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// Copyright (C) 2015 Paul Lemire
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DRENDER_QSTENCILMASK_H
#define QT3DRENDER_QSTENCILMASK_H
#include <Qt3DRender/qrenderstate.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QStencilMaskPrivate;
class Q_3DRENDERSHARED_EXPORT QStencilMask : public QRenderState
{
Q_OBJECT
Q_PROPERTY(uint frontOutputMask READ frontOutputMask WRITE setFrontOutputMask NOTIFY frontOutputMaskChanged)
Q_PROPERTY(uint backOutputMask READ backOutputMask WRITE setBackOutputMask NOTIFY backOutputMaskChanged)
public:
explicit QStencilMask(Qt3DCore::QNode *parent = nullptr);
~QStencilMask();
uint frontOutputMask() const;
uint backOutputMask() const;
public Q_SLOTS:
void setFrontOutputMask(uint frontOutputMask);
void setBackOutputMask(uint backOutputMask);
Q_SIGNALS:
void frontOutputMaskChanged(uint frontOutputMask);
void backOutputMaskChanged(uint backOutputMask);
private:
Q_DECLARE_PRIVATE(QStencilMask)
};
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_QSTENCILMASK_H