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// Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DRENDER_QABSTRACTRAYCASTER_P_H
#define QT3DRENDER_QABSTRACTRAYCASTER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DCore/private/qcomponent_p.h>
#include <Qt3DCore/qnodeid.h>
#include <Qt3DRender/QAbstractRayCaster>
#include <Qt3DRender/private/qt3drender_global_p.h>
#include <QtGui/QVector3D>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QLayer;
/*!
\internal
*/
class Q_3DRENDERSHARED_PRIVATE_EXPORT QAbstractRayCasterPrivate : public Qt3DCore::QComponentPrivate
{
public:
QAbstractRayCasterPrivate();
enum RayCasterType {
WorldSpaceRayCaster,
ScreenSpaceRayCaster
};
static QAbstractRayCasterPrivate *get(QAbstractRayCaster *obj);
static const QAbstractRayCasterPrivate *get(const QAbstractRayCaster *obj);
static void updateHitEntites(QAbstractRayCaster::Hits &hits, Qt3DCore::QScene *scene);
RayCasterType m_rayCasterType = WorldSpaceRayCaster;
QAbstractRayCaster::RunMode m_runMode = QAbstractRayCaster::SingleShot;
QAbstractRayCaster::Hits m_hits;
QPoint m_position;
QVector3D m_origin;
QVector3D m_direction = QVector3D(0., 0., 1.f);
float m_length = 1.f;
QAbstractRayCaster::FilterMode m_filterMode = QAbstractRayCaster::AcceptAnyMatchingLayers;
QList<QLayer *> m_layers;
QAbstractRayCaster::Hits pick();
virtual void dispatchHits(const QAbstractRayCaster::Hits &hits);
Q_DECLARE_PUBLIC(QAbstractRayCaster)
};
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_QABSTRACTRAYCASTER_P_H