));
int iBottom = qMin(m_bottom, int((b.y - 32) >> 6));
if (iTop <= iBottom) {
QScFixed aFP = QScFixedFactor/2 + FTPosToQScFixed(a.x);
if (b.x == a.x) {
Line line = { qBound(m_leftFP, aFP, m_rightFP), 0, iTop, iBottom, winding };
m_lines.add(line);
} else {
const qreal slope = (b.x - a.x) / qreal(b.y - a.y);
const QScFixed slopeFP = FloatToQScFixed(slope);
QScFixed xFP = aFP + QScFixedMultiply(slopeFP,
IntToQScFixed(iTop)
+ QScFixedFactor/2 - FTPosToQScFixed(a.y));
if (clip(xFP, iTop, iBottom, slopeFP, m_leftFP, winding))
return;
if (clip(xFP, iTop, iBottom, slopeFP, m_rightFP, winding))
return;
Q_ASSERT(xFP >= m_leftFP);
Line line = { xFP, slopeFP, iTop, iBottom, winding };
m_lines.add(line);
}
}
}
QRasterizer::QRasterizer()
: d(new QRasterizerPrivate)
{
}
QRasterizer::~QRasterizer()
{
delete d;
}
void QRasterizer::setAntialiased(bool antialiased)
{
d->antialiased = antialiased;
}
void QRasterizer::initialize(ProcessSpans blend, void *data)
{
d->blend = blend;
d->data = data;
}
void QRasterizer::setClipRect(const QRect &clipRect)
{
d->clipRect = clipRect;
}
static QScFixed intersectPixelFP(int x, QScFixed top, QScFixed bottom, QScFixed leftIntersectX, QScFixed rightIntersectX, QScFixed slope, QScFixed invSlope)
{
QScFixed leftX = IntToQScFixed(x);
QScFixed rightX = IntToQScFixed(x) + QScFixedFactor;
QScFixed leftIntersectY, rightIntersectY;
auto computeIntersectY = [&]() {
if (slope > 0) {
leftIntersectY = top + QScFixedMultiply(leftX - leftIntersectX, invSlope);
rightIntersectY = leftIntersectY + invSlope;
} else {
leftIntersectY = top + QScFixedMultiply(leftX - rightIntersectX, invSlope);
rightIntersectY = leftIntersectY + invSlope;
}
};
if (leftIntersectX >= leftX && rightIntersectX <= rightX) {
return QScFixedMultiply(bottom - top, leftIntersectX - leftX + ((rightIntersectX - leftIntersectX) >> 1));
} else if (leftIntersectX >= rightX) {
return bottom - top;
} else if (leftIntersectX >= leftX) {
computeIntersectY();
if (slope > 0) {
return (bottom - top) - QScFixedFastMultiply((rightX - leftIntersectX) >> 1, rightIntersectY - top);
} else {
return (bottom - top) - QScFixedFastMultiply((rightX - leftIntersectX) >> 1, bottom - rightIntersectY);
}
} else if (rightIntersectX <= leftX) {
return 0;
} else if (rightIntersectX <= rightX) {
computeIntersectY();
if (slope > 0) {
return QScFixedFastMultiply((rightIntersectX - leftX) >> 1, bottom - leftIntersectY);
} else {
return QScFixedFastMultiply((rightIntersectX - leftX) >> 1, leftIntersectY - top);
}
} else {
computeIntersectY();
if (slope > 0) {
return (bottom - rightIntersectY) + ((rightIntersectY - leftIntersectY) >> 1);
} else {
return (rightIntersectY - top) + ((leftIntersectY - rightIntersectY) >> 1);
}
}
}
static inline bool q26Dot6Compare(qreal p1, qreal p2)
{
return int((p2 - p1) * 64.) == 0;
}
static inline QPointF snapTo26Dot6Grid(const QPointF &p)
{
return QPointF(std::floor(p.x() * 64) * (1 / qreal(64)),
std::floor(p.y() * 64) * (1 / qreal(64)));
}
/*
The rasterize line function relies on some div by zero which should
result in +/-inf values. However, when floating point exceptions are
enabled, this will cause crashes, so we return high numbers instead.
