Fix unity build with MSVC


Streaming std::optional<QtGrpc::CompressionAlgorithm> to QDebug fails
to compile with MSVC unity builds, as ADL lookup of the Q_ENUM_NS
registration can be shadowed depending on translation-unit merge
order. Exclude the affected files from unity batching.

Pick-to: 6.12
Change-Id: I194a255cb460402234232417b9c15e618f349f8a
Reviewed-by: Dennis Oberst <dennis.oberst@qt.io>
commitf9e86518c548d54d7469b8bb68b1cfd1501f550b
parentb1c31d97494a54e267d2127db1a5d8bfa0c9d004
authorTim Blechmann <tim.blechmann@qt.io>
committerTim Blechmann <tim.blechmann@qt.io>
commit timeWed, 30 Sep 2026 10:36:02 +0000