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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DCORE_QATTRIBUTE_H
#define QT3DCORE_QATTRIBUTE_H
#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qnode.h>
#include <Qt3DCore/qbuffer.h>
#include <QtCore/QSharedPointer>
QT_BEGIN_NAMESPACE
namespace Qt3DCore {
class QAttributePrivate;
typedef QSharedPointer<QBuffer> QBufferPtr;
class Q_3DCORESHARED_EXPORT QAttribute : public QNode
{
Q_OBJECT
Q_PROPERTY(Qt3DCore::QBuffer *buffer READ buffer WRITE setBuffer NOTIFY bufferChanged)
Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
Q_PROPERTY(VertexBaseType vertexBaseType READ vertexBaseType WRITE setVertexBaseType NOTIFY vertexBaseTypeChanged)
Q_PROPERTY(uint vertexSize READ vertexSize WRITE setVertexSize NOTIFY vertexSizeChanged)
Q_PROPERTY(uint count READ count WRITE setCount NOTIFY countChanged)
Q_PROPERTY(uint byteStride READ byteStride WRITE setByteStride NOTIFY byteStrideChanged)
Q_PROPERTY(uint byteOffset READ byteOffset WRITE setByteOffset NOTIFY byteOffsetChanged)
Q_PROPERTY(uint divisor READ divisor WRITE setDivisor NOTIFY divisorChanged)
Q_PROPERTY(AttributeType attributeType READ attributeType WRITE setAttributeType NOTIFY attributeTypeChanged)
Q_PROPERTY(QString defaultPositionAttributeName READ defaultPositionAttributeName CONSTANT)
Q_PROPERTY(QString defaultNormalAttributeName READ defaultNormalAttributeName CONSTANT)
Q_PROPERTY(QString defaultColorAttributeName READ defaultColorAttributeName CONSTANT)
Q_PROPERTY(QString defaultTextureCoordinateAttributeName READ defaultTextureCoordinateAttributeName CONSTANT)
Q_PROPERTY(QString defaultTextureCoordinate1AttributeName READ defaultTextureCoordinate1AttributeName CONSTANT QT3D_PROPERTY_REVISION(2, 11))
Q_PROPERTY(QString defaultTextureCoordinate2AttributeName READ defaultTextureCoordinate2AttributeName CONSTANT QT3D_PROPERTY_REVISION(2, 11))
Q_PROPERTY(QString defaultTangentAttributeName READ defaultTangentAttributeName CONSTANT)
Q_PROPERTY(QString defaultJointIndicesAttributeName READ defaultJointIndicesAttributeName CONSTANT QT3D_PROPERTY_REVISION(2, 10))
Q_PROPERTY(QString defaultJointWeightsAttributeName READ defaultJointWeightsAttributeName CONSTANT QT3D_PROPERTY_REVISION(2, 10))
public:
enum AttributeType {
VertexAttribute,
IndexAttribute,
DrawIndirectAttribute
};
Q_ENUM(AttributeType) // LCOV_EXCL_LINE
enum VertexBaseType {
Byte = 0,
UnsignedByte,
Short,
UnsignedShort,
Int,
UnsignedInt,
HalfFloat,
Float,
Double
};
Q_ENUM(VertexBaseType) // LCOV_EXCL_LINE
explicit QAttribute(QNode *parent = nullptr);
explicit QAttribute(QBuffer *buf, VertexBaseType vertexBaseType, uint vertexSize, uint count, uint offset = 0, uint stride = 0, QNode *parent = nullptr);
explicit QAttribute(QBuffer *buf, const QString &name, VertexBaseType vertexBaseType, uint vertexSize, uint count, uint offset = 0, uint stride = 0, QNode *parent = nullptr);
~QAttribute();
QBuffer *buffer() const;
QString name() const;
VertexBaseType vertexBaseType() const;
uint vertexSize() const;
uint count() const;
uint byteStride() const;
uint byteOffset() const;
uint divisor() const;
AttributeType attributeType() const;
Q_INVOKABLE static QString defaultPositionAttributeName();
Q_INVOKABLE static QString defaultNormalAttributeName();
Q_INVOKABLE static QString defaultColorAttributeName();
Q_INVOKABLE static QString defaultTextureCoordinateAttributeName();
Q_INVOKABLE static QString defaultTangentAttributeName();
static QString defaultJointIndicesAttributeName();
static QString defaultJointWeightsAttributeName();
static QString defaultTextureCoordinate1AttributeName();
static QString defaultTextureCoordinate2AttributeName();
public Q_SLOTS:
void setBuffer(QBuffer *buffer);
void setName(const QString &name);
void setVertexBaseType(VertexBaseType type);
void setVertexSize(uint size);
void setCount(uint count);
void setByteStride(uint byteStride);
void setByteOffset(uint byteOffset);
void setDivisor(uint divisor);
void setAttributeType(AttributeType attributeType);
Q_SIGNALS:
void bufferChanged(QBuffer *buffer);
void nameChanged(const QString &name);
void vertexBaseTypeChanged(VertexBaseType vertexBaseType);
void vertexSizeChanged(uint vertexSize);
void dataTypeChanged(VertexBaseType vertexBaseType);
void dataSizeChanged(uint vertexSize);
void countChanged(uint count);
void byteStrideChanged(uint byteStride);
void byteOffsetChanged(uint byteOffset);
void divisorChanged(uint divisor);
void attributeTypeChanged(AttributeType attributeType);
private:
Q_DECLARE_PRIVATE(QAttribute)
};
} // Qt3DCore
QT_END_NAMESPACE
#endif // QT3DCORE_QATTRIBUTE_H