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// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "quick3dlevelofdetailloader_p_p.h"
#include <Qt3DRender/qlevelofdetailboundingsphere.h>
#include <Qt3DRender/qcamera.h>
#include <Qt3DQuick/private/quick3dentityloader_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DExtras {
namespace Extras {
namespace Quick {
Quick3DLevelOfDetailLoaderPrivate::Quick3DLevelOfDetailLoaderPrivate()
: QEntityPrivate()
, m_loader(new Qt3DCore::Quick::Quick3DEntityLoader)
, m_lod(new Qt3DRender::QLevelOfDetail)
{
}
Quick3DLevelOfDetailLoader::Quick3DLevelOfDetailLoader(QNode *parent)
: QEntity(*new Quick3DLevelOfDetailLoaderPrivate, parent)
{
Q_D(Quick3DLevelOfDetailLoader);
d->m_loader->setParent(this);
d->m_loader->addComponent(d->m_lod);
connect(d->m_lod, &Qt3DRender::QLevelOfDetail::cameraChanged,
this, &Quick3DLevelOfDetailLoader::cameraChanged);
connect(d->m_lod, &Qt3DRender::QLevelOfDetail::currentIndexChanged,
this, &Quick3DLevelOfDetailLoader::currentIndexChanged);
connect(d->m_lod, &Qt3DRender::QLevelOfDetail::thresholdTypeChanged,
this, &Quick3DLevelOfDetailLoader::thresholdTypeChanged);
connect(d->m_lod, &Qt3DRender::QLevelOfDetail::thresholdsChanged,
this, &Quick3DLevelOfDetailLoader::thresholdsChanged);
connect(d->m_lod, &Qt3DRender::QLevelOfDetail::volumeOverrideChanged,
this, &Quick3DLevelOfDetailLoader::volumeOverrideChanged);
connect(d->m_loader, &Qt3DCore::Quick::Quick3DEntityLoader::entityChanged,
this, &Quick3DLevelOfDetailLoader::entityChanged);
connect(d->m_loader, &Qt3DCore::Quick::Quick3DEntityLoader::sourceChanged,
this, &Quick3DLevelOfDetailLoader::sourceChanged);
connect(this, &Quick3DLevelOfDetailLoader::enabledChanged,
d->m_lod, &Qt3DRender::QLevelOfDetail::setEnabled);
auto applyCurrentSource = [this] {
Q_D(Quick3DLevelOfDetailLoader);
const auto index = currentIndex();
if (index >= 0 && index < d->m_sources.size())
d->m_loader->setSource(d->m_sources.at(index).toUrl());
};
connect(this, &Quick3DLevelOfDetailLoader::sourcesChanged,
this, applyCurrentSource);
connect(this, &Quick3DLevelOfDetailLoader::currentIndexChanged,
this, applyCurrentSource);
}
QVariantList Quick3DLevelOfDetailLoader::sources() const
{
Q_D(const Quick3DLevelOfDetailLoader);
return d->m_sources;
}
void Quick3DLevelOfDetailLoader::setSources(const QVariantList &sources)
{
Q_D(Quick3DLevelOfDetailLoader);
if (d->m_sources != sources) {
d->m_sources = sources;
emit sourcesChanged();
}
}
Qt3DRender::QCamera *Quick3DLevelOfDetailLoader::camera() const
{
Q_D(const Quick3DLevelOfDetailLoader);
return d->m_lod->camera();
}
void Quick3DLevelOfDetailLoader::setCamera(Qt3DRender::QCamera *camera)
{
Q_D(Quick3DLevelOfDetailLoader);
d->m_lod->setCamera(camera);
}
int Quick3DLevelOfDetailLoader::currentIndex() const
{
Q_D(const Quick3DLevelOfDetailLoader);
return d->m_lod->currentIndex();
}
void Quick3DLevelOfDetailLoader::setCurrentIndex(int currentIndex)
{
Q_D(Quick3DLevelOfDetailLoader);
d->m_lod->setCurrentIndex(currentIndex);
}
Qt3DRender::QLevelOfDetail::ThresholdType Quick3DLevelOfDetailLoader::thresholdType() const
{
Q_D(const Quick3DLevelOfDetailLoader);
return d->m_lod->thresholdType();
}
void Quick3DLevelOfDetailLoader::setThresholdType(Qt3DRender::QLevelOfDetail::ThresholdType thresholdType)
{
Q_D(Quick3DLevelOfDetailLoader);
d->m_lod->setThresholdType(thresholdType);
}
QList<qreal> Quick3DLevelOfDetailLoader::thresholds() const
{
Q_D(const Quick3DLevelOfDetailLoader);
return d->m_lod->thresholds();
}
void Quick3DLevelOfDetailLoader::setThresholds(const QList<qreal> &thresholds)
{
Q_D(Quick3DLevelOfDetailLoader);
d->m_lod->setThresholds(thresholds);
}
Qt3DRender::QLevelOfDetailBoundingSphere Quick3DLevelOfDetailLoader::createBoundingSphere(const QVector3D &center, float radius)
{
return Qt3DRender::QLevelOfDetailBoundingSphere(center, radius);
}
Qt3DRender::QLevelOfDetailBoundingSphere Quick3DLevelOfDetailLoader::volumeOverride() const
{
Q_D(const Quick3DLevelOfDetailLoader);
return d->m_lod->volumeOverride();
}
void Quick3DLevelOfDetailLoader::setVolumeOverride(const Qt3DRender::QLevelOfDetailBoundingSphere &volumeOverride)
{
Q_D(Quick3DLevelOfDetailLoader);
d->m_lod->setVolumeOverride(volumeOverride);
}
QObject *Quick3DLevelOfDetailLoader::entity() const
{
Q_D(const Quick3DLevelOfDetailLoader);
return d->m_loader->entity();
}
QUrl Quick3DLevelOfDetailLoader::source() const
{
Q_D(const Quick3DLevelOfDetailLoader);
return d->m_loader->source();
}
} // namespace Quick
} // namespace Extras
} // namespace Qt3DExtras
QT_END_NAMESPACE
#include "moc_quick3dlevelofdetailloader_p.cpp"