As the returned value is used in further arithmetic, returning
FLT_MAX/DBL_MAX will also cause values, so instead return a value
that is well outside the int-range.
*/
static inline qreal qSafeDivide(qreal x, qreal y)
{
if (y == 0)
return x > 0 ? 1e20 : -1e20;
return x / y;
}
/* Conversion to int fails if the value is too large to fit into INT_MAX or
too small to fit into INT_MIN, so we need this slightly safer conversion
when floating point exceptions are enabled
*/
static inline QScFixed qSafeFloatToQScFixed(qreal x)
{
qreal tmp = x * QScFixedFactor;
#if Q_PROCESSOR_WORDSIZE == 8
if (tmp > qreal(INT_MAX) * QScFixedFactor)
return QScFixed(INT_MAX) * QScFixedFactor;
else if (tmp < qreal(INT_MIN) * QScFixedFactor)
return QScFixed(INT_MIN) * QScFixedFactor;
#else
if (tmp > qreal(INT_MAX))
return INT_MAX;
else if (tmp < qreal(INT_MIN))
return -INT_MAX;
#endif
return QScFixed(tmp);
}
// returns true if the whole line gets clipped away
static inline bool qClipLine(QPointF *pt1, QPointF *pt2, const QRectF &clip)
{
qreal &x1 = pt1->rx();
qreal &y1 = pt1->ry();
qreal &x2 = pt2->rx();
qreal &y2 = pt2->ry();
if (!qIsFinite(x1) || !qIsFinite(y1) || !qIsFinite(x2) || !qIsFinite(y2))
return true;
const qreal xmin = clip.left();
const qreal xmax = clip.right();
const qreal ymin = clip.top();
const qreal ymax = clip.bottom();
if (x1 < xmin) {
if (x2 <= xmin)
return true;
y1 += (y2 - y1) / (x2 - x1) * (xmin - x1);
x1 = xmin;
} else if (x1 > xmax) {
if (x2 >= xmax)
return true;
y1 += (y2 - y1) / (x2 - x1) * (xmax - x1);
x1 = xmax;
}
if (x2 < xmin) {
y2 += (y2 - y1) / (x2 - x1) * (xmin - x2);
x2 = xmin;
} else if (x2 > xmax) {
y2 += (y2 - y1) / (x2 - x1) * (xmax - x2);
x2 = xmax;
}
if (y1 < ymin) {
if (y2 <= ymin)
return true;
x1 += (x2 - x1) / (y2 - y1) * (ymin - y1);
y1 = ymin;
} else if (y1 > ymax) {
if (y2 >= ymax)
return true;
x1 += (x2 - x1) / (y2 - y1) * (ymax - y1);
y1 = ymax;
}
if (y2 < ymin) {
x2 += (x2 - x1) / (y2 - y1) * (ymin - y2);
y2 = ymin;
} else if (y2 > ymax) {
x2 += (x2 - x1) / (y2 - y1) * (ymax - y2);
y2 = ymax;
}
return false;
}
void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width, bool squareCap)
{
if (a == b || !(width > 0.0) || d->clipRect.isEmpty())
return;
QPointF pa = a;
QPointF pb = b;
if (squareCap) {
QPointF delta = pb - pa;
pa -= (0.5f * width) * delta;
pb += (0.5f * width) * delta;
}
QPointF offs = QPointF(qAbs(b.y() - a.y()), qAbs(b.x() - a.x())) * width * 0.5;
const QRectF clip(d->clipRect.topLeft() - offs, d->clipRect.bottomRight() + QPoint(1, 1) + offs);
if (qClipLine(&pa, &pb, clip))
return;
{
// old delta
const QPointF d0 = a - b;
const qreal w0 = d0.x() * d0.x() + d0.y() * d0.y();
// new delta
const QPointF d = pa - pb;
const qreal w = d.x() * d.x() + d.y() * d.y();
if (w == 0)
return;
// adjust width which is given relative to |b - a|
width *= qSqrt(w0 / w);
}
QSpanBuffer buffer(d->blend, d->data, d->clipRect);
if (q26Dot6Compare(pa.y(), pb.y())) {
const qreal x = (pa.x() + pb.x()) * 0.5f;
const qreal dx = qAbs(pb.x() - pa.x()) * 0.5f;
const qreal y = pa.y();
const qreal dy = width * dx;
pa = QPointF(x, y - dy);
pb = QPointF(x, y + dy);
