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// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtTest/QTest>
#include <Qt3DAnimation/qanimationaspect.h>
#include <Qt3DCore/qaspectengine.h>
class tst_QAnimationAspect: public QObject
{
Q_OBJECT
private Q_SLOTS:
void checkConstruction()
{
// WHEN
Qt3DAnimation::QAnimationAspect animationAspect;
// THEN
QVERIFY(animationAspect.parent() == nullptr);
QCOMPARE(animationAspect.objectName(), QLatin1String("Animation Aspect"));
}
void checkRegistration()
{
{
// GIVEN
Qt3DCore::QAspectEngine engine;
// WHEN
auto animationAspect = new Qt3DAnimation::QAnimationAspect;
engine.registerAspect(animationAspect);
// THEN
QCOMPARE(engine.aspects().size(), 1);
QCOMPARE(engine.aspects().first(), animationAspect);
// WHEN
engine.unregisterAspect(animationAspect);
// THEN
QCOMPARE(engine.aspects().size(), 0);
}
{
// GIVEN
Qt3DCore::QAspectEngine engine;
// WHEN
engine.registerAspect(QLatin1String("animation"));
// THEN
QCOMPARE(engine.aspects().size(), 1);
QCOMPARE(engine.aspects().first()->objectName(), QLatin1String("Animation Aspect"));
// WHEN
engine.unregisterAspect(QLatin1String("animation"));
// THEN
QCOMPARE(engine.aspects().size(), 0);
}
}
};
QTEST_MAIN(tst_QAnimationAspect)
#include "tst_qanimationaspect.moc"