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++ // Copyright (C) 2023 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++ import QtQuick3D.Xr
++
++ XrController {
++ handInput.poseSpace: XrHandInput.AimPose
++ controller: XrController.ControllerLeft
++ ActionMapper {}
++ Lazer {
++ enableBeam: true
++ }
++ }