width = 1 / width;
}
if (q26Dot6Compare(pa.x(), pb.x())) {
if (pa.y() > pb.y())
qSwap(pa, pb);
const qreal dy = pb.y() - pa.y();
const qreal halfWidth = 0.5f * width * dy;
qreal left = pa.x() - halfWidth;
qreal right = pa.x() + halfWidth;
left = qBound(qreal(d->clipRect.left()), left, qreal(d->clipRect.right() + 1));
right = qBound(qreal(d->clipRect.left()), right, qreal(d->clipRect.right() + 1));
pa.ry() = qBound(qreal(d->clipRect.top()), pa.y(), qreal(d->clipRect.bottom() + 1));
pb.ry() = qBound(qreal(d->clipRect.top()), pb.y(), qreal(d->clipRect.bottom() + 1));
if (q26Dot6Compare(left, right) || q26Dot6Compare(pa.y(), pb.y()))
return;
if (d->antialiased) {
const int iLeft = int(left);
const int iRight = int(right);
const QScFixed leftWidth = IntToQScFixed(iLeft + 1)
- qSafeFloatToQScFixed(left);
const QScFixed rightWidth = qSafeFloatToQScFixed(right)
- IntToQScFixed(iRight);
QScFixed coverage[3];
int x[3];
int len[3];
int n = 1;
if (iLeft == iRight) {
if (leftWidth == QScFixedFactor)
coverage[0] = rightWidth * 255;
else
coverage[0] = (rightWidth + leftWidth - QScFixedFactor) * 255;
x[0] = iLeft;
len[0] = 1;
} else {
coverage[0] = leftWidth * 255;
x[0] = iLeft;
len[0] = 1;
if (leftWidth == QScFixedFactor) {
len[0] = iRight - iLeft;
} else if (iRight - iLeft > 1) {
coverage[1] = IntToQScFixed(255);
x[1] = iLeft + 1;
len[1] = iRight - iLeft - 1;
++n;
}
if (rightWidth) {
coverage[n] = rightWidth * 255;
x[n] = iRight;
len[n] = 1;
++n;
}
}
const QScFixed iTopFP = IntToQScFixed(int(pa.y()));
const QScFixed iBottomFP = IntToQScFixed(int(pb.y()));
const QScFixed yPa = qSafeFloatToQScFixed(pa.y());
const QScFixed yPb = qSafeFloatToQScFixed(pb.y());
for (QScFixed yFP = iTopFP; yFP <= iBottomFP; yFP += QScFixedFactor) {
const QScFixed rowHeight = qMin(yFP + QScFixedFactor, yPb)
- qMax(yFP, yPa);
const int y = QScFixedToInt(yFP);
if (y > d->clipRect.bottom())
break;
for (int i = 0; i < n; ++i) {
buffer.addSpan(x[i], len[i], y,
QScFixedToInt(QScFixedMultiply(rowHeight, coverage[i])));
}
}
} else { // aliased
int iTop = int(pa.y() + 0.5f);
int iBottom = pb.y() < 0.5f ? -1 : int(pb.y() - 0.5f);
int iLeft = int(left + 0.5f);
int iRight = right < 0.5f ? -1 : int(right - 0.5f);
int iWidth = iRight - iLeft + 1;
for (int y = iTop; y <= iBottom; ++y)
buffer.addSpan(iLeft, iWidth, y, 255);
}
} else {
if (pa.y() > pb.y())
qSwap(pa, pb);
QPointF delta = pb - pa;
delta *= 0.5f * width;
const QPointF perp(delta.y(), -delta.x());
QPointF top;
QPointF left;
QPointF right;
QPointF bottom;
if (pa.x() < pb.x()) {
top = pa + perp;
left = pa - perp;
right = pb + perp;
bottom = pb - perp;
} else {
top = pa - perp;
left = pb - perp;
right = pa + perp;
bottom = pb + perp;
}
top = snapTo26Dot6Grid(top);
bottom = snapTo26Dot6Grid(bottom);
left = snapTo26Dot6Grid(left);
right = snapTo26Dot6Grid(right);
const qreal topBound = qBound(qreal(d->clipRect.top()), top.y(), qreal(d->clipRect.bottom()));
const qreal bottomBound = qBound(qreal(d->clipRect.top()), bottom.y(), qreal(d->clipRect.bottom()));
const QPointF topLeftEdge = left - top;
const QPointF topRightEdge = right - top;
const QPointF bottomLeftEdge = bottom - left;
