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// Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com>
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtTest/QTest>
#include <Qt3DRender/qrendersettings.h>
#include <Qt3DRender/qviewport.h>
#include <Qt3DRender/private/qrendersettings_p.h>
#include <QObject>
#include <QSignalSpy>
#include "testarbiter.h"
class tst_QRenderSettings : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase()
{
qRegisterMetaType<Qt3DRender::QRenderSettings::RenderPolicy >("RenderPolicy");
qRegisterMetaType<Qt3DRender::QPickingSettings::PickMethod>("QPickingSettings::PickMethod");
qRegisterMetaType<Qt3DRender::QPickingSettings::PickResultMode>("QPickingSettings::PickResultMode");
qRegisterMetaType<Qt3DRender::QPickingSettings::FaceOrientationPickingMode>("QPickingSettings::FaceOrientationPickingMode");
qRegisterMetaType<Qt3DRender::QFrameGraphNode*>("QFrameGraphNode *");
}
void checkDefaultConstruction()
{
// GIVEN
Qt3DRender::QRenderSettings renderSettings;
// THEN
QVERIFY(renderSettings.pickingSettings() != nullptr);
QCOMPARE(renderSettings.renderPolicy(), Qt3DRender::QRenderSettings::Always);
QVERIFY(renderSettings.activeFrameGraph() == nullptr);
QCOMPARE(renderSettings.pickingSettings()->pickMethod(), Qt3DRender::QPickingSettings::BoundingVolumePicking);
QCOMPARE(renderSettings.pickingSettings()->pickResultMode(), Qt3DRender::QPickingSettings::NearestPick);
QCOMPARE(renderSettings.pickingSettings()->faceOrientationPickingMode(), Qt3DRender::QPickingSettings::FrontFace);
}
void checkPropertyChanges()
{
// GIVEN
Qt3DRender::QRenderSettings renderSettings;
Qt3DRender::QPickingSettings *pickingSettings = renderSettings.pickingSettings();
{
// WHEN
QSignalSpy spy(&renderSettings, SIGNAL(renderPolicyChanged(RenderPolicy)));
const Qt3DRender::QRenderSettings::RenderPolicy newValue = Qt3DRender::QRenderSettings::OnDemand;
renderSettings.setRenderPolicy(newValue);
// THEN
QVERIFY(spy.isValid());
QCOMPARE(renderSettings.renderPolicy(), newValue);
QCOMPARE(spy.size(), 1);
// WHEN
spy.clear();
renderSettings.setRenderPolicy(newValue);
// THEN
QCOMPARE(renderSettings.renderPolicy(), newValue);
QCOMPARE(spy.size(), 0);
}
{
// WHEN
QSignalSpy spy(&renderSettings, SIGNAL(activeFrameGraphChanged(QFrameGraphNode*)));
Qt3DRender::QViewport newValue;
renderSettings.setActiveFrameGraph(&newValue);
// THEN
QVERIFY(spy.isValid());
QCOMPARE(renderSettings.activeFrameGraph(), &newValue);
QCOMPARE(spy.size(), 1);
// WHEN
spy.clear();
renderSettings.setActiveFrameGraph(&newValue);
// THEN
QCOMPARE(renderSettings.activeFrameGraph(), &newValue);
QCOMPARE(spy.size(), 0);
}
{
// WHEN
QSignalSpy spy(pickingSettings, SIGNAL(pickMethodChanged(QPickingSettings::PickMethod)));
const Qt3DRender::QPickingSettings::PickMethod newValue = Qt3DRender::QPickingSettings::TrianglePicking;
pickingSettings->setPickMethod(newValue);
// THEN
QVERIFY(spy.isValid());
QCOMPARE(pickingSettings->pickMethod(), newValue);
QCOMPARE(spy.size(), 1);
// WHEN
spy.clear();
pickingSettings->setPickMethod(newValue);
// THEN
QCOMPARE(pickingSettings->pickMethod(), newValue);
QCOMPARE(spy.size(), 0);
}
{
// WHEN
QSignalSpy spy(pickingSettings, SIGNAL(pickResultModeChanged(QPickingSettings::PickResultMode)));
const Qt3DRender::QPickingSettings::PickResultMode newValue = Qt3DRender::QPickingSettings::AllPicks;
pickingSettings->setPickResultMode(newValue);
// THEN
QVERIFY(spy.isValid());
QCOMPARE(pickingSettings->pickResultMode(), newValue);
QCOMPARE(spy.size(), 1);
// WHEN
spy.clear();
pickingSettings->setPickResultMode(newValue);
// THEN
QCOMPARE(pickingSettings->pickResultMode(), newValue);
QCOMPARE(spy.size(), 0);
}
{
// WHEN
