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// Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtTest/QTest>
#include <Qt3DRender/QTextureImageDataGenerator>
#include <glresourcemanagers_p.h>
#include <glresourcemanagers_p.h>
#include <gltexture_p.h>
#include <Qt3DCore/qnodeid.h>
#include "qbackendnodetester.h"
#include "testrenderer.h"
class TestImageDataGenerator : public Qt3DRender::QTextureImageDataGenerator
{
int m_id;
public:
TestImageDataGenerator(int id) : m_id(id) {}
Qt3DRender::QTextureImageDataPtr operator ()() override {
return Qt3DRender::QTextureImageDataPtr::create();
}
bool operator ==(const Qt3DRender::QTextureImageDataGenerator &other) const override {
const TestImageDataGenerator *otherFunctor = Qt3DCore::functor_cast<TestImageDataGenerator>(&other);
return (otherFunctor != nullptr && otherFunctor->m_id == m_id);
}
QT3D_FUNCTOR(TestImageDataGenerator)
};
using ImageDataGeneratorPtr = QSharedPointer<TestImageDataGenerator>;
class tst_GLTextureManager : public Qt3DCore::QBackendNodeTester
{
Q_OBJECT
private Q_SLOTS:
void checkInitialState()
{
// GIVEN
Qt3DRender::Render::OpenGL::GLTextureManager manager;
const Qt3DCore::QNodeId id = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::OpenGL::GLTexture *t = manager.getOrCreateResource(id);
// THEN
QVERIFY(t != nullptr);
QVERIFY(!t->isDirty());
QVERIFY(!t->hasTextureData());
QVERIFY(!t->hasImagesData());
QVERIFY(t->dataGenerator().isNull());
QVERIFY(t->textureDataUpdates().empty());
QCOMPARE(t->dirtyFlags(), Qt3DRender::Render::OpenGL::GLTexture::None);
QVERIFY(t->images().empty());
QCOMPARE(t, manager.getOrCreateResource(id));
}
void checkCleanup()
{
// GIVEN
Qt3DRender::Render::OpenGL::GLTextureManager manager;
const Qt3DCore::QNodeId id = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::OpenGL::GLTexture *t = manager.getOrCreateResource(id);
// WHEN
Qt3DRender::Render::OpenGL::GLTexture::Image img = {
ImageDataGeneratorPtr::create(0),
0, 0,
Qt3DRender::QAbstractTexture::AllFaces
};
t->setImages({img});
// THEN
QCOMPARE(t->images().size(), 1U);
QCOMPARE(t->dirtyFlags(), Qt3DRender::Render::OpenGL::GLTexture::TextureImageData);
// WHEN
manager.releaseResource(id);
// THEN -> Cleanup should have been called
Qt3DRender::Render::OpenGL::GLTexture *t2 = manager.getOrCreateResource(id);
QCOMPARE(t, t2);
QVERIFY(t->images().empty());
QCOMPARE(t->dirtyFlags(), Qt3DRender::Render::OpenGL::GLTexture::None);
}
};
QTEST_APPLESS_MAIN(tst_GLTextureManager)
#include "tst_gltexturemanager.moc"