const QPointF bottomRightEdge = bottom - right;
const qreal topLeftSlope = qSafeDivide(topLeftEdge.x(), topLeftEdge.y());
const qreal bottomLeftSlope = qSafeDivide(bottomLeftEdge.x(), bottomLeftEdge.y());
const qreal topRightSlope = qSafeDivide(topRightEdge.x(), topRightEdge.y());
const qreal bottomRightSlope = qSafeDivide(bottomRightEdge.x(), bottomRightEdge.y());
const QScFixed topLeftSlopeFP = qSafeFloatToQScFixed(topLeftSlope);
const QScFixed topRightSlopeFP = qSafeFloatToQScFixed(topRightSlope);
const QScFixed bottomLeftSlopeFP = qSafeFloatToQScFixed(bottomLeftSlope);
const QScFixed bottomRightSlopeFP = qSafeFloatToQScFixed(bottomRightSlope);
const QScFixed invTopLeftSlopeFP = qSafeFloatToQScFixed(qSafeDivide(1, topLeftSlope));
const QScFixed invTopRightSlopeFP = qSafeFloatToQScFixed(qSafeDivide(1, topRightSlope));
const QScFixed invBottomLeftSlopeFP = qSafeFloatToQScFixed(qSafeDivide(1, bottomLeftSlope));
const QScFixed invBottomRightSlopeFP = qSafeFloatToQScFixed(qSafeDivide(1, bottomRightSlope));
if (d->antialiased) {
const QScFixed iTopFP = IntToQScFixed(int(topBound));
const QScFixed iLeftFP = IntToQScFixed(int(left.y()));
const QScFixed iRightFP = IntToQScFixed(int(right.y()));
const QScFixed iBottomFP = IntToQScFixed(int(bottomBound));
QScFixed leftIntersectAf = qSafeFloatToQScFixed(top.x() + (int(topBound) - top.y()) * topLeftSlope);
QScFixed rightIntersectAf = qSafeFloatToQScFixed(top.x() + (int(topBound) - top.y()) * topRightSlope);
QScFixed leftIntersectBf = 0;
QScFixed rightIntersectBf = 0;
if (iLeftFP < iTopFP)
leftIntersectBf = qSafeFloatToQScFixed(left.x() + (int(topBound) - left.y()) * bottomLeftSlope);
if (iRightFP < iTopFP)
rightIntersectBf = qSafeFloatToQScFixed(right.x() + (int(topBound) - right.y()) * bottomRightSlope);
QScFixed rowTop, rowBottomLeft, rowBottomRight, rowTopLeft, rowTopRight, rowBottom;
QScFixed topLeftIntersectAf, topLeftIntersectBf, topRightIntersectAf, topRightIntersectBf;
QScFixed bottomLeftIntersectAf, bottomLeftIntersectBf, bottomRightIntersectAf, bottomRightIntersectBf;
int leftMin, leftMax, rightMin, rightMax;
const QScFixed yTopFP = qSafeFloatToQScFixed(top.y());
const QScFixed yLeftFP = qSafeFloatToQScFixed(left.y());
const QScFixed yRightFP = qSafeFloatToQScFixed(right.y());
const QScFixed yBottomFP = qSafeFloatToQScFixed(bottom.y());
rowTop = qMax(iTopFP, yTopFP);
topLeftIntersectAf = leftIntersectAf +
QScFixedMultiply(topLeftSlopeFP, rowTop - iTopFP);
topRightIntersectAf = rightIntersectAf +
QScFixedMultiply(topRightSlopeFP, rowTop - iTopFP);
QScFixed yFP = iTopFP;
while (yFP <= iBottomFP) {
rowBottomLeft = qMin(yFP + QScFixedFactor, yLeftFP);
rowBottomRight = qMin(yFP + QScFixedFactor, yRightFP);
rowTopLeft = qMax(yFP, yLeftFP);
rowTopRight = qMax(yFP, yRightFP);
rowBottom = qMin(yFP + QScFixedFactor, yBottomFP);
if (yFP == iLeftFP) {
const int y = QScFixedToInt(yFP);
leftIntersectBf = qSafeFloatToQScFixed(left.x() + (y - left.y()) * bottomLeftSlope);
topLeftIntersectBf = leftIntersectBf + QScFixedMultiply(bottomLeftSlopeFP, rowTopLeft - yFP);
bottomLeftIntersectAf = leftIntersectAf + QScFixedMultiply(topLeftSlopeFP, rowBottomLeft - yFP);