QSignalSpy spy(pickingSettings, SIGNAL(faceOrientationPickingModeChanged(QPickingSettings::FaceOrientationPickingMode)));
const Qt3DRender::QPickingSettings::FaceOrientationPickingMode newValue = Qt3DRender::QPickingSettings::FrontAndBackFace;
pickingSettings->setFaceOrientationPickingMode(newValue);
// THEN
QVERIFY(spy.isValid());
QCOMPARE(pickingSettings->faceOrientationPickingMode(), newValue);
QCOMPARE(spy.size(), 1);
// WHEN
spy.clear();
pickingSettings->setFaceOrientationPickingMode(newValue);
// THEN
QCOMPARE(pickingSettings->faceOrientationPickingMode(), newValue);
QCOMPARE(spy.size(), 0);
}
}
void checkRenderPolicyUpdate()
{
// GIVEN
TestArbiter arbiter;
Qt3DRender::QRenderSettings renderSettings;
arbiter.setArbiterOnNode(&renderSettings);
{
// WHEN
renderSettings.setRenderPolicy(Qt3DRender::QRenderSettings::OnDemand);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings);
arbiter.clear();
}
{
// WHEN
renderSettings.setRenderPolicy(Qt3DRender::QRenderSettings::OnDemand);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 0);
}
}
void checkActiveFrameGraphUpdate()
{
// GIVEN
TestArbiter arbiter;
Qt3DRender::QRenderSettings renderSettings;
arbiter.setArbiterOnNode(&renderSettings);
Qt3DRender::QViewport viewport;
{
// WHEN
renderSettings.setActiveFrameGraph(&viewport);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings);
arbiter.clear();
}
{
// WHEN
renderSettings.setActiveFrameGraph(&viewport);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 0);
}
}
void checkPickMethodUpdate()
{
// GIVEN
TestArbiter arbiter;
Qt3DRender::QRenderSettings renderSettings;
Qt3DRender::QPickingSettings *pickingSettings = renderSettings.pickingSettings();
arbiter.setArbiterOnNode(&renderSettings);
{
// WHEN
pickingSettings->setPickMethod(Qt3DRender::QPickingSettings::TrianglePicking);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings);
arbiter.clear();
}
{
// WHEN
pickingSettings->setPickMethod(Qt3DRender::QPickingSettings::TrianglePicking);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 0);
}
}
void checkPickResultModeUpdate()
{
// GIVEN
TestArbiter arbiter;
Qt3DRender::QRenderSettings renderSettings;
Qt3DRender::QPickingSettings *pickingSettings = renderSettings.pickingSettings();
arbiter.setArbiterOnNode(&renderSettings);
{
// WHEN
pickingSettings->setPickResultMode(Qt3DRender::QPickingSettings::AllPicks);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings);
arbiter.clear();
}
{
// WHEN
pickingSettings->setPickResultMode(Qt3DRender::QPickingSettings::AllPicks);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 0);
}
}
void checkFaceOrientationPickingModeUpdate()
{
// GIVEN
TestArbiter arbiter;
Qt3DRender::QRenderSettings renderSettings;
Qt3DRender::QPickingSettings *pickingSettings = renderSettings.pickingSettings();
arbiter.setArbiterOnNode(&renderSettings);
{
// WHEN
pickingSettings->setFaceOrientationPickingMode(Qt3DRender::QPickingSettings::FrontAndBackFace);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings);
arbiter.clear();
}
{
// WHEN
pickingSettings->setFaceOrientationPickingMode(Qt3DRender::QPickingSettings::FrontAndBackFace);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 0);
}
}
void checkWorldSpaceToleranceUpdate()
{
// GIVEN
TestArbiter arbiter;
Qt3DRender::QRenderSettings renderSettings;
Qt3DRender::QPickingSettings *pickingSettings = renderSettings.pickingSettings();
arbiter.setArbiterOnNode(&renderSettings);
{
// WHEN
pickingSettings->setWorldSpaceTolerance(5.f);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings);
arbiter.clear();
}
{
// WHEN
pickingSettings->setWorldSpaceTolerance(5.f);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 0);
}
}
};
QTEST_MAIN(tst_QRenderSettings)
#include "tst_qrendersettings.moc"