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++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QTest>
++ #include <QSignalSpy>
++ #include <QScopedPointer>
++
++ #include <QtQuick3DParticles/private/qquick3dparticlesystem_p.h>
++ #include <QtQuick3DParticles/private/qquick3dparticle_p.h>
++
++
++ class tst_QQuick3DParticle : public QObject
++ {
++ Q_OBJECT
++
++ class Particle : public QQuick3DParticle
++ {
++ public:
++ Particle(QQuick3DObject *parent) : QQuick3DParticle(parent) {}
++ void reset() override
++ {
++
++ }
++ };
++
++ private slots:
++ void testParticle();
++ };
++
++ void tst_QQuick3DParticle::testParticle()
++ {
++ QScopedPointer<QQuick3DParticleSystem> system(new QQuick3DParticleSystem());
++ Particle *p = new Particle(system.data());
++ p->setSystem(system.data());
++ QCOMPARE(p->system(), system.data());
++
++ // Test deleting
++ delete p;
++
++ p = new Particle(system.data());
++
++ QSignalSpy spy(p, SIGNAL(systemChanged()));
++
++ auto *newSystem = new QQuick3DParticleSystem();
++ p->setSystem(newSystem);
++
++ QCOMPARE(spy.size(), 1);
++
++ QCOMPARE(p->maxAmount(), 100);
++ p->setMaxAmount(200);
++ QCOMPARE(p->maxAmount(), 200);
++
++ QCOMPARE(p->color(), Qt::white);
++ p->setColor(Qt::red);
++ QCOMPARE(p->color(), Qt::red);
++
++ QCOMPARE(p->colorVariation(), QVector4D());
++ p->setColorVariation(QVector4D(0.5f, 0.5f, 0.5f, 0.5f));
++ QVERIFY(qFuzzyCompare(p->colorVariation(), QVector4D(0.5f, 0.5f, 0.5f, 0.5f)));
++
++ QCOMPARE(p->fadeInEffect(), QQuick3DParticle::FadeOpacity);
++ QCOMPARE(p->fadeOutEffect(), QQuick3DParticle::FadeOpacity);
++ p->setFadeInEffect(QQuick3DParticle::FadeNone);
++ QCOMPARE(p->fadeInEffect(), QQuick3DParticle::FadeNone);
++ p->setFadeOutEffect(QQuick3DParticle::FadeNone);
++ QCOMPARE(p->fadeOutEffect(), QQuick3DParticle::FadeNone);
++
++ QCOMPARE(p->fadeInDuration(), 250);
++ QCOMPARE(p->fadeOutDuration(), 250);
++ p->setFadeInDuration(1000);
++ QCOMPARE(p->fadeInDuration(), 1000);
++ p->setFadeOutDuration(1000);
++ QCOMPARE(p->fadeOutDuration(), 1000);
++
++ QCOMPARE(p->alignMode(), QQuick3DParticle::AlignNone);
++ p->setAlignMode(QQuick3DParticle::AlignTowardsTarget);
++ QCOMPARE(p->alignMode(), QQuick3DParticle::AlignTowardsTarget);
++
++ QVERIFY(qFuzzyCompare(p->alignTargetPosition(), QVector3D()));
++ p->setAlignTargetPosition(QVector3D(100.0f, 100.0f, 100.0f));
++ QVERIFY(qFuzzyCompare(p->alignTargetPosition(), QVector3D(100.0f, 100.0f, 100.0f)));
++
++ QCOMPARE(p->sortMode(), QQuick3DParticle::SortNone);
++ p->setSortMode(QQuick3DParticle::SortDistance);
++ QCOMPARE(p->sortMode(), QQuick3DParticle::SortDistance);
++
++ }
++
++ QTEST_APPLESS_MAIN(tst_QQuick3DParticle)
++ #include "tst_qquick3dparticle.moc"