} else {
topLeftIntersectBf = leftIntersectBf;
bottomLeftIntersectAf = leftIntersectAf + topLeftSlopeFP;
}
if (yFP == iRightFP) {
const int y = QScFixedToInt(yFP);
rightIntersectBf = qSafeFloatToQScFixed(right.x() + (y - right.y()) * bottomRightSlope);
topRightIntersectBf = rightIntersectBf + QScFixedMultiply(bottomRightSlopeFP, rowTopRight - yFP);
bottomRightIntersectAf = rightIntersectAf + QScFixedMultiply(topRightSlopeFP, rowBottomRight - yFP);
} else {
topRightIntersectBf = rightIntersectBf;
bottomRightIntersectAf = rightIntersectAf + topRightSlopeFP;
}
if (yFP == iBottomFP) {
bottomLeftIntersectBf = leftIntersectBf + QScFixedMultiply(bottomLeftSlopeFP, rowBottom - yFP);
bottomRightIntersectBf = rightIntersectBf + QScFixedMultiply(bottomRightSlopeFP, rowBottom - yFP);
} else {
bottomLeftIntersectBf = leftIntersectBf + bottomLeftSlopeFP;
bottomRightIntersectBf = rightIntersectBf + bottomRightSlopeFP;
}
if (yFP < iLeftFP) {
leftMin = QScFixedToInt(bottomLeftIntersectAf);
leftMax = QScFixedToInt(topLeftIntersectAf);
} else if (yFP == iLeftFP) {
leftMin = QScFixedToInt(qMax(bottomLeftIntersectAf, topLeftIntersectBf));
leftMax = QScFixedToInt(qMax(topLeftIntersectAf, bottomLeftIntersectBf));
} else {
leftMin = QScFixedToInt(topLeftIntersectBf);
leftMax = QScFixedToInt(bottomLeftIntersectBf);
}
leftMin = qBound(d->clipRect.left(), leftMin, d->clipRect.right());
leftMax = qBound(d->clipRect.left(), leftMax, d->clipRect.right());
if (yFP < iRightFP) {
rightMin = QScFixedToInt(topRightIntersectAf);
rightMax = QScFixedToInt(bottomRightIntersectAf);
} else if (yFP == iRightFP) {
rightMin = QScFixedToInt(qMin(topRightIntersectAf, bottomRightIntersectBf));
rightMax = QScFixedToInt(qMin(bottomRightIntersectAf, topRightIntersectBf));
} else {
rightMin = QScFixedToInt(bottomRightIntersectBf);
rightMax = QScFixedToInt(topRightIntersectBf);
}
rightMin = qBound(d->clipRect.left(), rightMin, d->clipRect.right());
rightMax = qBound(d->clipRect.left(), rightMax, d->clipRect.right());
if (leftMax > rightMax)
leftMax = rightMax;
if (rightMin < leftMin)
rightMin = leftMin;
QScFixed rowHeight = rowBottom - rowTop;
int x = leftMin;
while (x <= leftMax) {
QScFixed excluded = 0;
if (yFP <= iLeftFP && rowBottomLeft > rowTop)
excluded += intersectPixelFP(x, rowTop, rowBottomLeft,
bottomLeftIntersectAf, topLeftIntersectAf,
topLeftSlopeFP, invTopLeftSlopeFP);
if (yFP >= iLeftFP && rowBottom > rowTopLeft)
excluded += intersectPixelFP(x, rowTopLeft, rowBottom,
topLeftIntersectBf, bottomLeftIntersectBf,
bottomLeftSlopeFP, invBottomLeftSlopeFP);
if (x >= rightMin) {
if (yFP <= iRightFP && rowBottomRight > rowTop)
excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, rowTop, rowBottomRight,
topRightIntersectAf, bottomRightIntersectAf,
topRightSlopeFP, invTopRightSlopeFP);
if (yFP >= iRightFP && rowBottom > rowTopRight)
excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, rowTopRight, rowBottom,
bottomRightIntersectBf, topRightIntersectBf,
bottomRightSlopeFP, invBottomRightSlopeFP);
}
Q_ASSERT(excluded >= 0 && excluded <= rowHeight);
