Revision control
Copy as Markdown
// Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com>
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtTest/QTest>
#include <Qt3DRender/private/scene_p.h>
#include <Qt3DRender/private/loadscenejob_p.h>
#include <Qt3DRender/private/qsceneimporter_p.h>
#include <Qt3DRender/private/nodemanagers_p.h>
#include <Qt3DRender/private/scenemanager_p.h>
#include <Qt3DCore/QEntity>
#include <Qt3DCore/private/qbackendnode_p.h>
#include "testarbiter.h"
class TestSceneImporter : public Qt3DRender::QSceneImporter
{
public:
explicit TestSceneImporter(bool supportsFormat, bool shouldFail)
: m_supportsFormat(supportsFormat)
, m_shouldFail(shouldFail)
{}
void setSource(const QUrl &source) override
{
m_source = source;
}
void setData(const QByteArray& data, const QString &basePath) override
{
Q_UNUSED(data);
Q_UNUSED(basePath);
}
bool areFileTypesSupported(const QStringList &extensions) const override
{
Q_UNUSED(extensions);
return m_supportsFormat;
}
Qt3DCore::QEntity *scene(const QString &) override
{
return m_shouldFail ? nullptr : new Qt3DCore::QEntity();
}
Qt3DCore::QEntity *node(const QString &) override
{
return m_shouldFail ? nullptr : new Qt3DCore::QEntity();
}
QUrl source() const
{
return m_source;
}
private:
QUrl m_source;
bool m_supportsFormat;
bool m_shouldFail;
};
class tst_LoadSceneJob : public QObject
{
Q_OBJECT
private Q_SLOTS:
void checkInitialState()
{
// GIVEN
QUrl url;
Qt3DCore::QNodeId nodeId;
Qt3DRender::Render::LoadSceneJob backendLoadSceneJob(url, nodeId);
// THEN
QCOMPARE(backendLoadSceneJob.source(), url);
QCOMPARE(backendLoadSceneJob.sceneComponentId(), nodeId);
QVERIFY(backendLoadSceneJob.nodeManagers() == nullptr);
QCOMPARE(backendLoadSceneJob.sceneImporters().size(), 0);
}
void checkInitialize()
{
// GIVEN
const Qt3DCore::QNodeId sceneId = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::NodeManagers nodeManagers;
TestSceneImporter fakeImporter(true, true);
// WHEN
Qt3DRender::Render::LoadSceneJob backendLoadSceneJob(url, sceneId);
backendLoadSceneJob.setNodeManagers(&nodeManagers);
backendLoadSceneJob.setSceneImporters(
QList<Qt3DRender::QSceneImporter *>() << &fakeImporter);
// THEN
QCOMPARE(backendLoadSceneJob.source(), url);
QCOMPARE(backendLoadSceneJob.sceneComponentId(), sceneId);
QVERIFY(backendLoadSceneJob.nodeManagers() == &nodeManagers);
QCOMPARE(backendLoadSceneJob.sceneImporters().size(), 1);
QCOMPARE(backendLoadSceneJob.sceneImporters().first(), &fakeImporter);
}
void checkRunValidSourceSupportedFormat()
{
QSKIP("Can't test successful loading");
// GIVEN
TestArbiter arbiter;
Qt3DRender::Render::NodeManagers nodeManagers;
TestSceneImporter fakeImporter(true, false);
Qt3DCore::QNodeId sceneId = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::Scene *scene = nodeManagers.sceneManager()->getOrCreateResource(sceneId);
// THEN
QVERIFY(scene != nullptr);
// WHEN
Qt3DRender::Render::LoadSceneJob loadSceneJob(url, sceneId);
loadSceneJob.setNodeManagers(&nodeManagers);
loadSceneJob.setSceneImporters(QList<Qt3DRender::QSceneImporter *>() << &fakeImporter);
loadSceneJob.run();
// THEN
Qt3DRender::Render::LoadSceneJobPrivate *dJob = static_cast<decltype(dJob)>(Qt3DCore::QAspectJobPrivate::get(&loadSceneJob));
QCOMPARE(dJob->m_status, Qt3DRender::QSceneLoader::Ready);
QVERIFY(dJob->m_sceneSubtree != nullptr);
}
void checkEmptySource()
{
// GIVEN
QUrl url;
TestArbiter arbiter;
Qt3DRender::Render::NodeManagers nodeManagers;
TestSceneImporter fakeImporter(true, false);
Qt3DCore::QNodeId sceneId = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::Scene *scene = nodeManagers.sceneManager()->getOrCreateResource(sceneId);
// THEN
QVERIFY(scene != nullptr);
// WHEN
Qt3DRender::Render::LoadSceneJob loadSceneJob(url, sceneId);
loadSceneJob.setNodeManagers(&nodeManagers);
loadSceneJob.setSceneImporters(QList<Qt3DRender::QSceneImporter *>() << &fakeImporter);
loadSceneJob.run();
// THEN
Qt3DRender::Render::LoadSceneJobPrivate *dJob = static_cast<decltype(dJob)>(Qt3DCore::QAspectJobPrivate::get(&loadSceneJob));
QCOMPARE(dJob->m_status, Qt3DRender::QSceneLoader::None);
QVERIFY(dJob->m_sceneSubtree == nullptr);
}
void checkRunValidSourceUnsupportedFormat()
{
// no data is loaded so...
QSKIP("Can't differentiate between no data and unsupported data");
// GIVEN
TestArbiter arbiter;
Qt3DRender::Render::NodeManagers nodeManagers;
TestSceneImporter fakeImporter(false, false);
Qt3DCore::QNodeId sceneId = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::Scene *scene = nodeManagers.sceneManager()->getOrCreateResource(sceneId);
// THEN
QVERIFY(scene != nullptr);
// WHEN
Qt3DRender::Render::LoadSceneJob loadSceneJob(url, sceneId);
loadSceneJob.setNodeManagers(&nodeManagers);
loadSceneJob.setSceneImporters(QList<Qt3DRender::QSceneImporter *>() << &fakeImporter);
loadSceneJob.run();
// THEN
Qt3DRender::Render::LoadSceneJobPrivate *dJob = static_cast<decltype(dJob)>(Qt3DCore::QAspectJobPrivate::get(&loadSceneJob));
QCOMPARE(dJob->m_status, Qt3DRender::QSceneLoader::Error);
QVERIFY(dJob->m_sceneSubtree == nullptr);
}
void checkRunErrorAtLoading()
{
// GIVEN
Qt3DRender::Render::NodeManagers nodeManagers;
TestSceneImporter fakeImporter(true, true);
Qt3DCore::QNodeId sceneId = Qt3DCore::QNodeId::createId();
Qt3DRender::Render::Scene *scene = nodeManagers.sceneManager()->getOrCreateResource(sceneId);
// THEN
QVERIFY(scene != nullptr);
// WHEN
Qt3DRender::Render::LoadSceneJob loadSceneJob(url, sceneId);
loadSceneJob.setNodeManagers(&nodeManagers);
loadSceneJob.setSceneImporters(QList<Qt3DRender::QSceneImporter *>() << &fakeImporter);
loadSceneJob.run();
// THEN
// THEN
Qt3DRender::Render::LoadSceneJobPrivate *dJob = static_cast<decltype(dJob)>(Qt3DCore::QAspectJobPrivate::get(&loadSceneJob));
QCOMPARE(dJob->m_status, Qt3DRender::QSceneLoader::Error);
QVERIFY(dJob->m_sceneSubtree == nullptr);
}
};
QTEST_MAIN(tst_LoadSceneJob)
#include "tst_loadscenejob.moc"