Revision control

Copy as Markdown

// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DANIMATION_QSKELETONMAPPING_H
#define QT3DANIMATION_QSKELETONMAPPING_H
#include <Qt3DCore/qabstractskeleton.h>
#include <Qt3DAnimation/qabstractchannelmapping.h>
#include <Qt3DAnimation/qt3danimation_global.h>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
class QSkeletonMappingPrivate;
class Q_3DANIMATIONSHARED_EXPORT QSkeletonMapping : public QAbstractChannelMapping
{
Q_OBJECT
Q_PROPERTY(Qt3DCore::QAbstractSkeleton* skeleton READ skeleton WRITE setSkeleton NOTIFY skeletonChanged)
public:
explicit QSkeletonMapping(Qt3DCore::QNode *parent = nullptr);
~QSkeletonMapping();
Qt3DCore::QAbstractSkeleton *skeleton() const;
public Q_SLOTS:
void setSkeleton(Qt3DCore::QAbstractSkeleton *skeleton);
Q_SIGNALS:
void skeletonChanged(Qt3DCore::QAbstractSkeleton *skeleton);
protected:
QSkeletonMapping(QSkeletonMappingPrivate &dd, Qt3DCore::QNode *parent = nullptr);
private:
Q_DECLARE_PRIVATE(QSkeletonMapping)
};
} // namespace Qt3DAnimation
QT_END_NAMESPACE
#endif // QT3DANIMATION_QSKELETONMAPPING_H