QScFixed coverage = rowHeight - excluded;
buffer.addSpan(x, 1, QScFixedToInt(yFP),
QScFixedToInt(255 * coverage));
++x;
}
if (x < rightMin) {
buffer.addSpan(x, rightMin - x, QScFixedToInt(yFP),
QScFixedToInt(255 * rowHeight));
x = rightMin;
}
while (x <= rightMax) {
QScFixed excluded = 0;
if (yFP <= iRightFP && rowBottomRight > rowTop)
excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, rowTop, rowBottomRight,
topRightIntersectAf, bottomRightIntersectAf,
topRightSlopeFP, invTopRightSlopeFP);
if (yFP >= iRightFP && rowBottom > rowTopRight)
excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, rowTopRight, rowBottom,
bottomRightIntersectBf, topRightIntersectBf,
bottomRightSlopeFP, invBottomRightSlopeFP);
Q_ASSERT(excluded >= 0 && excluded <= rowHeight);
QScFixed coverage = rowHeight - excluded;
buffer.addSpan(x, 1, QScFixedToInt(yFP),
QScFixedToInt(255 * coverage));
++x;
}
leftIntersectAf += topLeftSlopeFP;
leftIntersectBf += bottomLeftSlopeFP;
rightIntersectAf += topRightSlopeFP;
rightIntersectBf += bottomRightSlopeFP;
topLeftIntersectAf = leftIntersectAf;
topRightIntersectAf = rightIntersectAf;
yFP += QScFixedFactor;
rowTop = yFP;
}
} else { // aliased
int iTop = int(top.y() + 0.5f);
int iLeft = left.y() < 0.5f ? -1 : int(left.y() - 0.5f);
int iRight = right.y() < 0.5f ? -1 : int(right.y() - 0.5f);
int iBottom = bottom.y() < 0.5f? -1 : int(bottom.y() - 0.5f);
int iMiddle = qMin(iLeft, iRight);
QScFixed leftIntersectAf = qSafeFloatToQScFixed(top.x() + 0.5f + (iTop + 0.5f - top.y()) * topLeftSlope);
QScFixed leftIntersectBf = qSafeFloatToQScFixed(left.x() + 0.5f + (iLeft + 1.5f - left.y()) * bottomLeftSlope);
QScFixed rightIntersectAf = qSafeFloatToQScFixed(top.x() - 0.5f + (iTop + 0.5f - top.y()) * topRightSlope);
QScFixed rightIntersectBf = qSafeFloatToQScFixed(right.x() - 0.5f + (iRight + 1.5f - right.y()) * bottomRightSlope);
int ny;
int y = iTop;
#define DO_SEGMENT(next, li, ri, ls, rs) \
ny = qMin(next + 1, d->clipRect.top()); \
if (y < ny) { \
li += ls * (ny - y); \
ri += rs * (ny - y); \
y = ny; \
} \
if (next > d->clipRect.bottom()) \
next = d->clipRect.bottom(); \
for (; y <= next; ++y) { \
const int x1 = qMax(QScFixedToInt(li), d->clipRect.left()); \
const int x2 = qMin(QScFixedToInt(ri), d->clipRect.right()); \
if (x2 >= x1) \
buffer.addSpan(x1, x2 - x1 + 1, y, 255); \
li += ls; \
ri += rs; \
}
DO_SEGMENT(iMiddle, leftIntersectAf, rightIntersectAf, topLeftSlopeFP, topRightSlopeFP)
DO_SEGMENT(iRight, leftIntersectBf, rightIntersectAf, bottomLeftSlopeFP, topRightSlopeFP)
DO_SEGMENT(iLeft, leftIntersectAf, rightIntersectBf, topLeftSlopeFP, bottomRightSlopeFP);
DO_SEGMENT(iBottom, leftIntersectBf, rightIntersectBf, bottomLeftSlopeFP, bottomRightSlopeFP);
#undef DO_SEGMENT
}
}
}
void QRasterizer::rasterize(const QT_FT_Outline *outline, Qt::FillRule fillRule)
{
if (outline->n_points < 3 || outline->n_contours == 0)
return;
const QT_FT_Vector *points = outline->points;
QSpanBuffer buffer(d->blend, d->data, d->clipRect);
// ### QT_FT_Outline already has a bounding rect which is
// ### precomputed at this point, so we should probably just be
// ### using that instead...
QT_FT_Pos min_y = points[0].y, max_y = points[0].y;
for (int i = 1; i < outline->n_points; ++i) {
const QT_FT_Vector &p = points[i];
min_y = qMin(p.y, min_y);
max_y = qMax(p.y, max_y);
}
int iTopBound = qMax(d->clipRect.top(), int((min_y + 32) >> 6));
int iBottomBound = qMin(d->clipRect.bottom(), int((max_y - 32) >> 6));
if (iTopBound > iBottomBound)
return;
d->scanConverter.begin(iTopBound, iBottomBound, d->clipRect.left(), d->clipRect.right(), fillRule, &buffer);
int first = 0;
for (int i = 0; i < outline->n_contours; ++i) {
const int last = outline->contours[i];
for (int j = first; j < last; ++j) {
if (outline->tags[j+1] == QT_FT_CURVE_TAG_CUBIC) {
Q_ASSERT(outline->tags[j+2] == QT_FT_CURVE_TAG_CUBIC);
d->scanConverter.mergeCurve(points[j], points[j+1], points[j+2], points[j+3]);
j += 2;
} else {
d->scanConverter.mergeLine(points[j], points[j+1]);
}
}
first = last + 1;
}
d->scanConverter.end();
}
void QRasterizer::rasterize(const QPainterPath &path, Qt::FillRule fillRule)
{
if (path.isEmpty())
return;
QSpanBuffer buffer(d->blend, d->data, d->clipRect);
QRectF bounds = path.controlPointRect();
int iTopBound = qMax(d->clipRect.top(), int(bounds.top() + 0.5));
int iBottomBound = qMin(d->clipRect.bottom(), int(bounds.bottom() - 0.5));
if (iTopBound > iBottomBound)
return;
d->scanConverter.begin(iTopBound, iBottomBound, d->clipRect.left(), d->clipRect.right(), fillRule, &buffer);
int subpathStart = 0;
QT_FT_Vector last = { 0, 0 };
for (int i = 0; i < path.elementCount(); ++i) {
switch (path.elementAt(i).type) {
case QPainterPath::LineToElement:
{
QT_FT_Vector p1 = last;
QT_FT_Vector p2 = PointToVector(path.elementAt(i));
d->scanConverter.mergeLine(p1, p2);
last = p2;
break;
}
case QPainterPath::MoveToElement:
{
if (i != 0) {
QT_FT_Vector first = PointToVector(path.elementAt(subpathStart));
// close previous subpath
if (first.x != last.x || first.y != last.y)
d->scanConverter.mergeLine(last, first);
}
subpathStart = i;
last = PointToVector(path.elementAt(i));
break;
}
case QPainterPath::CurveToElement:
{
QT_FT_Vector p1 = last;
QT_FT_Vector p2 = PointToVector(path.elementAt(i));
QT_FT_Vector p3 = PointToVector(path.elementAt(++i));
QT_FT_Vector p4 = PointToVector(path.elementAt(++i));
d->scanConverter.mergeCurve(p1, p2, p3, p4);
last = p4;
break;
}
default:
Q_ASSERT(false);
break;
}
}
QT_FT_Vector first = PointToVector(path.elementAt(subpathStart));
// close path
if (first.x != last.x || first.y != last.y)
d->scanConverter.mergeLine(last, first);
d->scanConverter.end();
}
QT_END_NAMESPACE